Invisiible and undestructable structures, undestructaable hanging copper wire

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SakuraCommander
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Invisiible and undestructable structures, undestructaable hanging copper wire

Post by SakuraCommander »

Im playing on a modded map and after deconstructing things my sctructures tend to leave being the hitbox and the wires, as if they were still there.
They can not be targeted with a deconstruction planner and nothing can be placed in the spot where the structure used to be at.I could not find any thread for it for vanilla for curent version, there was one bug where a reactor needed to be destroyed and the cable would be left hanging, but im not sure if it applies in any way here.
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08-18-2024, 08-10-39.png
08-18-2024, 08-10-39.png (340.73 KiB) Viewed 548 times
Cant connect or disconnect teh wire either
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08-18-2024, 07-34-56.png (146.16 KiB) Viewed 548 times


SakuraCommander
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Re: [1.1.109] Invisiible and undestructable structures, undestructaable hanging copper wire

Post by SakuraCommander »

Attaching logs underneath and save file via G-Drive (due to an error on forum upload atempt), thanks and sorry
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factorio-current.log
(58.44 KiB) Downloaded 28 times

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boskid
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Re: [1.1.109] Invisiible and undestructable structures, undestructaable hanging copper wire

Post by boskid »

Thanks for the report, however that is Not our bug. There are some invisible electric poles (a "betterbots-dummy-pole" entities) that come from "Better Bots Technologies (Updated)" mod that were left on the surface so go ask the mod author to fix this instead.

From the game engine point of view, they were requested to be create so they were created and they were not requested to be removed so they remain on the surface.

SakuraCommander
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Re: Invisiible and undestructable structures, undestructaable hanging copper wire

Post by SakuraCommander »

ahh, makes sense, thanks for help with this.

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