Code: Select all
data:extend(
{
{
type = "item",
name = "Abellaite",
icon = "__grundoxores__/graphics/icons/buntkupferkies.png",
flags = {"goes-to-main-inventory"},
subgroup = "raw-resource",
order = "a[Abellaite]",
stack_size = 200
--Na Pb2 (C O3)2 (OH);
},
}
)
The error says: Error while loading item prototype "not-defined" (item):No such node (name).
What I think the game is trying to tell me is that it doesn't know what an item is, but that doesnt really make any sense at all, because the base mod also still uses type = "item"
And while we are at it already, can anyone of y'all tell what exactly the order = .... means and what and how you can change things with it?
If you need any more files to help me, please don't hesitate to ask me. I hope somebody knows how to solve my problem