Missing translations

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retbenwin
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Missing translations

Post by retbenwin »

I can't find the translation for the blueprints upgrades in Crowdin.

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I can't find the translation for 'Growth' in Crowdin.

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valneq
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Re: Missing translations

Post by valneq »

retbenwin wrote: Wed Oct 30, 2024 4:20 am I can't find the translation for the blueprints upgrades in Crowdin.
This is not a bug. Every blueprint and upgrade planner has a name that you can edit in any language you want. It seems this upgrade planner was created by someone who gave it an English name.
You can change the name yourself, when you open the upgrade planner
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retbenwin wrote: Wed Oct 30, 2024 4:20 am I can't find the translation for 'Growth' in Crowdin.
This is indeed a bug in my opinion.
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Re: Missing translations

Post by Genhis »

retbenwin wrote: Wed Oct 30, 2024 4:20 am I can't find the translation for 'Growth' in Crowdin.
Thanks for the report, it will be there after the next release.
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Re: Missing translations

Post by retbenwin »

valneq wrote: Thu Oct 31, 2024 9:12 am This is not a bug. Every blueprint and upgrade planner has a name that you can edit in any language you want. It seems this upgrade planner was created by someone who gave it an English name.
You can change the name yourself, when you open the upgrade planner
They are not upgrade blueprints created by players, they are predefined in the blueprint viewer. I just created a new save game, and they appear in English.
retbenwin
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Re: Missing translations

Post by retbenwin »

Genhis wrote: Thu Oct 31, 2024 11:17 am
retbenwin wrote: Wed Oct 30, 2024 4:20 am I can't find the translation for 'Growth' in Crowdin.
Thanks for the report, it will be there after the next release.
Please also check the predefined upgrade blueprints; I explained it above in another comment.
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Re: Missing translations

Post by Genhis »

The upgrade planner names come from user input. We don't have any pre-defined blueprints.
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valneq
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Re: Missing translations

Post by valneq »

retbenwin wrote: Thu Oct 31, 2024 10:56 pm They are not upgrade blueprints created by players, they are predefined in the blueprint viewer. I just created a new save game, and they appear in English.
The blueprint library makes blueprints available across save games. Starting a new map will show you blueprints that you have saved into the blueprint library in the past. If you want to test what is truly provided by the game itself, download a fresh install from
https://factorio.com/download
and then start a new freeplay. The blueprint library will be empty then.
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