* I apologize for the bad English, if somewhere something is not written correctly, please create a topic with a problem.
Mod Right here https://mods.factorio.com/mods/Devterev ... vs_Warfare
Added by:
25mm autocannon for the tank and car
Flamethrower for a tank and a car
Shotgun for the tank
Increased damage and firing range by projectiles
* This mod is designed for strong opponents from other mods.
* The mod can be somewhat unfinished
Works with Bob's mods.
UPD:
Changed description
UPD 14.04.17:
Changed the name of the mod, now it's called devterev's warfare;
Add new turrets: Vulcan and Vulcan mk2,used 20mm ammunition;
Was returned to an ordinary tank;
Mesh for the tank, you can install equipment from the armor;
Reduced damage and rate of fire for 25mm cannon;
Added technology to improve the characteristics of the weapons of the tank and turrets;
Improved the speed characteristics of the tank with 25mm;
The recipe of scientific packages has been changed - now they are crafted with 10 pieces;
Development of fashion.
Next I want to add:
New weapons for the player
Maybe new monsters.
New power plants
Maybe something else.
25mm for vehecles or Devterev's Warfare
Re: 25mm for vehecles or Devterev's Warfare
If i try to load it in 0.16 i have an error saying that maximum wire distance of powerpoles must be =< than 64. Can you fix it?
Re: 25mm for vehecles or Devterev's Warfare
data-updates.lua (line 56++):
Maybe change it to:
Not tested.
Code: Select all
-- Power Pole Reach and Service Area
if (string.find(items.name, "-pole") or string.find(items.name, "substation")) and items.supply_area_distance and items.supply_area_distance > 0 and items.maximum_wire_distance and items.maximum_wire_distance > 0 then
items.maximum_wire_distance = items.maximum_wire_distance + powerpole_reach_multiplier;
items.supply_area_distance = items.supply_area_distance + powerpole_area_multiplier;
if items.supply_area_distance % 1 == 0 then
items.supply_area_distance = items.supply_area_distance - 0.5;
end
end
Code: Select all
-- Power Pole Reach and Service Area
if (string.find(items.name, "-pole") or string.find(items.name, "substation")) and items.supply_area_distance and items.supply_area_distance > 0 and items.maximum_wire_distance and items.maximum_wire_distance > 0 then
if items.maximum_wire_distance + powerpole_reach_multiplier > 64 then
items.maximum_wire_distance = 64
else
items.maximum_wire_distance = items.maximum_wire_distance + powerpole_reach_multiplier
end
items.supply_area_distance = items.supply_area_distance + powerpole_area_multiplier;
if items.supply_area_distance % 1 == 0 then
items.supply_area_distance = items.supply_area_distance - 0.5;
end
end
Re: 25mm for vehecles or Devterev's Warfare
Thanks a lot - it worked. I made a similar change for powerpole reach, as it has the same limit of 64? and bob brings it to 64 very fast ![Smile :)](./images/smilies/icon_e_smile.gif)
Hope author updates the mod himself.
![Smile :)](./images/smilies/icon_e_smile.gif)
Hope author updates the mod himself.
Re: 25mm for vehecles or Devterev's Warfare
steinio wrote:data-updates.lua (line 56++):Maybe change it to:Code: Select all
-- Power Pole Reach and Service Area if (string.find(items.name, "-pole") or string.find(items.name, "substation")) and items.supply_area_distance and items.supply_area_distance > 0 and items.maximum_wire_distance and items.maximum_wire_distance > 0 then items.maximum_wire_distance = items.maximum_wire_distance + powerpole_reach_multiplier; items.supply_area_distance = items.supply_area_distance + powerpole_area_multiplier; if items.supply_area_distance % 1 == 0 then items.supply_area_distance = items.supply_area_distance - 0.5; end end
Not tested.Code: Select all
-- Power Pole Reach and Service Area if (string.find(items.name, "-pole") or string.find(items.name, "substation")) and items.supply_area_distance and items.supply_area_distance > 0 and items.maximum_wire_distance and items.maximum_wire_distance > 0 then if items.maximum_wire_distance + powerpole_reach_multiplier > 64 then items.maximum_wire_distance = 64 else items.maximum_wire_distance = items.maximum_wire_distance + powerpole_reach_multiplier end items.supply_area_distance = items.supply_area_distance + powerpole_area_multiplier; if items.supply_area_distance % 1 == 0 then items.supply_area_distance = items.supply_area_distance - 0.5; end end
Sorry cant find the folder that this is in can you paste the file path?