Hi,
Is there a mod that make bitters attack victory pole? or like anything not walled or defended properly.
It's king of boring to play multiplayer and have someone just VP the whole map making bitter irrelevant and easy to manage.
Anti VP
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Re: Anti VP
make the poles military structures
That's the way radars are targeted. (I think)
That's the way radars are targeted. (I think)
Re: Anti VP
Console command:
/c game.map_settings.enemy_expansion.min_player_base_distance = 0
Makes them try and expand to everywhere, ignoring player structures
Default value is 3 (chunks), in case you want to reset it.
/c game.map_settings.enemy_expansion.min_player_base_distance = 0
Makes them try and expand to everywhere, ignoring player structures
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
Re: Anti VP
Although they are called "victory poles" and usually are poles, every other buildable entity in the game also counts as "victory pole", so you would need the biters to also attack belts, train tracks, pipes, ...
See the solution from Choumiko above (but don't tell the other players you changed that setting, let them have their surprise moment
)
See the solution from Choumiko above (but don't tell the other players you changed that setting, let them have their surprise moment
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: Anti VP
Thank you. Little configurations like these should be in the actual options screen in-game.Choumiko wrote:Console command:
/c game.map_settings.enemy_expansion.min_player_base_distance = 0