[kovarex] No ingredients possible to select in blueprint parametrisation for combinators

Bugs which we just recently fixed in our development version and will reach you in the next release.
Erichteia
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[kovarex] No ingredients possible to select in blueprint parametrisation for combinators

Post by Erichteia »

I want to make a parametrised blueprint that automatically checks whether I have enough of the parametrised item and all its ingredients (for Fulgora). However, I'm unable to choose 'parameter 2 ingredient of 1' in the parametrised blueprint, since the item filter is empty. See pictures below. I'm running Factorio 2.0.11, I attached the log file below. I also added the blueprint string at hand

Pictures of the issue
The blueprint (string below)
The blueprint (string below)
Schermafbeelding 2024-10-27 175453.png (457.23 KiB) Viewed 440 times
The actual issue: nothing to select
The actual issue: nothing to select
Schermafbeelding 2024-10-27 175517.png (137.81 KiB) Viewed 440 times
The current values for the parametrisation
The current values for the parametrisation
Schermafbeelding 2024-10-27 175556.png (94.05 KiB) Viewed 440 times

The blueprint for replication

Code: Select all

0eNrVWcuOozgU/RXk5ci0sIEURDMttWY1q1nMshUhAk5iNa82pmaiUv59rnkmwalQ0Onq2jl+nHN9fZ/kBW2TihWCZxKtXxCP8qxE668vqOT7LEzUXBamDK2RrMQ2N6UIs7LIhTS3LJHohBHPYvYfWpPTBiOWSS45axDqH8cgq9ItE7ABv4qEUZGXcDjPFCcAUtv+5GJ0hJPW0ycXmGIuWNTscE54REDfTEDfRmBfEZRFwqWEFQ006aG9+8DOAtV4UyR3FxD41wSehmD1BtUMWvevJMdoxxN1arC6IhQwgDnTAqzvVQi4cBZluUjBPDGK8lTtkTmcQn8og8wrWVQyAJvORbNZ8P1B2epI7Kde7JTFvEpNloAwgkdmkSdMJ7xzoRcNpNdDliBTuGdmdGClfNVGiFXrGHxPijwJtuwQPvO8VkPERVRxGcBaXJ8OWBZuExaj9S5MSgbHBPteAUPQ6K5Up8pGpY0fDg6qk9fv5Y1ZxGNQNGh0y7Nao7rXa0UmI7vTX6BFHS5QC3j+C0TccQEXGIWc88dv9FPKUAUq17p6+M/1696FIZcwZGQ+3QQL5LFQZ8MsngZNHwdtPw7aeRy0Ow960znwjTQ0soniCLZVZWD/Ik8DnsHRzjeUwaMiCY9gfzErI8GLxlbR3w2FQQy+M+SBCWbw0mBZXu0PRr4zuDRAGjUKk0T9AjM/RgkrDUiUuS6UEKt3pF1YSpNnJRP3ImDr+Pe9qAsDvfNLUTE8jg5q72Jn+h2ddJGCLMjg43Dh/fyLEl226JAFC+PgAI+uOCRcvWyt6IK8Xmj2pnkMbJZWU3SBpqwp+ZbYb2YYsg2dUjIQZwGDrc+NxJ1fok2UeihEtlXy7VUvtO+K+7TgGemkZ/QWKNm5IbW/ANPVY1JrAebqBuZ1OKmgThF7AbE8noDaVOxt5mgyhi4s08EV2xCut4VO1lGQ4pKlbR0VnwWZthI1IQpUCWuyf7tVVVyQh55Bklwc2xKs/wVuBeEo+qZCB76xQm6u0Jsrtsp2G50G7DkVqf8zKtKu3r+evVP7C6gZkLacqOowD2rQlrrUmaMJ7xfWRJWBElIQe4423DkFi/8+Bcvo+WdVMHQ158re+1+5f+d5116Sxya1/9RbwOBNYvBn+C4lv7DvsoJHc/zWtuZo4h2/MNgL+gZKphiHTWf4NSUfqPey7Tk3/Ejdpb3gIyid1DPZ7pKCk9rnBWfzmUFHsprjnU2z8OCAk7A9y+IQysY5UWdBDmlVd+95FuQQOqnbsv05TkQ/kBM5C/o0eqOfdMj8pr3GvFAeoTqKBd9LtBQbjP6FCeUgXz1MsY/pBtcjYtVDHzuYkHoI/RHFUAzXY0eNV80YDmHILGoMORfGsHEDyP0rNf7XRYQY9Zf4Bx6JxYbqB2FS9Y16pzQvjGLCnxtKdy1fqzvcDdbItQYJvqTKn42yFgSmd4BYJSGsEOu3wgpKmItZAfGAKftSpnqGfX6Xv7I9QHDYZpDxZciPucwNQjompA8ltMeE9kMJnTGh81BCd0zo/miDzKXZogteDpGwN1QySPZnF+KUy9b+sj77QxqjZ/CyWhp3RX3H912HOJQScjr9D2clTKA=
Attachments
factorio-current.log
Log file
(8.79 KiB) Downloaded 4 times
Erichteia
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Re: No ingredients possible to select in blueprint parametrisation for combinators

Post by Erichteia »

Upon further investigation, I can't find any set-up without using a crafter where this bug does not occur. So I'll currently add a random crafter in the BP to circumvent this as a temporary solution
kovarex
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Re: [kovarex] No ingredients possible to select in blueprint parametrisation for combinators

Post by kovarex »

Hello, so I agreed to make the "loosification" of it a bit, and now you can use any parameter as ingredient, even when it is not used in an assembler. (which was a special logic made on purpose before, to make it more strict).

This means, that there is more change of it to just do nothing, if the parameter value you select is not actually a recipe, and it will also not limit the the selection of the original paramter to be a recipe.
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