[15.37] Crash on startup (mac, GeForce GT 120)

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Joeydee
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[15.37] Crash on startup (mac, GeForce GT 120)

Post by Joeydee »

So my game crashes on startup at 40%, saying cropping bitmaps. I have looked online and have tried a number of launch options, none of which have worked. I crash at the same point every time and it's never started up on this computer before (a mac by the way). I have posted the logs below:

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0.014 2017-11-29 21:57:25; Factorio 0.15.37 (build 30927, mac, steam)
   0.014 Operating system: Mac OS X 10.11.6
   0.014 Program arguments: "/Users/MAIN/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app" 
   0.014 Read data path: /Users/MAIN/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
   0.014 Write data path: /Users/MAIN/Library/Application Support/factorio
   0.014 Binaries path: /Users/MAIN/Library/Application Support/Steam/steamapps/common
   0.045 System info: [CPU: Intel(R) Xeon(R) CPU           W3520  @ 2.67GHz, 8 cores, RAM: 8192MB]
   0.050 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.050 Available display adapters: 1
   0.050  [0]: resolution 1920x1080px at [0,0]
   0.050 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.327 Initialised OpenGL:[0] NVIDIA GeForce GT 120 OpenGL Engine; driver: 2.1 NVIDIA-10.0.52 310.90.10.05b46
   0.693 Graphics settings preset: medium
   0.693 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
   1.538 Loading mod core 0.0.0 (data.lua)
   1.628 Loading mod base 0.15.37 (data.lua)
   2.900 Loading mod base 0.15.37 (data-updates.lua)
   2.956 Checksum for core: 2904504744
   2.956 Checksum of base: 1503927233
   3.483 Info PlayerData.cpp:60: Local player-data.json unavailable
   3.483 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1459959445
   3.748 Loaded shader file /Users/MAIN/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
   3.758 Loaded shader file /Users/MAIN/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
   3.777 Initial atlas bitmap size is 8192
   3.793 Created atlas bitmap 8192x8191
   3.807 Created atlas bitmap 8192x1635
   3.808 Created atlas bitmap 8192x2034
   3.808 Created atlas bitmap 8192x1443
   3.808 Created atlas bitmap 4096x3644
   3.809 Created atlas bitmap 4096x1568
   3.809 Created atlas bitmap 4096x1868
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x0000000100981c12 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:438)
#1  0x000000010097132f in CrashHandler::writeStackTrace(CrashHandler::CrashReason) (in factorio) (CrashHandler.cpp:122)
#2  0x00000001009712c0 in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:389)
#3  0x00007fff9c25852a in 0x00007fff9c25852a
#4  0x0000000000000005 in 0x00000005 (in factorio)
#5  0x00007fff888cb6df in 0x00007fff888cb6df
#6  0x00007fff9cafc907 in 0x00007fff9cafc907
#7  0x00000001142f7bc0 in 0x00000001142f7bc0
#8  0x00000001142f78e3 in 0x00000001142f78e3
#9  0x0000000110f61e21 in 0x0000000110f61e21
#10 0x0000000110f30c69 in 0x0000000110f30c69
#11 0x0000000110e312d3 in 0x0000000110e312d3
#12 0x0000000100dcaf8d in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:711)
#13 0x0000000100d690ed in al_destroy_bitmap (in factorio) (bitmap.c:234)
#14 0x00000001003ec4c2 in Sprite::~Sprite() (in factorio) (Sprite.cpp:320)
#15 0x00000001003a2e8b in AtlasSystem::loadSprites(bool) (in factorio) (AtlasSystem.cpp:447)
#16 0x00000001003a52af in AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode(bool) (in factorio) (AtlasSystem.cpp:0)
#17 0x0000000100393723 in AtlasSystem::build() (in factorio) (AtlasSystem.cpp:991)
#18 0x000000010038fecc in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:457)
#19 0x000000010070e912 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:223)
#20 0x0000000100708e30 in _al_mangled_main (in factorio) (Main.cpp:1021)
#21 0x0000000100e00487 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:230)
#22 0x00007fff9855bc44 in 0x00007fff9855bc44
#23 0x00007fff89a0899d in 0x00007fff89a0899d
#24 0x00007fff89a0891a in 0x00007fff89a0891a
#25 0x00007fff89a06351 in 0x00007fff89a06351
  11.586 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Loewchen
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Re: Crashes on startup

Post by Loewchen »

Try solution 1 and 4 from here: 9300, if it still crashes post the new log.

Joeydee
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Re: [15.37] Crash on startup (mac, GeForce GT 120)

Post by Joeydee »

Solution 1 worked perfectly! Thankyou :)

posila
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Re: [15.37] Crash on startup (mac, GeForce GT 120)

Post by posila »

Thanks for the report.
I have lowered default graphics settings for Geforce GT 120 in 0.16

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