Version 0.11.18

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Sharlenwar
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Re: Version 0.11.18

Post by Sharlenwar »

Maybe add a log scoop to the vehicles as an enhancement? This way we can keep all of those logs. :D
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jockeril
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Re: Version 0.11.18

Post by jockeril »

Sharlenwar wrote:Maybe add a log scoop to the vehicles as an enhancement? This way we can keep all of those logs. :D
Nice one :) but what will you do with all that wood ?
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Smarty
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Re: Version 0.11.18

Post by Smarty »

jockeril wrote:
Sharlenwar wrote:Maybe add a log scoop to the vehicles as an enhancement? This way we can keep all of those logs. :D
Nice one :) but what will you do with all that wood ?
BURN IT!
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Re: Version 0.11.18

Post by cfmdobbie »

I have upgraded from 0.11.17 to 0.11.18, and I have continued with a world I created in 0.11.17. I note that my map is no longer updating - it appears exactly as it did just before the upgrade.

Is this expected on an upgrade, or should this be reported in the bugs forum? Or is there some process I need to perform to get the map working correctly each time I upgrade? Or might this be caused by something unrelated?
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Re: Version 0.11.18

Post by Ojelle »

What do you mean with updating?
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Re: Version 0.11.18

Post by cfmdobbie »

Apologies if I wasn't clear!

I mean that both the mini-map display in the top-right and the big map accessed by pressing M are now essentially static. New structures are not appearing on them, and they still display structures that I have dismantled.

They still work - I can zoom and pan the large map display, I can toggle pollution on and off - but the data is not being updated, so they no longer match reality.

EDIT: I have uploaded some images to imgur to demonstrate what I'm seeing: http://imgur.com/a/QycqT. Both shots are taken from exactly the same position, just after one another. The first contains my steam engines and green circuit production, but looking at the second you see what the land was like in the past, before the steel and green circuit production, before the bus was extended, and with a vertical stone wall plus a few turrets. That stone wall has in reality been pushed far off to the left.
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Re: Version 0.11.18

Post by quinor »

It should go as bug report, there is forum section for them: https://forums.factorio.com/forum/viewforum.php?f=7
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Re: Version 0.11.18

Post by cfmdobbie »

psorek wrote:It should go as bug report, there is forum section for them: https://forums.factorio.com/forum/viewforum.php?f=7
Cool, will do, thanks!
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Re: Version 0.11.18

Post by DRE »

If I kill medium worm by crashing the car - car explodes even at full HP, if worm is not killed - damage for the car is okay. Is it a bug?
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