[0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die

Bugs that are actually features.
Tarks
Manual Inserter
Manual Inserter
Posts: 2
Joined: Fri May 29, 2015 8:24 pm
Contact:

[0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die

Post by Tarks »

I think it was still working in [0.18.6] - sometime after this has broken and killing an enemy no longer generates funds or pops up the points when a biter is killed.

Loewchen
Global Moderator
Global Moderator
Posts: 8969
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die

Post by Loewchen »

Assuming with "things" you mean enemy units, this is intentional, only spawner kills give funds. NaB.

User avatar
invisus
Filter Inserter
Filter Inserter
Posts: 284
Joined: Fri Sep 21, 2018 5:33 pm
Contact:

Re: [0.18.17] Wave defence scenario broken - Not accumulating upgrade funds when things die

Post by invisus »

Tarks wrote:
Tue Mar 31, 2020 12:27 am
I think it was still working in [0.18.6] - sometime after this has broken and killing an enemy no longer generates funds or pops up the points when a biter is killed.
For what it's worth, this was covered in https://www.factorio.com/blog/post/fff-335

Post Reply

Return to “Not a bug”