0.15.21 - Graphical Bug - Cargo Wagon

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BoomCaller
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0.15.21 - Graphical Bug - Cargo Wagon

Post by BoomCaller »

In the video below the cargo wagon appears closed, but should be open and functions as an open one.
https://youtu.be/FZFjVAveLP0
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Klonan
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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by Klonan »

BoomCaller wrote:In the video below the cargo wagon appears closed, but should be open and functions as an open one.
https://youtu.be/FZFjVAveLP0
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The wagon is slightly on the curve, so it does not open

BoomCaller
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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by BoomCaller »

Why is it only on this curve? All four of the trains are fully pulled into the station. Also, if it was closed, the inserter shouldn't work, right?

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Mooncat
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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by Mooncat »

I think the most important point in this bug report is
cargo wagon appears closed ... functions as an open one.
which should be demonstrated first in the video, rather than the last few seconds. :)

@Klonan please check this link: https://www.youtube.com/watch?v=FZFjVAveLP0&t=38s

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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by Loewchen »

The open/closed condition is purely visual and as stated in the past this is intentional.

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Mooncat
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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by Mooncat »

Oh, I was confused by the locomotive (tho in fact it doesn't have anything to do with the issue).

In case someone (including me) is still having problem here:
it is the same as placing a cargo wagon rotated by 45 degrees. Inserters can still insert items to it. The wagon is actually opened. But the graphics of diagonal opened cargo wagon is not supported. I believe file size and/or production cost was considered.
IMG
To avoid further report of this issue, I would like to propose:
Make inserters not interact with cargo wagons that are not perfectly horizontal or vertical, so the graphical appearance is matched.

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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by Loewchen »

Mooncat wrote: To avoid further report of this issue, I would like to propose:
Make inserters not interact with cargo wagons that are not perfectly horizontal or vertical, so the graphical appearance is matched.
I would fear that Inserters-refuse-to-insert-in-last-cargo-wagon reports would significantly overcompensate if implemented.

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Mooncat
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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by Mooncat »

Loewchen wrote:
Mooncat wrote: To avoid further report of this issue, I would like to propose:
Make inserters not interact with cargo wagons that are not perfectly horizontal or vertical, so the graphical appearance is matched.
I would fear that Inserters-refuse-to-insert-in-last-cargo-wagon reports would significantly overcompensate if implemented.
Even if it appears as closed? :shock:

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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by Rseding91 »

We only made sprites for the cargo wagon doors in the horizontal and vertical positions. Inserters don't care about that and can operate in any orientation.

The wagon doors didn't even exist before 0.15 so it doesn't matter that they don't work in all orientations. We're not making inserters not operate on them in non-vertical/horizontal orientations.
If you want to get ahold of me I'm almost always on Discord.

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Re: 0.15.21 - Graphical Bug - Cargo Wagon

Post by Mooncat »

OK. It is your decision. ;)
Thanks for reading.

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