Does it work after this command?
Code: Select all
/c for _, entity in ipairs(game.player.surface.find_entities_filtered{name="tailings-pond"}) do entity.destroy() end
Moderator: pyanodon
Does it work after this command?
Code: Select all
/c for _, entity in ipairs(game.player.surface.find_entities_filtered{name="tailings-pond"}) do entity.destroy() end
Any new insights?kingarthur wrote: ↑Wed Oct 02, 2019 10:15 pm It shouldn't do that. I'll need to look it over more. Try and test it in a mp game and figure out exactly what is breaking things.