NorwegianBlue wrote:If you haven't launched 1000 rockets and built a >1RPM base... there's a lot more fun to be had.
I have around 1600 hours on the game on Steam + >1000 hours before it.
In total I've launched three rockets, all after achievements were added (one for thanks for fish, one for complete without solar/lasers/handcrafting, one for speedrun). There are a LOT of ways to play the game even without going into huge scale bases. Mods change the experience drastically.
UniPer wrote:That's exactly what I wanted to say! That's my issue with this game...once you figured out 'how', it's not challenging anymore.
Trying to have a base at that scale function propely with the massive amount of stuff flowing through it is a whole different ballgame compared to getting one rocket up and running.
One "cure" for rapidly depleting resource patches is to cover them sparsely with miners - not right next to each other but with next closest one at 2 tile distance. For added benefit throw in some production modules. Sure, power usage will go kind of insane but those patches will last a LOT longer leaving you much more time for dealing with production over finding more resource patches.