Experimental Inserters 0.0.2 (name still not final
![Razz :P](./images/smilies/icon_razz.gif)
I know there is a mod that practically does the same. But I wanted to get into modding a little bit, and made this.
A simple recipe will unlock the new ones. Near inserters have darker icons and colors, and the "misplaced" arrow can help the user identify these.
Near inserters will first pick-up from and drop to the near side of a bant. Their recipe requires normal versions, no extra costs.
Energy usage is the same for all of them; new long-handed ones use more power, like how smart/fast inserters use more power.
Features:
-Smart & Fast Long Handed Inserters
-Near Inserters
MAINTAINED ON THIS POST
![Image](https://forums.factorio.com/images/ext/1857307f4078aa21d3f6a5800d56c889.jpg)
![Image](https://forums.factorio.com/images/ext/9d3b480ed68e3a835629dfd382e86601.png)