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use the tar to make creosote and with that make treated wood you will need lots of that for railssalbris wrote: ↑Fri Jan 04, 2019 5:48 amI thought it was best to post here instead of a new post...
I'm really confused about what to do about Tar in the early game (before researching). The only way to get red science is to create coke which produces Tar but there doesn't seem to be a way to process Tar or Creosote and there is no way to store it temporarily. What am I missing?
I tried putting tar into the Tailing pond using both the side and front inputs but it wouldn't actually go in. Maybe my Tailing pond is broken it doesn't show indicators for inputs.ulmennaleith wrote: ↑Fri Jan 04, 2019 8:15 amStore it in a tailing pond until you can crack it into coal gas (the recipe is unlocked with red science, but you actually need green science to make the ingredient, pressurized air). You will also have to make creosote from it. In a tailing pond, liquids (like tar) are stored, but gases (like coal gas) are vented (by evaporation).
make sure nothing else is conected to it also use pipe to cencect it since building-pond might not work ponds work in my case so you must have a connection problemsalbris wrote: ↑Fri Jan 04, 2019 6:19 pmI tried putting tar into the Tailing pond using both the side and front inputs but it wouldn't actually go in. Maybe my Tailing pond is broken it doesn't show indicators for inputs.ulmennaleith wrote: ↑Fri Jan 04, 2019 8:15 amStore it in a tailing pond until you can crack it into coal gas (the recipe is unlocked with red science, but you actually need green science to make the ingredient, pressurized air). You will also have to make creosote from it. In a tailing pond, liquids (like tar) are stored, but gases (like coal gas) are vented (by evaporation).
FNEI indicates that tar can be processed in the Pit (after researching steel). Thankfully, it's easy to produce a lot of red science with only a little bit of manual work to remove the tar.
Strangely enough after I opened my save again and tried it again the tar finally entered the pond. I noticed some odd behaviour with tar and the gas vent as well so it's probably just a subtle bug with the Py mods. The Pond doesn't seem like a standard building that accepts fluid it doesn't have the same indicators as the vent or vanilla tank.immortal_sniper1 wrote: ↑Sat Jan 05, 2019 11:26 ammake sure nothing else is conected to it also use pipe to cencect it since building-pond might not work ponds work in my case so you must have a connection problemsalbris wrote: ↑Fri Jan 04, 2019 6:19 pmI tried putting tar into the Tailing pond using both the side and front inputs but it wouldn't actually go in. Maybe my Tailing pond is broken it doesn't show indicators for inputs.ulmennaleith wrote: ↑Fri Jan 04, 2019 8:15 amStore it in a tailing pond until you can crack it into coal gas (the recipe is unlocked with red science, but you actually need green science to make the ingredient, pressurized air). You will also have to make creosote from it. In a tailing pond, liquids (like tar) are stored, but gases (like coal gas) are vented (by evaporation).
FNEI indicates that tar can be processed in the Pit (after researching steel). Thankfully, it's easy to produce a lot of red science with only a little bit of manual work to remove the tar.
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