Automated Blue Science Pack Factory
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Circuit-free solutions of basic factory-design to achieve optimal item-throughput
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Automated Blue Science Pack Factory
Probably not the most efficient, but pretty good.
Re: Automated Blue Science Pack Factory
and most probably not automatedIncinirate wrote:Probably not the most efficient
Re: Automated Blue Science Pack Factory
this is the best automated 4x science pack setup
4x science pack
Re: Automated Blue Science Pack Factory
I just have to say that is a piece of art
- Xterminator
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Re: Automated Blue Science Pack Factory
Ahhh this brings back memories of one of my first factories. Not a bad start! Wait until your on your 4th or 5th factory and then look back on this. It is a really great feeling to see progress you will have made.
Re: Automated Blue Science Pack Factory
I have a setup in my factory that
-can't get backlogged because it cracks heavy oil to light and light to gas
-is super fast
-supports an entire outpost designed for research
-is FAR more compact than the first one posted
-can't get backlogged because it cracks heavy oil to light and light to gas
-is super fast
-supports an entire outpost designed for research
-is FAR more compact than the first one posted
Re: Automated Blue Science Pack Factory
The nicest setup is not the one you borrow, but the one you give birth to all by yourself
Koub - Please consider English is not my native language.
Re: Automated Blue Science Pack Factory
Wow, that's very space efficient. And you even make the steel inside the module... LOL. The only things coming from the outside seem to be sulfuric acid and plastic bars. Why not make these in-place as well?Leon wrote:this is the best automated 4x science pack setup
Is your railroad worrying you? Doctor T-Junction recommends: Smart, dynamic train deliveries with combinator Magick
Re: Automated Blue Science Pack Factory
True, but finding inspiration is always goodKoub wrote:The nicest setup is not the one you borrow, but the one you give birth to all by yourself
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Re: Automated Blue Science Pack Factory
Dude I beg you, make an explanation YouTube video on how you built that. Or even a written one. It looks amazing.
Leon wrote:this is the best automated 4x science pack setup
4x science pack
Re: Automated Blue Science Pack Factory
mother of god that is niceLeon wrote:this is the best automated 4x science pack setup
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Re: Automated Blue Science Pack Factory
I like this setup more:
(c) https://www.reddit.com/r/factorio/comme ... k_compact/
Because it's shorter, it has bigger performance (you can add another 10 labs too) and it's balanced.
And it blows my mind too
(c) https://www.reddit.com/r/factorio/comme ... k_compact/
Because it's shorter, it has bigger performance (you can add another 10 labs too) and it's balanced.
And it blows my mind too
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Re: Automated Blue Science Pack Factory
Indeed - it's stunningLazyLoneLion wrote:I like this setup more
Because it's shorter, it has bigger performance (you can add another 10 labs too) and it's balanced.
And it blows my mind too
Re: Automated Blue Science Pack Factory
I like this a lot, but it needs fixing in a few places for current Factorio because the build still uses the trick to grab off the end of a belt without the belt actually running that far. In a few spots this is not merely for looks, so the build won't work like this without fixing.LazyLoneLion wrote:Because it's shorter, it has bigger performance (you can add another 10 labs too) and it's balanced.
And it blows my mind too
Is your railroad worrying you? Doctor T-Junction recommends: Smart, dynamic train deliveries with combinator Magick
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Re: Automated Blue Science Pack Factory
Sure. But those fixes are just obvious.siggboy wrote:I like this a lot, but it needs fixing in a few places for current Factorio because the build still uses the trick to grab off the end of a belt without the belt actually running that far.
Here is my screenshot from 12.35 so far (rotated for my factory and with smallest changes as you can see). Was built for merely practical purposes. Down, behind the image, there are ten more science labs, added just lately.
Update: I've made few mistakes there, BTW:
1) one electric forge (left one) feeds from the wrong iron belt
2) there should be one more inserter for feeding every copper wire assembler. I have one per assembler, and there should be two per assembler.
Update #2:
2a) don't really need two feeding inserters there. Fast one is enough.
3) need additional inserter to take a copper cable out of the rightmost assembler.
4) coal for plastic should be fed by fast inserter.
Everything is fixed in my factory now.
Last edited by LazyLoneLion on Sat Jun 04, 2016 8:32 am, edited 3 times in total.
Re: Automated Blue Science Pack Factory
Yes, the fixes are obvious.
BTW the article on Reddit is really worth reading (other than most articles on Reddit...). The guy wrote a great description of what he did and why he did it.
The science module is really great, easily the best one out there. The best thing about it is that you can actually build it exactly as shown while you are progressing in the game (so for example it only uses Tier-1 assemblers for Red Science etc. nothing you can't even build yet at that point).
What's sad about it is that the space saving does not actually solve a problem. It only looks cool and well engineered.
BTW the article on Reddit is really worth reading (other than most articles on Reddit...). The guy wrote a great description of what he did and why he did it.
The science module is really great, easily the best one out there. The best thing about it is that you can actually build it exactly as shown while you are progressing in the game (so for example it only uses Tier-1 assemblers for Red Science etc. nothing you can't even build yet at that point).
What's sad about it is that the space saving does not actually solve a problem. It only looks cool and well engineered.
Is your railroad worrying you? Doctor T-Junction recommends: Smart, dynamic train deliveries with combinator Magick
Re: Automated Blue Science Pack Factory
One per assembler is enough unless you use Assembly Machine 3 and/or speed modules.LazyLoneLion wrote:2) there should be one more inserter for feeding every copper wire assembler. I have one per assembler, and there should be two per assembler.
A Fast Inserter is more than fast enough to feed a blue Assembly Machine with copper plates, even if the cycle time is only 0.5 seconds.
Is your railroad worrying you? Doctor T-Junction recommends: Smart, dynamic train deliveries with combinator Magick
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Re: Automated Blue Science Pack Factory
Seems so.siggboy wrote:One per assembler is enough unless you use Assembly Machine 3 and/or speed modules.
A Fast Inserter is more than fast enough to feed a blue Assembly Machine with copper plates, even if the cycle time is only 0.5 seconds.
Still I need additional inserter to take a copper cable out of the rightmost assembler.
One more of my mistakes... Not going to say it disturbs me too much, however
Plus one more: coal for plastic should be fed by fast inserter.
Last edited by LazyLoneLion on Wed Jun 08, 2016 10:00 am, edited 2 times in total.
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Re: Automated Blue Science Pack Factory
What problem do you have in mind there?siggboy wrote:What's sad about it is that the space saving does not actually solve a problem. It only looks cool and well engineered.