find_entities_circuit_connected
find_entities_circuit_connected
I'd like a way to find just entities with circuit connections, without having to construct wrappers and iterate over every entity. This is another alternative idea for solving my problem from viewtopic.php?f=28&t=47972 and viewtopic.php?f=28&t=47979
Re: find_entities_circuit_connected
That would be almost the same speed as doing it through Lua since all the same slow parts would still have to be done on the C++ side.
If you want to get ahold of me I'm almost always on Discord.
Re: find_entities_circuit_connected
OK. I'll hold out hope for 47979 then.
Re: find_entities_circuit_connected
Is it still the case that the engine doesn't have a list of circuit-connected entities that could be referenced for this, without iterating all entities in lua?
Re: find_entities_circuit_connected
Yes.
If you want to get ahold of me I'm almost always on Discord.