[Lou][2.0.17] placing Blueprint shift/brute force doesn't work on "fake" Aquilo?

Bugs that are actually features.
Icicubes
Inserter
Inserter
Posts: 31
Joined: Sun Jul 10, 2022 8:38 pm
Contact:

[Lou][2.0.17] placing Blueprint shift/brute force doesn't work on "fake" Aquilo?

Post by Icicubes »

20241113161331_1.jpg
20241113161331_1.jpg (550.3 KiB) Viewed 170 times
I can not place the Blueprint or copy paste down using shift or brute force on this fake Aquilo surface? weird.
Attachments
Space Age Blueprint Lab.zip
(25.02 MiB) Downloaded 12 times
User avatar
Lou
Factorio Staff
Factorio Staff
Posts: 184
Joined: Mon Nov 30, 2020 10:50 am
Contact:

Re: [Lou][2.0.17] placing Blueprint shift/brute force doesn't work on "fake" Aquilo?

Post by Lou »

Thank you for the report. This seems to be the same behavior as 118642

In this specific case, there are 3 different tiles that need to have their non-default cover (like concrete) placed at least once "manually" (could be just ghost cursor or blueprint with explicit tiles, just not autofilled): ice platfrom, smooth ice and rough ice. Before you do that, the game does not know which of the possible cover tiles to choose and super-forcing fails.
Post Reply

Return to “Not a bug”