[MOD 0.16.x] Factorio Extended Plus

Topics and discussion about specific mods
jimmyjon11
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by jimmyjon11 »

Magistrat wrote: Sun May 05, 2019 3:52 pm
jimmyjon11 wrote: Sat May 04, 2019 7:36 pm
billbo99 wrote: Sat May 04, 2019 12:02 pm FactorioExtended-Plus-Equipment .. needs fixing

Code: Select all

Failed to load mods: Error in assignID, technology with name 'power-armor-2' does not exist.

Source: power-armor-3 (technology).

Mods to be disabled:
• FactorioExtended-Plus-Equipment

I believe 0.17.35 changed it to power-armor-mk2
This is now fixed and pushed to the mod portal
Mod version 0.2.2 not showing up for download/update in-game with .17.36 and is visually broken in the Mod List in "install" tab. Manual download from Mod Portal works tho.
Ya I noticed that also, looks like changing the factorio version to 0.17.35 was causing the issue. I reverted it back to 0.17 since base dependency is 0.17.35 and now it shows up in the in game mod portal.
Solinya
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by Solinya »

I think something went a little weird with the latest update's migration (I went from FactorioExtended-Equipment 0.2.1 to 0.2.3).

First up the power-armor-3 tech was removed as part of the base game's change to the mk nomenclature, so I have to research it again even though I'm wearing the mk3. Would it be possible to grant the new named technology if the player had previously researched the old one?

Second, my migrated save (0.17.34 -> 0.17.36) encountered an error when attempting to launch the Ghost Train tutorial (which apparently applies all mod migration scripts):
Error while applying migration: FactorioExtended Plus-Equipment: FactorioExtended-Equipment_0.2.8.lua

...ipment__/migrations/FactorioExtended-Equipment_0.2.8.lua:5: attempt to index field 'power-armor-3' (a nil value)
stack traceback:
...ipment__/migrations/FactorioExtended-Equipment_0.2.8.lua:5: in main chunk
Actually, it's worse than that because I'm getting this error any time I launch an older save that wasn't created with FactorioExtended Plus-Equipment (which also runs all mod migration scripts). So I think the migration script needs tweaking.
jimmyjon11
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by jimmyjon11 »

Solinya wrote: Tue May 07, 2019 6:43 am I think something went a little weird with the latest update's migration (I went from FactorioExtended-Equipment 0.2.1 to 0.2.3).

First up the power-armor-3 tech was removed as part of the base game's change to the mk nomenclature, so I have to research it again even though I'm wearing the mk3. Would it be possible to grant the new named technology if the player had previously researched the old one?

Second, my migrated save (0.17.34 -> 0.17.36) encountered an error when attempting to launch the Ghost Train tutorial (which apparently applies all mod migration scripts):
Error while applying migration: FactorioExtended Plus-Equipment: FactorioExtended-Equipment_0.2.8.lua

...ipment__/migrations/FactorioExtended-Equipment_0.2.8.lua:5: attempt to index field 'power-armor-3' (a nil value)
stack traceback:
...ipment__/migrations/FactorioExtended-Equipment_0.2.8.lua:5: in main chunk
Actually, it's worse than that because I'm getting this error any time I launch an older save that wasn't created with FactorioExtended Plus-Equipment (which also runs all mod migration scripts). So I think the migration script needs tweaking.
This issue should now be fixed for both the technology and Ghost train tutorial
billbo99
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by billbo99 »

Any plans to add Tiers for Heat Exchangers and Steam Turbines ?
HawkDZero
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by HawkDZero »

hello, i see an error while trying to load factorio with all extended plus mods, says error loading in extended plus machines
majere119
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by majere119 »

HawkDZero wrote: Wed Sep 04, 2019 7:44 pm hello, i see an error while trying to load factorio with all extended plus mods, says error loading in extended plus machines
graphic files need to be updated for the new chemical plants.
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by sharddragonite »

majere119 wrote: Wed Sep 04, 2019 10:59 pm
HawkDZero wrote: Wed Sep 04, 2019 7:44 pm hello, i see an error while trying to load factorio with all extended plus mods, says error loading in extended plus machines
graphic files need to be updated for the new chemical plants.
Just a screenshot of the error if it will help or not.
https://gyazo.com/bc6c9b0b83da200ba77b3cac1b0e72d4
majere119
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by majere119 »

I was in the middle of designing a gigantic oil base, perfect timing! :D

You can revert to version 17.66 (instead of "Latest") in your steam settings if you want to load up your game in the mean time.
jimmyjon11
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by jimmyjon11 »

majere119 wrote: Wed Sep 04, 2019 10:59 pm
HawkDZero wrote: Wed Sep 04, 2019 7:44 pm hello, i see an error while trying to load factorio with all extended plus mods, says error loading in extended plus machines
graphic files need to be updated for the new chemical plants.
Updates are out
majere119
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by majere119 »

Thank you! Back to building big :)
nagy-out
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by nagy-out »

Hi jimmyjon11,

There's a pull request "MK2 Laser Turret fix #7" on your git for FactorioExtended-Plus-Weaponry which fixes the mk2 Laser Turret where the range and max_length do not match.

Please review and merge, then update the mod portal please :)

Regards
jimmyjon11
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by jimmyjon11 »

nagy-out wrote: Tue Jan 07, 2020 1:50 am Hi jimmyjon11,

There's a pull request "MK2 Laser Turret fix #7" on your git for FactorioExtended-Plus-Weaponry which fixes the mk2 Laser Turret where the range and max_length do not match.

Please review and merge, then update the mod portal please :)

Regards
Yes I saw that, I have been on vacation. This weekend I plan on looking through all the pull request and updating the mods to the portal
JD-Plays
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by JD-Plays »

Lab MK1, Lab MK2, and lab MK3 seem to have the same 'speed' as listed in the hover tool tips once built.... not sure if this is intended and the bonus is from the extra module slots or if they are also intended to have a higher 'crafting speed'
billbo99
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by billbo99 »

That was an in-game bug with "0.17" .. reported here viewtopic.php?f=182&t=79927

Within 0.18 this has been fixed and the research speed has been correctly displayed in the hover tool tips.

See examples
mk1.png
mk1.png (151.67 KiB) Viewed 7834 times
mk2.png
mk2.png (165.36 KiB) Viewed 7834 times
mk3.png
mk3.png (167.42 KiB) Viewed 7834 times
BillH
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by BillH »

I just installed the latest version of the ExtendedPlus mods and discovered that the range of the Mk3 substations is now the same as the Mk2 substation. I assume this is a bug? If not, what's the point of the Mk3 substation now?
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by Nebbeh »

BillH wrote: Fri Feb 14, 2020 6:17 pm I just installed the latest version of the ExtendedPlus mods and discovered that the range of the Mk3 substations is now the same as the Mk2 substation. I assume this is a bug? If not, what's the point of the Mk3 substation now?
This has been corrected in latest release
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darkfrei
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by darkfrei »

Error

FactorioExtended-Plus-Core_0.4.0
FactorioExtended-Plus-Transport_0.4.3
Attachments
2020-02-29T20_07_26-Window.png
2020-02-29T20_07_26-Window.png (18.06 KiB) Viewed 7227 times
jimmyjon11
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by jimmyjon11 »

darkfrei wrote: Sat Feb 29, 2020 7:08 pm Error

FactorioExtended-Plus-Core_0.4.0
FactorioExtended-Plus-Transport_0.4.3
Are there any other mods installed?
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darkfrei
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by darkfrei »

jimmyjon11 wrote: Sun Mar 01, 2020 2:44 pm
darkfrei wrote: Sat Feb 29, 2020 7:08 pm Error

FactorioExtended-Plus-Core_0.4.0
FactorioExtended-Plus-Transport_0.4.3
Are there any other mods installed?
Yes, but now the mod pack was already changed.
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Re: [MOD 0.16.x] Factorio Extended Plus

Post by xCarJx »

version 0.18.13 or 0.18.14 broke FactorioExtended-Plus-Logistics

Image
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