[2.0.14] When placing multiple modules, doesn't switch to next stack
-
- Burner Inserter
- Posts: 12
- Joined: Wed Oct 12, 2022 9:51 pm
- Contact:
[2.0.14] When placing multiple modules, doesn't switch to next stack
Normally, if you have multiple stacks of an item in your inventory and you place a bunch of them, once a stack is depleted it automatically starts depleting from the next stack in your inventory. This isn't working for modules, though. Once a stack is depleted it clears your hand and forces you to manually select the next stack from your inventory. I only tried this with productivity modules being placed in electric mining drills, so I'm not sure if this is an issue across the board for modules or for this specific combination only.
Re: [2.0.14] When placing multiple modules, doesn't switch to next stack
Works flawless for me. If you can reproduce this post a save and exact steps please, see 3638.
-
- Burner Inserter
- Posts: 12
- Joined: Wed Oct 12, 2022 9:51 pm
- Contact:
Re: [2.0.14] When placing multiple modules, doesn't switch to next stack
Attached is a save file and the log file.
Steps to reproduce:
1. Load the save
2. Click on the electric mining drill to your right.
3. Select the stack of 2 productivity modules from your inventory.
4. Place the modules into the electric mining drill. After the second one is placed, the hand is cleared and you have to manually select the next stack of 50 productivity modules.
Steps to reproduce:
1. Load the save
2. Click on the electric mining drill to your right.
3. Select the stack of 2 productivity modules from your inventory.
4. Place the modules into the electric mining drill. After the second one is placed, the hand is cleared and you have to manually select the next stack of 50 productivity modules.
- Attachments
-
- genesis.zip
- (19.97 MiB) Downloaded 9 times
-
- factorio-current.log
- (11.83 KiB) Downloaded 7 times
Re: [2.0.14] When placing multiple modules, doesn't switch to next stack
Thanks for the report, this is not a bug. If you interact with GUI directly, the game won't refill your cursor. Doing fast-transfer action (Ctrl+Click on the drill) should do what you want.