Control over decorative removal on entity placement

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Reika
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Control over decorative removal on entity placement

Post by Reika »

I thought I asked this before, but I could not find it in my history, so I will ask it now:

Some way to control how or if entity - not tile - placement removes decoratives, so that we could, for example, make placing entities not remove any decoratives. Regenning them after the fact is expensive and a massive headache given the various modded behaviors and placement.
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Rseding91
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Re: Control over decorative removal on entity placement

Post by Rseding91 »

As in always or just during creating? I can add a prototype property that disables it, but I don't know if that's what you want.
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Reika
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Re: Control over decorative removal on entity placement

Post by Reika »

Rseding91 wrote:
Sun Jun 21, 2020 1:40 am
As in always or just during creating? I can add a prototype property that disables it, but I don't know if that's what you want.
Personally I care about always preserving decoratives if possible, but I was here asking specifically about a way to avoid the usual "remove decoratives around the placed entity". As it is some decorative types seem to be removed and others do not, and some entity types remove a wide area of decoratives while others do not.

What you are suggesting sounds like it would work for my needs either way.
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