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Mod´s
runnig Savegame
buggy Savegame
Log
0.002 2017-05-20 15:10:45; Factorio 0.15.12 (build 29834, win64, steam)
0.002 Operating system: Windows 10 (version 1607)
0.002 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: D:/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users//AppData/Roaming/Factorio
0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.012 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 32716MB]
0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 125%] [MultiSampling: OFF] [Screen: 0]
0.014 Available display adapters: 3
0.014 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.014 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x01, [3600,45], 1280x1024, 32bit, 60Hz}
0.014 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 970 {0x01, [1920,0], 1680x1050, 32bit, 59Hz}
0.014 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.063 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 21.21.13.7653
0.067 Video memory size (dedicated video/dedicated system/shared system/available): 4058/0/16358/4088 MB
0.100 DSound: Starting _dsound_update thread
0.100 DSound: Enter _dsound_update; tid=1268
0.101 Device reset internal.
0.103 Desktop composition is active.
0.103 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
0.103 Graphics settings preset: very-high
0.104 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 30%] [DXT: false]
0.222 Loading mod settings folk-shuttle 0.1.12 (settings.lua)
0.222 Loading mod settings long-reach 0.0.8 (settings.lua)
0.223 Loading mod settings bobores 0.15.5 (settings.lua)
0.223 Loading mod settings bobplates 0.15.8 (settings.lua)
0.223 Loading mod settings rso-mod 3.2.4 (settings.lua)
0.224 Loading mod settings bobassembly 0.15.4 (settings.lua)
0.224 Loading mod settings boblogistics 0.15.5 (settings.lua)
0.225 Loading mod settings bobmining 0.15.2 (settings.lua)
0.225 Loading mod settings bobmodules 0.15.3 (settings.lua)
0.226 Loading mod settings bobwarfare 0.15.1 (settings.lua)
0.234 Loading mod core 0.0.0 (data.lua)
0.241 Loading mod base 0.15.12 (data.lua)
0.344 Loading mod FARL 1.0.5 (data.lua)
0.411 Loading mod AdvancedRadar 0.0.1 (data.lua)
0.481 Loading mod AfraidOfTheDark 1.0.16 (data.lua)
0.553 Loading mod beltSorter 0.3.6 (data.lua)
0.620 Loading mod bobinserters 0.15.0 (data.lua)
0.686 Loading mod boblibrary 0.15.6 (data.lua)
0.767 Loading mod EfficienSee 1.0.52 (data.lua)
0.831 Loading mod EvoGUI 0.4.202 (data.lua)
0.897 Loading mod Flow Control 3.0.2 (data.lua)
0.983 Loading mod folk-shuttle 0.1.12 (data.lua)
1.047 Loading mod HandyHands 1.5.0 (data.lua)
1.114 Loading mod hardCrafting 0.5.4 (data.lua)
1.194 Loading mod ScoreExtended 1.0.23 (data.lua)
1.285 Loading mod StoneWaterWell 1.0.4 (data.lua)
1.352 Loading mod Warehousing v15 0.0.13 (data.lua)
1.420 Loading mod yi_railway 0.5.18 (data.lua)
1.510 Loading mod bobores 0.15.5 (data.lua)
1.622 Loading mod bobtech 0.15.3 (data.lua)
1.709 Loading mod z_yira_american 0.5.7 (data.lua)
1.793 Loading mod z_yira_UP 0.5.8 (data.lua)
1.884 Loading mod bobplates 0.15.8 (data.lua)
2.008 Loading mod rso-mod 3.2.4 (data.lua)
2.093 Loading mod bobassembly 0.15.4 (data.lua)
2.197 Loading mod bobelectronics 0.15.1 (data.lua)
2.298 Loading mod bobgreenhouse 0.15.2 (data.lua)
2.421 Loading mod boblogistics 0.15.5 (data.lua)
2.536 Loading mod bobmining 0.15.2 (data.lua)
2.669 Loading mod bobpower 0.15.3 (data.lua)
2.861 Loading mod bobrevamp 0.15.1 (data.lua)
2.993 Loading mod SpaceBook 1.0.27 (data.lua)
3.137 Loading mod bobmodules 0.15.3 (data.lua)
3.321 Loading mod bobwarfare 0.15.1 (data.lua)
3.477 Loading mod base 0.15.12 (data-updates.lua)
3.635 Loading mod FARL 1.0.5 (data-updates.lua)
3.834 Loading mod AfraidOfTheDark 1.0.16 (data-updates.lua)
3.990 Loading mod bobinserters 0.15.0 (data-updates.lua)
4.190 Loading mod hardCrafting 0.5.4 (data-updates.lua)
4.338 Loading mod bobores 0.15.5 (data-updates.lua)
4.501 Loading mod bobtech 0.15.3 (data-updates.lua)
4.698 Loading mod bobplates 0.15.8 (data-updates.lua)
4.701 Script module-functions.lua:12: Recipe polishing-wheel-synthetic does not exist.
4.856 Loading mod rso-mod 3.2.4 (data-updates.lua)
5.046 Loading mod bobassembly 0.15.4 (data-updates.lua)
5.203 Loading mod bobelectronics 0.15.1 (data-updates.lua)
5.404 Loading mod bobgreenhouse 0.15.2 (data-updates.lua)
5.553 Loading mod boblogistics 0.15.5 (data-updates.lua)
5.712 Loading mod bobmining 0.15.2 (data-updates.lua)
5.917 Loading mod bobpower 0.15.3 (data-updates.lua)
6.071 Loading mod bobrevamp 0.15.1 (data-updates.lua)
6.230 Loading mod bobelectronics_gfxtweak 0.15.0 (data-updates.lua)
6.435 Loading mod bobmodules 0.15.3 (data-updates.lua)
6.594 Loading mod bobwarfare 0.15.1 (data-updates.lua)
6.596 Script recipe-functions.lua:76: Recipe gun-cotton-synthetic does not exist.
6.599 Script module-functions.lua:12: Recipe gun-cotton-synthetic does not exist.
6.765 Loading mod FARL 1.0.5 (data-final-fixes.lua)
6.982 Loading mod folk-shuttle 0.1.12 (data-final-fixes.lua)
7.132 Loading mod hardCrafting 0.5.4 (data-final-fixes.lua)
7.311 Loading mod bobelectronics 0.15.1 (data-final-fixes.lua)
7.582 Checksum for core: 3549671022
7.582 Checksum of base: 2844691227
7.582 Checksum of FARL: 1993721406
7.582 Checksum of AdvancedRadar: 4025349637
7.582 Checksum of AfraidOfTheDark: 1350726015
7.582 Checksum of beltSorter: 194184622
7.582 Checksum of bobinserters: 2966285250
7.582 Checksum of boblibrary: 2496705196
7.582 Checksum of EfficienSee: 378071355
7.582 Checksum of EvoGUI: 1040096666
7.582 Checksum of Flow Control: 1507343263
7.582 Checksum of folk-shuttle: 1683465919
7.582 Checksum of HandyHands: 2830490824
7.582 Checksum of hardCrafting: 2453041771
7.582 Checksum of long-reach: 3995667697
7.582 Checksum of ScoreExtended: 2617688541
7.582 Checksum of StoneWaterWell: 1976329483
7.582 Checksum of Warehousing v15: 451246801
7.582 Checksum of yi_railway: 469508515
7.582 Checksum of boblocale: 0
7.582 Checksum of bobores: 2071053626
7.582 Checksum of bobtech: 3746459954
7.582 Checksum of z_yira_american: 855319825
7.582 Checksum of z_yira_UP: 126129029
7.582 Checksum of bobplates: 1500894725
7.582 Checksum of rso-mod: 754998551
7.582 Checksum of bobassembly: 2965357914
7.582 Checksum of bobelectronics: 2923749051
7.582 Checksum of bobgreenhouse: 3266563851
7.582 Checksum of boblogistics: 500454705
7.582 Checksum of bobmining: 3390383800
7.582 Checksum of bobpower: 3042646291
7.582 Checksum of bobrevamp: 2908601709
7.582 Checksum of SpaceBook: 2526063847
7.582 Checksum of bobelectronics_gfxtweak: 154160985
7.582 Checksum of bobmodules: 3767435990
7.582 Checksum of bobwarfare: 1146984925
7.947 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495283612
7.947 Info PlayerData.cpp:63: Cloud player-data.json unavailable
8.091 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
8.091 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
8.108 Initial atlas bitmap size is 16384
8.134 Created atlas bitmap 16384x16373
8.606 Created atlas bitmap 16384x4170
8.699 Created atlas bitmap 8192x2220
8.720 Created atlas bitmap 8192x3320
8.764 Created atlas bitmap 4096x3640
8.783 Created atlas bitmap 4096x1568
8.792 Created atlas bitmap 4096x2360
20.816 Sprites loaded
20.816 Convert atlas 4096x3640 to: mipmap
20.874 Convert atlas 4096x1568 to: mipmap
20.910 Convert atlas 4096x2360 to: trilinear-filtering
21.459 Loading sounds...
23.247 Warning ControlInput.cpp:289: Unknown control input string "CTRL + B"
23.247 Custom inputs active: 11
23.281 Factorio initialised
36.373 Loading map C:\Users\\AppData\Roaming\Factorio\saves\bbb.zip: 30859022 bytes.
36.448 Loading Level.dat: 77632820 bytes.
36.450 Info Scenario.cpp:133: Map version 0.15.12-0
38.256 Info BlueprintLibrary.cpp:190: Loaded library shelves:
38.256 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494925963; records:
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1495193900; records:
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 6, nextRecordID = 6; timestamp = 1495015191; records: (id: 6, 2; label: "", preview: false, empty: false; book [id: 6, 3; label: "", preview: false, empty: false] [id: 6, 4; label: "", preview: false, empty: false] [id: 6, 5; label: "", preview: false, empty: false]) (id: 6, 0; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 6, 1; label: "", preview: false, empty: false])
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495034234; records:
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 4, nextRecordID = 0; timestamp = 1495278118; records:
38.438 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
38.439 Loading script.dat: 7000407 bytes.
38.442 Checksum for script C:/Users//AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
38.450 Checksum for script __FARL__/control.lua: 3537030255
38.451 Checksum for script __AfraidOfTheDark__/control.lua: 980477186
38.459 Checksum for script __beltSorter__/control.lua: 3930348395
38.461 Checksum for script __bobinserters__/control.lua: 733646391
38.466 Checksum for script __EfficienSee__/control.lua: 4119155936
38.470 Checksum for script __EvoGUI__/control.lua: 673999729
38.471 Checksum for script __Flow Control__/control.lua: 3027294436
38.473 Checksum for script __folk-shuttle__/control.lua: 2259247301
38.474 Checksum for script __HandyHands__/control.lua: 922340473
38.478 Checksum for script __hardCrafting__/control.lua: 3855568396
38.479 Checksum for script __long-reach__/control.lua: 148492066
38.481 Checksum for script __ScoreExtended__/control.lua: 4146191189
38.482 Checksum for script __StoneWaterWell__/control.lua: 2081701901
38.483 Checksum for script __Warehousing v15__/control.lua: 909395249
38.484 Checksum for script __yi_railway__/control.lua: 4103403175
38.485 Checksum for script __bobores__/control.lua: 3649119228
38.494 Checksum for script __rso-mod__/control.lua: 2974209178
38.496 Checksum for script __boblogistics__/control.lua: 2446161711
38.501 Checksum for script __SpaceBook__/control.lua: 2454373640
130.379 Count of indexed targeters (99152) doesn't match count of saved targetables (99151)
130.385 Warning WriteFileGuard.cpp:44: Writing C:\Users\\AppData\Roaming\Factorio\saves\bbb.zip failed; previous version (if any) should still be available
130.388 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. Game was not saved to prevent corruption of your save files. Please save the game into new file and send us the most recent working save and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
195.583 Count of indexed targeters (99152) doesn't match count of saved targetables (99151)
195.590 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. You won't be able load the save game. Please send us the most recent working save (if you have one) and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
243.615 Loading map C:\Users\\AppData\Roaming\Factorio\saves\bbb.zip: 30802702 bytes.
243.655 Loading Level.dat: 77630878 bytes.
243.659 Info Scenario.cpp:133: Map version 0.15.12-0
245.501 Info BlueprintLibrary.cpp:190: Loaded library shelves:
245.501 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494925963; records:
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1495193900; records:
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 6, nextRecordID = 6; timestamp = 1495015191; records: (id: 6, 2; label: "", preview: false, empty: false; book [id: 6, 3; label: "", preview: false, empty: false] [id: 6, 4; label: "", preview: false, empty: false] [id: 6, 5; label: "", preview: false, empty: false]) (id: 6, 0; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 6, 1; label: "", preview: false, empty: false])
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495034234; records:
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 4, nextRecordID = 0; timestamp = 1495278118; records:
245.690 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
245.690 Loading script.dat: 7000523 bytes.
245.694 Checksum for script C:/Users//AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
245.701 Checksum for script __FARL__/control.lua: 3537030255
245.703 Checksum for script __AfraidOfTheDark__/control.lua: 980477186
245.711 Checksum for script __beltSorter__/control.lua: 3930348395
245.713 Checksum for script __bobinserters__/control.lua: 733646391
245.718 Checksum for script __EfficienSee__/control.lua: 4119155936
245.722 Checksum for script __EvoGUI__/control.lua: 673999729
245.723 Checksum for script __Flow Control__/control.lua: 3027294436
245.725 Checksum for script __folk-shuttle__/control.lua: 2259247301
245.727 Checksum for script __HandyHands__/control.lua: 922340473
245.730 Checksum for script __hardCrafting__/control.lua: 3855568396
245.731 Checksum for script __long-reach__/control.lua: 148492066
245.733 Checksum for script __ScoreExtended__/control.lua: 4146191189
245.734 Checksum for script __StoneWaterWell__/control.lua: 2081701901
245.735 Checksum for script __Warehousing v15__/control.lua: 909395249
245.737 Checksum for script __yi_railway__/control.lua: 4103403175
245.738 Checksum for script __bobores__/control.lua: 3649119228
245.748 Checksum for script __rso-mod__/control.lua: 2974209178
245.749 Checksum for script __boblogistics__/control.lua: 2446161711
245.755 Checksum for script __SpaceBook__/control.lua: 2454373640
290.328 Count of indexed targeters (99037) doesn't match count of saved targetables (99036)
290.334 Warning WriteFileGuard.cpp:44: Writing C:\Users\\AppData\Roaming\Factorio\saves\1.zip failed; previous version (if any) should still be available
290.337 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. Game was not saved to prevent corruption of your save files. Please save the game into new file and send us the most recent working save and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
300.933 Count of indexed targeters (99037) doesn't match count of saved targetables (99036)
300.940 Warning WriteFileGuard.cpp:44: Writing C:\Users\\AppData\Roaming\Factorio\saves\1.zip failed; previous version (if any) should still be available
300.943 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. Game was not saved to prevent corruption of your save files. Please save the game into new file and send us the most recent working save and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
335.551 Loading map C:\Users\\AppData\Roaming\Factorio\saves\bbb.zip: 30802702 bytes.
335.591 Loading Level.dat: 77630878 bytes.
335.594 Info Scenario.cpp:133: Map version 0.15.12-0
337.441 Info BlueprintLibrary.cpp:190: Loaded library shelves:
337.441 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494925963; records:
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1495193900; records:
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 6, nextRecordID = 6; timestamp = 1495015191; records: (id: 6, 2; label: "", preview: false, empty: false; book [id: 6, 3; label: "", preview: false, empty: false] [id: 6, 4; label: "", preview: false, empty: false] [id: 6, 5; label: "", preview: false, empty: false]) (id: 6, 0; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 6, 1; label: "", preview: false, empty: false])
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495034234; records:
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 4, nextRecordID = 0; timestamp = 1495278118; records:
337.627 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
337.627 Loading script.dat: 7000523 bytes
337.631 Checksum for script C:/Users//AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
337.638 Checksum for script __FARL__/control.lua: 3537030255
337.640 Checksum for script __AfraidOfTheDark__/control.lua: 980477186
337.647 Checksum for script __beltSorter__/control.lua: 3930348395
337.650 Checksum for script __bobinserters__/control.lua: 733646391
337.655 Checksum for script __EfficienSee__/control.lua: 4119155936
337.658 Checksum for script __EvoGUI__/control.lua: 673999729
337.659 Checksum for script __Flow Control__/control.lua: 3027294436
337.661 Checksum for script __folk-shuttle__/control.lua: 2259247301
337.662 Checksum for script __HandyHands__/control.lua: 922340473
337.666 Checksum for script __hardCrafting__/control.lua: 3855568396
337.667 Checksum for script __long-reach__/control.lua: 148492066
337.669 Checksum for script __ScoreExtended__/control.lua: 4146191189
337.670 Checksum for script __StoneWaterWell__/control.lua: 2081701901
337.671 Checksum for script __Warehousing v15__/control.lua: 909395249
337.672 Checksum for script __yi_railway__/control.lua: 4103403175
337.673 Checksum for script __bobores__/control.lua: 3649119228
337.683 Checksum for script __rso-mod__/control.lua: 2974209178
337.685 Checksum for script __boblogistics__/control.lua: 2446161711
337.690 Checksum for script __SpaceBook__/control.lua: 2454373640
365.991 Count of indexed targeters (99082) doesn't match count of saved targetables (99081)
365.999 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. You won't be able load the save game. Please send us the most recent working save (if you have one) and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
404.986 Count of indexed targeters (99082) doesn't match count of saved targetables (99081)
404.995 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. You won't be able load the save game. Please send us the most recent working save (if you have one) and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
419.197 Loading map C:\Users\\AppData\Roaming\Factorio\saves\aa.zip: 30803556 bytes.
419.234 Loading Level.dat: 77632130 bytes.
419.239 Info Scenario.cpp:133: Map version 0.15.12-0
421.126 Info BlueprintLibrary.cpp:190: Loaded library shelves:
421.126 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494925963; records:
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1495193900; records:
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 6, nextRecordID = 6; timestamp = 1495015191; records: (id: 6, 2; label: "", preview: false, empty: false; book [id: 6, 3; label: "", preview: false, empty: false] [id: 6, 4; label: "", preview: false, empty: false] [id: 6, 5; label: "", preview: false, empty: false]) (id: 6, 0; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 6, 1; label: "", preview: false, empty: false])
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495034234; records:
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 4, nextRecordID = 0; timestamp = 1495278118; records:
421.193 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff7b69a5c17
ModuleBase: 0x00007ff7b6560000, ImageSize: 011c3000, RelativeAddress: 00445c17
421.193 Error CrashHandler.cpp:151: Exception Context:
rax=0000000000000000, rbx=0000002c5d9fc7c0, rcx=0000017f5a9ee570,
rdx=0000002c5d9fc701, rsi=00000180306034d0, rdi=0000017f5a9ee570,
rip=00007ff7b69a5c17, rsp=0000002c5d9fc7a0, rbp=0000002c5d9fc839,
r8=0000000000000100, r9=0000000000000138, r10=0000000000000000,
r11=0000002c5d9fca48, r12=0000000000000000, r13=0000000000000010,
r14=0000000000000001, r15=0000017f00ae8840
421.193 Crashed in D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7b6560000 - 0x00007ff7b7723000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-m7qjfs\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEDEE4F77)
00007FFAEDEE4F77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A6ED1B)
00007FFAF1A6ED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A56BD6)
00007FFAF1A56BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A6AB9D)
00007FFAF1A6AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A09913)
00007FFAF1A09913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A69CBA)
00007FFAF1A69CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-m7qjfs\src\rail\train.cpp (394): Train::destroy
c:\cygwin64\tmp\factorio-m7qjfs\src\rail\train.cpp (380): Train::~Train
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7B69A3F54)
00007FF7B69A3F54 (Factorio): (filename not available): Train::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-m7qjfs\src\rail\trainmanager.cpp (258): TrainManager::~TrainManager
c:\cygwin64\tmp\factorio-m7qjfs\src\map\map.cpp (1034): Map::~Map
c:\cygwin64\tmp\factorio-m7qjfs\src\scenario\scenario.cpp (670): Scenario::~Scenario
c:\program files (x86)\microsoft visual studio 14.0\vc\include\memory (1396): std::unique_ptr<Scenario,std::default_delete<Scenario> >::~unique_ptr<Scenario,std::default_delete<Scenario> >
f:\dd\vctools\crt\vcruntime\src\eh\amd64\handlers.asm (50): _CallSettingFrame
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1119): __FrameUnwindToState
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (149): __FrameUnwindToEmptyState
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (396): __InternalCxxFrameHandler
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (186): __CxxFrameHandler3
f:\dd\vctools\crt\vcstartup\src\gs\amd64\gshandlereh.c (114): __GSHandlerCheck_EH
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A6AC1D)
00007FFAF1A6AC1D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A0A2AA)
00007FFAF1A0A2AA (ntdll): (filename not available): RtlUnwindEx
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (481): _UnwindNestedFrames
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1268): CatchIt
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (679): FindHandler
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (449): __InternalCxxFrameHandler
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (186): __CxxFrameHandler3
f:\dd\vctools\crt\vcstartup\src\gs\amd64\gshandlereh.c (114): __GSHandlerCheck_EH
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A6AB9D)
00007FFAF1A6AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A09913)
00007FFAF1A09913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A0B629)
00007FFAF1A0B629 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEDEC3C58)
00007FFAEDEC3C58 (KERNELBASE): (filename not available): RaiseException
f:\dd\vctools\crt\vcruntime\src\eh\throw.cpp (136): _CxxThrowException
c:\cygwin64\tmp\factorio-m7qjfs\src\util\targetdeserialiser.cpp (15): TargetDeserialiser::getTarget
c:\cygwin64\tmp\factorio-m7qjfs\src\util\targetdeserialiser.cpp (58): TargetDeserialiser::loadRegisteredReferences
c:\cygwin64\tmp\factorio-m7qjfs\src\map\map.cpp (769): Map::setupEntities
c:\cygwin64\tmp\factorio-m7qjfs\src\scenario\scenario.cpp (198): Scenario::loadFactory
c:\cygwin64\tmp\factorio-m7qjfs\src\scenario\parallelscenarioloader.cpp (116): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1738364)
00007FFAF1738364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A270D1)
00007FFAF1A270D1 (ntdll): (filename not available): RtlUserThreadStart
422.427 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
0.002 Operating system: Windows 10 (version 1607)
0.002 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: D:/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users//AppData/Roaming/Factorio
0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.012 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 32716MB]
0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 125%] [MultiSampling: OFF] [Screen: 0]
0.014 Available display adapters: 3
0.014 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.014 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x01, [3600,45], 1280x1024, 32bit, 60Hz}
0.014 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 970 {0x01, [1920,0], 1680x1050, 32bit, 59Hz}
0.014 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.063 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 21.21.13.7653
0.067 Video memory size (dedicated video/dedicated system/shared system/available): 4058/0/16358/4088 MB
0.100 DSound: Starting _dsound_update thread
0.100 DSound: Enter _dsound_update; tid=1268
0.101 Device reset internal.
0.103 Desktop composition is active.
0.103 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
0.103 Graphics settings preset: very-high
0.104 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 30%] [DXT: false]
0.222 Loading mod settings folk-shuttle 0.1.12 (settings.lua)
0.222 Loading mod settings long-reach 0.0.8 (settings.lua)
0.223 Loading mod settings bobores 0.15.5 (settings.lua)
0.223 Loading mod settings bobplates 0.15.8 (settings.lua)
0.223 Loading mod settings rso-mod 3.2.4 (settings.lua)
0.224 Loading mod settings bobassembly 0.15.4 (settings.lua)
0.224 Loading mod settings boblogistics 0.15.5 (settings.lua)
0.225 Loading mod settings bobmining 0.15.2 (settings.lua)
0.225 Loading mod settings bobmodules 0.15.3 (settings.lua)
0.226 Loading mod settings bobwarfare 0.15.1 (settings.lua)
0.234 Loading mod core 0.0.0 (data.lua)
0.241 Loading mod base 0.15.12 (data.lua)
0.344 Loading mod FARL 1.0.5 (data.lua)
0.411 Loading mod AdvancedRadar 0.0.1 (data.lua)
0.481 Loading mod AfraidOfTheDark 1.0.16 (data.lua)
0.553 Loading mod beltSorter 0.3.6 (data.lua)
0.620 Loading mod bobinserters 0.15.0 (data.lua)
0.686 Loading mod boblibrary 0.15.6 (data.lua)
0.767 Loading mod EfficienSee 1.0.52 (data.lua)
0.831 Loading mod EvoGUI 0.4.202 (data.lua)
0.897 Loading mod Flow Control 3.0.2 (data.lua)
0.983 Loading mod folk-shuttle 0.1.12 (data.lua)
1.047 Loading mod HandyHands 1.5.0 (data.lua)
1.114 Loading mod hardCrafting 0.5.4 (data.lua)
1.194 Loading mod ScoreExtended 1.0.23 (data.lua)
1.285 Loading mod StoneWaterWell 1.0.4 (data.lua)
1.352 Loading mod Warehousing v15 0.0.13 (data.lua)
1.420 Loading mod yi_railway 0.5.18 (data.lua)
1.510 Loading mod bobores 0.15.5 (data.lua)
1.622 Loading mod bobtech 0.15.3 (data.lua)
1.709 Loading mod z_yira_american 0.5.7 (data.lua)
1.793 Loading mod z_yira_UP 0.5.8 (data.lua)
1.884 Loading mod bobplates 0.15.8 (data.lua)
2.008 Loading mod rso-mod 3.2.4 (data.lua)
2.093 Loading mod bobassembly 0.15.4 (data.lua)
2.197 Loading mod bobelectronics 0.15.1 (data.lua)
2.298 Loading mod bobgreenhouse 0.15.2 (data.lua)
2.421 Loading mod boblogistics 0.15.5 (data.lua)
2.536 Loading mod bobmining 0.15.2 (data.lua)
2.669 Loading mod bobpower 0.15.3 (data.lua)
2.861 Loading mod bobrevamp 0.15.1 (data.lua)
2.993 Loading mod SpaceBook 1.0.27 (data.lua)
3.137 Loading mod bobmodules 0.15.3 (data.lua)
3.321 Loading mod bobwarfare 0.15.1 (data.lua)
3.477 Loading mod base 0.15.12 (data-updates.lua)
3.635 Loading mod FARL 1.0.5 (data-updates.lua)
3.834 Loading mod AfraidOfTheDark 1.0.16 (data-updates.lua)
3.990 Loading mod bobinserters 0.15.0 (data-updates.lua)
4.190 Loading mod hardCrafting 0.5.4 (data-updates.lua)
4.338 Loading mod bobores 0.15.5 (data-updates.lua)
4.501 Loading mod bobtech 0.15.3 (data-updates.lua)
4.698 Loading mod bobplates 0.15.8 (data-updates.lua)
4.701 Script module-functions.lua:12: Recipe polishing-wheel-synthetic does not exist.
4.856 Loading mod rso-mod 3.2.4 (data-updates.lua)
5.046 Loading mod bobassembly 0.15.4 (data-updates.lua)
5.203 Loading mod bobelectronics 0.15.1 (data-updates.lua)
5.404 Loading mod bobgreenhouse 0.15.2 (data-updates.lua)
5.553 Loading mod boblogistics 0.15.5 (data-updates.lua)
5.712 Loading mod bobmining 0.15.2 (data-updates.lua)
5.917 Loading mod bobpower 0.15.3 (data-updates.lua)
6.071 Loading mod bobrevamp 0.15.1 (data-updates.lua)
6.230 Loading mod bobelectronics_gfxtweak 0.15.0 (data-updates.lua)
6.435 Loading mod bobmodules 0.15.3 (data-updates.lua)
6.594 Loading mod bobwarfare 0.15.1 (data-updates.lua)
6.596 Script recipe-functions.lua:76: Recipe gun-cotton-synthetic does not exist.
6.599 Script module-functions.lua:12: Recipe gun-cotton-synthetic does not exist.
6.765 Loading mod FARL 1.0.5 (data-final-fixes.lua)
6.982 Loading mod folk-shuttle 0.1.12 (data-final-fixes.lua)
7.132 Loading mod hardCrafting 0.5.4 (data-final-fixes.lua)
7.311 Loading mod bobelectronics 0.15.1 (data-final-fixes.lua)
7.582 Checksum for core: 3549671022
7.582 Checksum of base: 2844691227
7.582 Checksum of FARL: 1993721406
7.582 Checksum of AdvancedRadar: 4025349637
7.582 Checksum of AfraidOfTheDark: 1350726015
7.582 Checksum of beltSorter: 194184622
7.582 Checksum of bobinserters: 2966285250
7.582 Checksum of boblibrary: 2496705196
7.582 Checksum of EfficienSee: 378071355
7.582 Checksum of EvoGUI: 1040096666
7.582 Checksum of Flow Control: 1507343263
7.582 Checksum of folk-shuttle: 1683465919
7.582 Checksum of HandyHands: 2830490824
7.582 Checksum of hardCrafting: 2453041771
7.582 Checksum of long-reach: 3995667697
7.582 Checksum of ScoreExtended: 2617688541
7.582 Checksum of StoneWaterWell: 1976329483
7.582 Checksum of Warehousing v15: 451246801
7.582 Checksum of yi_railway: 469508515
7.582 Checksum of boblocale: 0
7.582 Checksum of bobores: 2071053626
7.582 Checksum of bobtech: 3746459954
7.582 Checksum of z_yira_american: 855319825
7.582 Checksum of z_yira_UP: 126129029
7.582 Checksum of bobplates: 1500894725
7.582 Checksum of rso-mod: 754998551
7.582 Checksum of bobassembly: 2965357914
7.582 Checksum of bobelectronics: 2923749051
7.582 Checksum of bobgreenhouse: 3266563851
7.582 Checksum of boblogistics: 500454705
7.582 Checksum of bobmining: 3390383800
7.582 Checksum of bobpower: 3042646291
7.582 Checksum of bobrevamp: 2908601709
7.582 Checksum of SpaceBook: 2526063847
7.582 Checksum of bobelectronics_gfxtweak: 154160985
7.582 Checksum of bobmodules: 3767435990
7.582 Checksum of bobwarfare: 1146984925
7.947 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495283612
7.947 Info PlayerData.cpp:63: Cloud player-data.json unavailable
8.091 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
8.091 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
8.108 Initial atlas bitmap size is 16384
8.134 Created atlas bitmap 16384x16373
8.606 Created atlas bitmap 16384x4170
8.699 Created atlas bitmap 8192x2220
8.720 Created atlas bitmap 8192x3320
8.764 Created atlas bitmap 4096x3640
8.783 Created atlas bitmap 4096x1568
8.792 Created atlas bitmap 4096x2360
20.816 Sprites loaded
20.816 Convert atlas 4096x3640 to: mipmap
20.874 Convert atlas 4096x1568 to: mipmap
20.910 Convert atlas 4096x2360 to: trilinear-filtering
21.459 Loading sounds...
23.247 Warning ControlInput.cpp:289: Unknown control input string "CTRL + B"
23.247 Custom inputs active: 11
23.281 Factorio initialised
36.373 Loading map C:\Users\\AppData\Roaming\Factorio\saves\bbb.zip: 30859022 bytes.
36.448 Loading Level.dat: 77632820 bytes.
36.450 Info Scenario.cpp:133: Map version 0.15.12-0
38.256 Info BlueprintLibrary.cpp:190: Loaded library shelves:
38.256 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494925963; records:
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1495193900; records:
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 6, nextRecordID = 6; timestamp = 1495015191; records: (id: 6, 2; label: "", preview: false, empty: false; book [id: 6, 3; label: "", preview: false, empty: false] [id: 6, 4; label: "", preview: false, empty: false] [id: 6, 5; label: "", preview: false, empty: false]) (id: 6, 0; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 6, 1; label: "", preview: false, empty: false])
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495034234; records:
38.256 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 4, nextRecordID = 0; timestamp = 1495278118; records:
38.438 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
38.439 Loading script.dat: 7000407 bytes.
38.442 Checksum for script C:/Users//AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
38.450 Checksum for script __FARL__/control.lua: 3537030255
38.451 Checksum for script __AfraidOfTheDark__/control.lua: 980477186
38.459 Checksum for script __beltSorter__/control.lua: 3930348395
38.461 Checksum for script __bobinserters__/control.lua: 733646391
38.466 Checksum for script __EfficienSee__/control.lua: 4119155936
38.470 Checksum for script __EvoGUI__/control.lua: 673999729
38.471 Checksum for script __Flow Control__/control.lua: 3027294436
38.473 Checksum for script __folk-shuttle__/control.lua: 2259247301
38.474 Checksum for script __HandyHands__/control.lua: 922340473
38.478 Checksum for script __hardCrafting__/control.lua: 3855568396
38.479 Checksum for script __long-reach__/control.lua: 148492066
38.481 Checksum for script __ScoreExtended__/control.lua: 4146191189
38.482 Checksum for script __StoneWaterWell__/control.lua: 2081701901
38.483 Checksum for script __Warehousing v15__/control.lua: 909395249
38.484 Checksum for script __yi_railway__/control.lua: 4103403175
38.485 Checksum for script __bobores__/control.lua: 3649119228
38.494 Checksum for script __rso-mod__/control.lua: 2974209178
38.496 Checksum for script __boblogistics__/control.lua: 2446161711
38.501 Checksum for script __SpaceBook__/control.lua: 2454373640
130.379 Count of indexed targeters (99152) doesn't match count of saved targetables (99151)
130.385 Warning WriteFileGuard.cpp:44: Writing C:\Users\\AppData\Roaming\Factorio\saves\bbb.zip failed; previous version (if any) should still be available
130.388 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. Game was not saved to prevent corruption of your save files. Please save the game into new file and send us the most recent working save and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
195.583 Count of indexed targeters (99152) doesn't match count of saved targetables (99151)
195.590 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. You won't be able load the save game. Please send us the most recent working save (if you have one) and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
243.615 Loading map C:\Users\\AppData\Roaming\Factorio\saves\bbb.zip: 30802702 bytes.
243.655 Loading Level.dat: 77630878 bytes.
243.659 Info Scenario.cpp:133: Map version 0.15.12-0
245.501 Info BlueprintLibrary.cpp:190: Loaded library shelves:
245.501 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494925963; records:
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1495193900; records:
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 6, nextRecordID = 6; timestamp = 1495015191; records: (id: 6, 2; label: "", preview: false, empty: false; book [id: 6, 3; label: "", preview: false, empty: false] [id: 6, 4; label: "", preview: false, empty: false] [id: 6, 5; label: "", preview: false, empty: false]) (id: 6, 0; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 6, 1; label: "", preview: false, empty: false])
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495034234; records:
245.501 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 4, nextRecordID = 0; timestamp = 1495278118; records:
245.690 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
245.690 Loading script.dat: 7000523 bytes.
245.694 Checksum for script C:/Users//AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
245.701 Checksum for script __FARL__/control.lua: 3537030255
245.703 Checksum for script __AfraidOfTheDark__/control.lua: 980477186
245.711 Checksum for script __beltSorter__/control.lua: 3930348395
245.713 Checksum for script __bobinserters__/control.lua: 733646391
245.718 Checksum for script __EfficienSee__/control.lua: 4119155936
245.722 Checksum for script __EvoGUI__/control.lua: 673999729
245.723 Checksum for script __Flow Control__/control.lua: 3027294436
245.725 Checksum for script __folk-shuttle__/control.lua: 2259247301
245.727 Checksum for script __HandyHands__/control.lua: 922340473
245.730 Checksum for script __hardCrafting__/control.lua: 3855568396
245.731 Checksum for script __long-reach__/control.lua: 148492066
245.733 Checksum for script __ScoreExtended__/control.lua: 4146191189
245.734 Checksum for script __StoneWaterWell__/control.lua: 2081701901
245.735 Checksum for script __Warehousing v15__/control.lua: 909395249
245.737 Checksum for script __yi_railway__/control.lua: 4103403175
245.738 Checksum for script __bobores__/control.lua: 3649119228
245.748 Checksum for script __rso-mod__/control.lua: 2974209178
245.749 Checksum for script __boblogistics__/control.lua: 2446161711
245.755 Checksum for script __SpaceBook__/control.lua: 2454373640
290.328 Count of indexed targeters (99037) doesn't match count of saved targetables (99036)
290.334 Warning WriteFileGuard.cpp:44: Writing C:\Users\\AppData\Roaming\Factorio\saves\1.zip failed; previous version (if any) should still be available
290.337 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. Game was not saved to prevent corruption of your save files. Please save the game into new file and send us the most recent working save and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
300.933 Count of indexed targeters (99037) doesn't match count of saved targetables (99036)
300.940 Warning WriteFileGuard.cpp:44: Writing C:\Users\\AppData\Roaming\Factorio\saves\1.zip failed; previous version (if any) should still be available
300.943 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. Game was not saved to prevent corruption of your save files. Please save the game into new file and send us the most recent working save and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
335.551 Loading map C:\Users\\AppData\Roaming\Factorio\saves\bbb.zip: 30802702 bytes.
335.591 Loading Level.dat: 77630878 bytes.
335.594 Info Scenario.cpp:133: Map version 0.15.12-0
337.441 Info BlueprintLibrary.cpp:190: Loaded library shelves:
337.441 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494925963; records:
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1495193900; records:
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 6, nextRecordID = 6; timestamp = 1495015191; records: (id: 6, 2; label: "", preview: false, empty: false; book [id: 6, 3; label: "", preview: false, empty: false] [id: 6, 4; label: "", preview: false, empty: false] [id: 6, 5; label: "", preview: false, empty: false]) (id: 6, 0; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 6, 1; label: "", preview: false, empty: false])
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495034234; records:
337.441 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 4, nextRecordID = 0; timestamp = 1495278118; records:
337.627 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
337.627 Loading script.dat: 7000523 bytes
337.631 Checksum for script C:/Users//AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
337.638 Checksum for script __FARL__/control.lua: 3537030255
337.640 Checksum for script __AfraidOfTheDark__/control.lua: 980477186
337.647 Checksum for script __beltSorter__/control.lua: 3930348395
337.650 Checksum for script __bobinserters__/control.lua: 733646391
337.655 Checksum for script __EfficienSee__/control.lua: 4119155936
337.658 Checksum for script __EvoGUI__/control.lua: 673999729
337.659 Checksum for script __Flow Control__/control.lua: 3027294436
337.661 Checksum for script __folk-shuttle__/control.lua: 2259247301
337.662 Checksum for script __HandyHands__/control.lua: 922340473
337.666 Checksum for script __hardCrafting__/control.lua: 3855568396
337.667 Checksum for script __long-reach__/control.lua: 148492066
337.669 Checksum for script __ScoreExtended__/control.lua: 4146191189
337.670 Checksum for script __StoneWaterWell__/control.lua: 2081701901
337.671 Checksum for script __Warehousing v15__/control.lua: 909395249
337.672 Checksum for script __yi_railway__/control.lua: 4103403175
337.673 Checksum for script __bobores__/control.lua: 3649119228
337.683 Checksum for script __rso-mod__/control.lua: 2974209178
337.685 Checksum for script __boblogistics__/control.lua: 2446161711
337.690 Checksum for script __SpaceBook__/control.lua: 2454373640
365.991 Count of indexed targeters (99082) doesn't match count of saved targetables (99081)
365.999 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. You won't be able load the save game. Please send us the most recent working save (if you have one) and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
404.986 Count of indexed targeters (99082) doesn't match count of saved targetables (99081)
404.995 Error ParallelScenarioSaver.cpp:92: Saving scenario failed: Detected corruption of the game state. You won't be able load the save game. Please send us the most recent working save (if you have one) and the corrupted save to forums.factorio.com. We will diagnose the problem and fix for future releases.
419.197 Loading map C:\Users\\AppData\Roaming\Factorio\saves\aa.zip: 30803556 bytes.
419.234 Loading Level.dat: 77632130 bytes.
419.239 Info Scenario.cpp:133: Map version 0.15.12-0
421.126 Info BlueprintLibrary.cpp:190: Loaded library shelves:
421.126 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494925963; records:
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1495193900; records:
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 8; timestamp = 1494952933; records: (id: 1, 7; label: "", preview: false, empty: false; book [id: 1, 4; label: "", preview: false, empty: false] [id: 1, 5; label: "", preview: false, empty: false] [id: 1, 6; label: "", preview: false, empty: false]) (id: 1, 3; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 1, 2; label: "", preview: false, empty: false])
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 6, nextRecordID = 6; timestamp = 1495015191; records: (id: 6, 2; label: "", preview: false, empty: false; book [id: 6, 3; label: "", preview: false, empty: false] [id: 6, 4; label: "", preview: false, empty: false] [id: 6, 5; label: "", preview: false, empty: false]) (id: 6, 0; label: "Elda´s-Pläne", preview: false, empty: false; book [id: 6, 1; label: "", preview: false, empty: false])
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1495034234; records:
421.126 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 4, nextRecordID = 0; timestamp = 1495278118; records:
421.193 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff7b69a5c17
ModuleBase: 0x00007ff7b6560000, ImageSize: 011c3000, RelativeAddress: 00445c17
421.193 Error CrashHandler.cpp:151: Exception Context:
rax=0000000000000000, rbx=0000002c5d9fc7c0, rcx=0000017f5a9ee570,
rdx=0000002c5d9fc701, rsi=00000180306034d0, rdi=0000017f5a9ee570,
rip=00007ff7b69a5c17, rsp=0000002c5d9fc7a0, rbp=0000002c5d9fc839,
r8=0000000000000100, r9=0000000000000138, r10=0000000000000000,
r11=0000002c5d9fca48, r12=0000000000000000, r13=0000000000000010,
r14=0000000000000001, r15=0000017f00ae8840
421.193 Crashed in D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7b6560000 - 0x00007ff7b7723000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-m7qjfs\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEDEE4F77)
00007FFAEDEE4F77 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A6ED1B)
00007FFAF1A6ED1B (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A56BD6)
00007FFAF1A56BD6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A6AB9D)
00007FFAF1A6AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A09913)
00007FFAF1A09913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A69CBA)
00007FFAF1A69CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-m7qjfs\src\rail\train.cpp (394): Train::destroy
c:\cygwin64\tmp\factorio-m7qjfs\src\rail\train.cpp (380): Train::~Train
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7B69A3F54)
00007FF7B69A3F54 (Factorio): (filename not available): Train::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-m7qjfs\src\rail\trainmanager.cpp (258): TrainManager::~TrainManager
c:\cygwin64\tmp\factorio-m7qjfs\src\map\map.cpp (1034): Map::~Map
c:\cygwin64\tmp\factorio-m7qjfs\src\scenario\scenario.cpp (670): Scenario::~Scenario
c:\program files (x86)\microsoft visual studio 14.0\vc\include\memory (1396): std::unique_ptr<Scenario,std::default_delete<Scenario> >::~unique_ptr<Scenario,std::default_delete<Scenario> >
f:\dd\vctools\crt\vcruntime\src\eh\amd64\handlers.asm (50): _CallSettingFrame
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1119): __FrameUnwindToState
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (149): __FrameUnwindToEmptyState
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (396): __InternalCxxFrameHandler
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (186): __CxxFrameHandler3
f:\dd\vctools\crt\vcstartup\src\gs\amd64\gshandlereh.c (114): __GSHandlerCheck_EH
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A6AC1D)
00007FFAF1A6AC1D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A0A2AA)
00007FFAF1A0A2AA (ntdll): (filename not available): RtlUnwindEx
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (481): _UnwindNestedFrames
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1268): CatchIt
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (679): FindHandler
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (449): __InternalCxxFrameHandler
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (186): __CxxFrameHandler3
f:\dd\vctools\crt\vcstartup\src\gs\amd64\gshandlereh.c (114): __GSHandlerCheck_EH
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A6AB9D)
00007FFAF1A6AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A09913)
00007FFAF1A09913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A0B629)
00007FFAF1A0B629 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAEDEC3C58)
00007FFAEDEC3C58 (KERNELBASE): (filename not available): RaiseException
f:\dd\vctools\crt\vcruntime\src\eh\throw.cpp (136): _CxxThrowException
c:\cygwin64\tmp\factorio-m7qjfs\src\util\targetdeserialiser.cpp (15): TargetDeserialiser::getTarget
c:\cygwin64\tmp\factorio-m7qjfs\src\util\targetdeserialiser.cpp (58): TargetDeserialiser::loadRegisteredReferences
c:\cygwin64\tmp\factorio-m7qjfs\src\map\map.cpp (769): Map::setupEntities
c:\cygwin64\tmp\factorio-m7qjfs\src\scenario\scenario.cpp (198): Scenario::loadFactory
c:\cygwin64\tmp\factorio-m7qjfs\src\scenario\parallelscenarioloader.cpp (116): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1738364)
00007FFAF1738364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAF1A270D1)
00007FFAF1A270D1 (ntdll): (filename not available): RtlUserThreadStart
422.427 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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