[0.17.26] Flamethrower turret connects to wrong fluid

Bugs that are actually features.
Post Reply
a-mann
Burner Inserter
Burner Inserter
Posts: 8
Joined: Tue Mar 26, 2019 6:47 pm
Contact:

[0.17.26] Flamethrower turret connects to wrong fluid

Post by a-mann » Tue Apr 09, 2019 6:40 pm

With the fluid separation of 0.17 usually the player can't connect a building to a pipe with wrong fluid. But the flamethrower turret can be connected to any fluid (but only works when connected to correct fluids).

Furthermore even after removing the pipe with the wrong fluid, the turret is still full and can not be connected to the correct one. Only after removing and rebuilding the turret is it possible to connect the correct fluid.
Attachments
Flamethrower-Water.jpg
Flamethrower turret connected to a water pipe
Flamethrower-Water.jpg (130.84 KiB) Viewed 121 times

posila
Factorio Staff
Factorio Staff
Posts: 3992
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.17.26] Flamethrower turret connects to wrong fluid

Post by posila » Tue Apr 09, 2019 6:49 pm

Thanks for the report.
This works as intended. Flamethrower turret and minig drills behave as normal pipes. They allow fluids to flow through them and don't set pipes to any filter. The fact that they can't use fluid that flows through them is not a problem.

Post Reply

Return to “Not a bug”

Who is online

Users browsing this forum: No registered users