pY Petroleum Handling

pyanodon's mods are here

Moderator: pyanodon

ShadowGlass
Long Handed Inserter
Long Handed Inserter
Posts: 72
Joined: Sat Aug 27, 2016 1:50 pm
Contact:

Re: pY Petroleum Handling

Post by ShadowGlass »

immortal_sniper1 wrote: Sat Sep 28, 2019 4:09 pm barells with tar in inventary

tar>coalgas>syngas at location if u can use oxygen recipe and vent H2

tholens are also a option but that is last resort
Or fawogae>coal>coalgas>syngas. You can also power it locally with fawogae>coal. Generally, Fawogae is the answer to eveything. :D
Blokus
Fast Inserter
Fast Inserter
Posts: 246
Joined: Tue Mar 05, 2019 2:49 pm
Contact:

Re: pY Petroleum Handling

Post by Blokus »

ShadowGlass wrote: Mon Sep 30, 2019 11:43 pm
immortal_sniper1 wrote: Sat Sep 28, 2019 4:09 pm barells with tar in inventary

tar>coalgas>syngas at location if u can use oxygen recipe and vent H2

tholens are also a option but that is last resort
Or fawogae>coal>coalgas>syngas. You can also power it locally with fawogae>coal. Generally, Fawogae is the answer to eveything. :D
I actually checked today: wood is the more power-efficient source of syngas than fawogae, and costs around the same in materials and space to build.
immortal_sniper1
Filter Inserter
Filter Inserter
Posts: 771
Joined: Sun Jun 03, 2018 8:54 am
Contact:

Re: pY Petroleum Handling

Post by immortal_sniper1 »

Blokus wrote: Tue Oct 01, 2019 2:13 am
ShadowGlass wrote: Mon Sep 30, 2019 11:43 pm
immortal_sniper1 wrote: Sat Sep 28, 2019 4:09 pm barells with tar in inventary

tar>coalgas>syngas at location if u can use oxygen recipe and vent H2

tholens are also a option but that is last resort
Or fawogae>coal>coalgas>syngas. You can also power it locally with fawogae>coal. Generally, Fawogae is the answer to eveything. :D
I actually checked today: wood is the more power-efficient source of syngas than fawogae, and costs around the same in materials and space to build.
what recipe of wood did u use
-
water
water+CO2 from loop
Blokus
Fast Inserter
Fast Inserter
Posts: 246
Joined: Tue Mar 05, 2019 2:49 pm
Contact:

Re: pY Petroleum Handling

Post by Blokus »

immortal_sniper1 wrote: Tue Oct 01, 2019 6:50 am
Blokus wrote: Tue Oct 01, 2019 2:13 am
ShadowGlass wrote: Mon Sep 30, 2019 11:43 pm
immortal_sniper1 wrote: Sat Sep 28, 2019 4:09 pm barells with tar in inventary

tar>coalgas>syngas at location if u can use oxygen recipe and vent H2

tholens are also a option but that is last resort
Or fawogae>coal>coalgas>syngas. You can also power it locally with fawogae>coal. Generally, Fawogae is the answer to eveything. :D
I actually checked today: wood is the more power-efficient source of syngas than fawogae, and costs around the same in materials and space to build.
what recipe of wood did u use
-
water
water+CO2 from loop
Already by the time of water. This is all mk1 but tier upgrades should be better for wood since fawogae plantations are currently mk1 only.

Note this is *for syngas*, so most of the fluid you get when you convert the wood to coal is useful. You end up with just a little bit more tar than you actually want.
Last edited by Blokus on Thu Oct 17, 2019 11:46 am, edited 2 times in total.
swift15431
Burner Inserter
Burner Inserter
Posts: 16
Joined: Mon Dec 31, 2018 5:01 pm
Contact:

Re: pY Petroleum Handling

Post by swift15431 »

kingarthur wrote: Thu Jul 04, 2019 9:31 pm
the_ave wrote: Thu Jul 04, 2019 3:57 pm Is there any information anywhere about the Oil Burner? Like, is it used to generate power or just steam? If power, why doesn't it show up in the power production stats? If steam, how much?

Thanks!
Steam. Its basicly the same as a normal boiler expect burns liquids.

Makes 3600 steam per minute
so 1 burner and 2 engines as usual??? any array pics would help
immortal_sniper1
Filter Inserter
Filter Inserter
Posts: 771
Joined: Sun Jun 03, 2018 8:54 am
Contact:

Re: pY Petroleum Handling

Post by immortal_sniper1 »

swift15431 wrote: Thu Oct 17, 2019 10:39 am
kingarthur wrote: Thu Jul 04, 2019 9:31 pm
the_ave wrote: Thu Jul 04, 2019 3:57 pm Is there any information anywhere about the Oil Burner? Like, is it used to generate power or just steam? If power, why doesn't it show up in the power production stats? If steam, how much?

Thanks!
Steam. Its basicly the same as a normal boiler expect burns liquids.

Makes 3600 steam per minute
so 1 burner and 2 engines as usual??? any array pics would help
YES same ratio as vanilla boiler
Mecejide
Fast Inserter
Fast Inserter
Posts: 171
Joined: Mon Sep 23, 2019 8:12 pm
Contact:

Re: pY Petroleum Handling

Post by Mecejide »

The oil burner MK1 is the only oil burner.
kingarthur
Smart Inserter
Smart Inserter
Posts: 1463
Joined: Sun Jun 15, 2014 11:39 am
Contact:

Re: pY Petroleum Handling

Post by kingarthur »

Mecejide wrote: Sat Nov 02, 2019 3:45 am The oil burner MK1 is the only oil burner.
yes it is. would you have preferred we called the oil boiler mk4?
User avatar
BlueTemplar
Smart Inserter
Smart Inserter
Posts: 3110
Joined: Fri Jun 08, 2018 2:16 pm
Contact:

Re: pY Petroleum Handling

Post by BlueTemplar »

Uh, if it's the only one, don't "Mk" it ?
BobDiggity (mod-scenario-pack)
Mecejide
Fast Inserter
Fast Inserter
Posts: 171
Joined: Mon Sep 23, 2019 8:12 pm
Contact:

Re: pY Petroleum Handling

Post by Mecejide »

The same is true for the recharging station.
User avatar
pyanodon
Smart Inserter
Smart Inserter
Posts: 1909
Joined: Wed Apr 20, 2016 4:42 pm
Contact:

Re: pY Petroleum Handling

Post by pyanodon »

Image
pY Coal processing mod
Discord: Pyanodon #5791
Mecejide
Fast Inserter
Fast Inserter
Posts: 171
Joined: Mon Sep 23, 2019 8:12 pm
Contact:

Re: pY Petroleum Handling

Post by Mecejide »

What?
User avatar
tiriscef
Fast Inserter
Fast Inserter
Posts: 101
Joined: Thu Mar 28, 2019 8:45 pm
Contact:

Re: pY Petroleum Handling

Post by tiriscef »

I'm in favor of calling it mk4.
User avatar
Pridesfall
Fast Inserter
Fast Inserter
Posts: 133
Joined: Thu Dec 18, 2014 7:18 pm
Contact:

Re: pY Petroleum Handling

Post by Pridesfall »

tiriscef wrote: Sat Nov 02, 2019 3:49 pm I'm in favor of calling it mk4.
Me too. Pyanodon was so good to us, he gave us the best one first.

It was the one piece of tech we remembered when we crash landed.
immortal_sniper1
Filter Inserter
Filter Inserter
Posts: 771
Joined: Sun Jun 03, 2018 8:54 am
Contact:

Re: pY Petroleum Handling

Post by immortal_sniper1 »

Pridesfall wrote: Sat Nov 02, 2019 5:45 pm
tiriscef wrote: Sat Nov 02, 2019 3:49 pm I'm in favor of calling it mk4.
Me too. Pyanodon was so good to us, he gave us the best one first.

It was the one piece of tech we remembered when we crash landed.
or the worst one , depending on how you look at the problem
User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 2529
Joined: Fri Nov 06, 2015 7:41 pm

Re: pY Petroleum Handling

Post by Deadlock989 »

Call it Barbara. Barbara is a nice name.
Mecejide
Fast Inserter
Fast Inserter
Posts: 171
Joined: Mon Sep 23, 2019 8:12 pm
Contact:

Re: pY Petroleum Handling

Post by Mecejide »

Mecejide wrote: Sat Nov 02, 2019 3:18 pm The same is true for the recharging station.
And the Py roboport.
User avatar
Deadlock989
Smart Inserter
Smart Inserter
Posts: 2529
Joined: Fri Nov 06, 2015 7:41 pm

Re: pY Petroleum Handling

Post by Deadlock989 »

Mecejide wrote: Wed Nov 06, 2019 1:54 am
Mecejide wrote: Sat Nov 02, 2019 3:18 pm The same is true for the recharging station.
And the Py roboport.
Don't you have anything better to do?
shadowpho
Long Handed Inserter
Long Handed Inserter
Posts: 50
Joined: Fri Sep 20, 2019 6:03 pm
Contact:

Re: pY Petroleum Handling

Post by shadowpho »

Mecejide wrote: Wed Nov 06, 2019 1:54 am
Mecejide wrote: Sat Nov 02, 2019 3:18 pm The same is true for the recharging station.
And the Py roboport.
Would be great if that was fixed. mk2....
Blokus
Fast Inserter
Fast Inserter
Posts: 246
Joined: Tue Mar 05, 2019 2:49 pm
Contact:

Re: pY Petroleum Handling

Post by Blokus »

Just wanna give a thumbs up to the diamond mine tweak. That's literally a one character change but it makes a big difference, even though it wasn't a softlock before.
Post Reply

Return to “PyMods”