Version:
0.13.2
Error:
"Internal error: use as tool called on item that is not tool."
Screenshot:
https://www.dropbox.com/s/vf1rgqf589w4v ... 1.jpg?dl=0
Video:
https://youtu.be/cVYIxypVO68
Recreation:
Load the save. Place the blueprint 3 times (in the book, contains laser turrets, walls, and a big power pole). Error pops up. If it doesn't, reload the save (perhaps a few times). I've recreated several times. I haven't seen it happen on the first try, only after reloading.
Other:
I don't know if it requires placing 3 times (I doubt it). I didn't find anything useful for you in the log file. Let me know if you want more information or anything else.
Save:
https://www.dropbox.com/s/z62vio5yvoy35 ... r.zip?dl=0
[0.13.2] use as tool called on item that is not tool
[0.13.2] use as tool called on item that is not tool
Last edited by chronix on Sun Aug 28, 2016 3:24 pm, edited 3 times in total.
Re: [0.13.2] use as tool called on item that is not tool
Thanks for the report. Fixed for 0.13.4 with a test to ensure at least that particular bug doesn't happen again
If you want to get ahold of me I'm almost always on Discord.
Re: [0.13.2] use as tool called on item that is not tool
Glad to help, I'm a programmer too so I'll give what information seems pertinent.
Re: [0.13.2] use as tool called on item that is not tool
There's a method on the character called "transfer item to" and it takes an ItemID - the robots use this to get stuff from the character when he's acting like a roboport. Except when they'd ask for repair packs it ignored the filter ID and just called "transfer to" on the cursor stack so it would just put the first available item into the robot - which wasn't a repair packchronix wrote:Glad to help, I'm a programmer too so I'll give what information seems pertinent.
If you want to get ahold of me I'm almost always on Discord.
Re: [0.13.2] use as tool called on item that is not tool
Haha I hear you. I'm our groups stickler for corner cases.