[0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die
[0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die
I think it was still working in [0.18.6] - sometime after this has broken and killing an enemy no longer generates funds or pops up the points when a biter is killed.
Re: [0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die
Assuming with "things" you mean enemy units, this is intentional, only spawner kills give funds. NaB.
Re: [0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die
For what it's worth, this was covered in https://www.factorio.com/blog/post/fff-335