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Version 0.14.3

Posted: Fri Sep 02, 2016 8:00 pm
by Klonan
Minor features
  • When selecting anything that uses item/signal filters the filter is automatically set to the item in the cursor if any.
  • When save of scenario is loaded in multiplayer, it's scenario is saved in user scenarios.
  • Added /time command to print the current map age.
  • Added option to host multiplayer game with scenario (it only had new game/load game there).
Changes
  • server-settings.json are automatically used if they are in the write path and not specified on the command line.
  • Fonts specified in a locale configuration now have to specify the mod name in their paths. For example, the default font is now specified as "default=__core__/fonts/TitilliumWeb-Regular.ttf".
Bugfixes
  • Fixed desync related to selection of trains. (31935)
  • Fixed slowdown in recipe tooltips with large amounts of recipes. (31863)
  • Fixed show_gui not working with game.take_screenshot.
  • Fixed accidentally turned on graphics safe mode for all Steam users, which set graphics settings to low values. (31958)
  • Fixed that the game eated all the CPU in headless mode when no player was there. This also fixed that the memory used grew few bytes per tick when being a server.
  • Fixed console commands not working when entered directly on Windows headless server. (31918)
  • Fixed that the server would ignore specified username when given a login token. (31945)
  • Fixed that it wasn't possible for mods to use custom fonts. (31916)
  • Fixed crash when removing mods that had items on transport belts that were connected to the circuit network. (31984)
  • Fixed that right clicking in the craftign menu to craft 5 items wouldn't de-focus the search widget. (31063)
  • Fixed that joining paused game resulted in a black screen that was there until someone else unpaused it. (31763)
  • Fixed that map2scenario errors when loading an edited save file that contained assembling machines connected to inserters. (31706)
  • Fixed that the exit message was wrong when the person just dropped. (saying he couldn't keep up)
  • Fixed that after reconnecting to server using the small save/quit/reconnect window didn't close the window. (32010)
  • Potential desync fix related to locomotives being selected in the same tick they are mined by someone else.
  • Potential fix of crash after a desync.
Scripting
  • Moved LuaControlBehavior::disabled to LuaGenericOnOffControlBehavior::disabled and fixed it to work correctly. (31232)
  • Fixed crash after confirming other settings as a server in multiplayer game. (31612)
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

Re: Version 0.14.3

Posted: Fri Sep 02, 2016 8:04 pm
by Mooncat
Moved LuaControlBehavior::disabled to LuaGenericOnOffControlBehavior::disabled and fixed it to work correctly. (31232)
:D :D :D :D :D :D :D :D

Thanks~~


Edit: yes!! It is working!!!! :D :D :D :D :D :D :D :D :D :D
Edit 2: aw... gui.left is still not fixed... but I think I can wait. ;)

Re: Version 0.14.3

Posted: Fri Sep 02, 2016 11:00 pm
by credomane
Mooncat wrote:Edit 2: aw... gui.left is still not fixed... but I think I can wait. ;)
What's wrong with gui.left? Think I missed that bug report...as I often do.

Re: Version 0.14.3

Posted: Fri Sep 02, 2016 11:08 pm
by ChurchOrganist
Dunno what you've done but 14.2 was pretty stable regarding desyncs.

I am experiencing them every 10 minutes or so now on the server I am playing on, and when they happen there are several one after another.

Will upload desync reports overnight to Google Drive and post you a link.

Re: Version 0.14.3

Posted: Sat Sep 03, 2016 12:10 am
by Chocolatetthunder
I got loads more. 0.14.2 was more stable as far as desyncs go.

Re: Version 0.14.3

Posted: Sat Sep 03, 2016 12:17 am
by Neemys
Chocolatetthunder wrote:I got loads more. 0.14.2 was more stable as far as desyncs go.
0.14 is an experimental branch, so thing like that happen, the best you can do is post a bug report as it's the best place problem will be see (and fixed) not here.

Re: Version 0.14.3

Posted: Sat Sep 03, 2016 12:27 am
by Loewchen
Chocolatetthunder wrote:I got loads more. 0.14.2 was more stable as far as desyncs go.
Not the place for that, please make a bug report.

Re: Version 0.14.3

Posted: Sat Sep 03, 2016 7:17 am
by Mooncat
credomane wrote:
Mooncat wrote:Edit 2: aw... gui.left is still not fixed... but I think I can wait. ;)
What's wrong with gui.left? Think I missed that bug report...as I often do.
[0.14.0] problem with left and top GUI

Re: Version 0.14.3

Posted: Sun Sep 04, 2016 6:00 pm
by aubergine18
Klonan wrote:
  • Fonts specified in a locale configuration now have to specify the mod name in their paths. For example, the default font is now specified as "default=__core__/fonts/TitilliumWeb-Regular.ttf".

w00t! Thank you :D

Re: Version 0.14.3

Posted: Sun Sep 04, 2016 6:33 pm
by ChurchOrganist
Is anyone else experiencing an intermittent drop in FPS/UPS framerate in 0.14.3 when in multiplayer??

There have been occasions when it has dropped to single figures for me.

At first I thought it was my computer not being man enough to handle multiplayer, but I met a guy on another server experiencing the same issue.

But no-one has reported it as a bug.