The functions to create wreck items are in
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prototypes/item/demo-crash-site-item.lua
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local big_wreck_item = function(n)
return
{
type = "item",
name = "crash-site-spaceship-wreck-big-"..n,
icon = "__base__/graphics/icons/crash-site-spaceship-wreck-big-"..n..".png",
icon_size = 64, icon_mipmaps = 4,
subgroup = "crash-site",
order = "z[crash-site-spaceship]-b",
place_result = "crash-site-spaceship-wreck-big-"..n,
stack_size = 1,
flags = {"hidden"}
}
end