[MOD API] Expand the EnergySource with a 'solar' type

Place to ask discuss and request the modding support of Factorio. Don't request mods here.
Post Reply
everything-narrative
Manual Inserter
Manual Inserter
Posts: 4
Joined: Fri Aug 16, 2019 5:31 pm
Contact:

[MOD API] Expand the EnergySource with a 'solar' type

Post by everything-narrative »

TL;DR
Add a 'solar' type to the EnergySource prototype, allowing for entitties that generate free power with the same intensity curve/duty cycle pattern as vanilla solar panels.
What ?
Currently there is no way to define custom solar-powered entities without resorting to silly Lua-based workarounds. The proposed EnergySource type would basically be a 'void' energy source with that same day-night intensity curve (70% duty-cycle) as vanilla solar panels.
Why ?
There are currently several mods implementing various kinds of solar-powered entities which do not fall under the SolarPanel prototype, which all have to work around this shortcoming of the EnergySource interface.

Post Reply

Return to “Modding interface requests”

Who is online

Users browsing this forum: No registered users