Angel's Bio Processing [ALPHA UPDATE]
Moderator: Arch666Angel
Angel's Bio Processing [ALPHA UPDATE]
Heyho,
will it be updated for 0.17? Saw that last update is 5 months ago, or will it never be updated?
I really need that wood -> plastic receipt
Thanks!
will it be updated for 0.17? Saw that last update is 5 months ago, or will it never be updated?
I really need that wood -> plastic receipt
Thanks!
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- Smart Inserter
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Re: Angel's Bio Processing [ALPHA UPDATE]
Pretty sure it's being worked on.
Re: Angel's Bio Processing [ALPHA UPDATE]
What u guys use for plastic? and that i currently have like 40 gas setup machines for like half a belt plastic xD
Re: Angel's Bio Processing [ALPHA UPDATE]
I use the coal processing chains for plastic. You can start with T1 production from coal gasification, and end up using both the methane and benzene for T3 production as and when.
- SuperSandro2000
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Re: Angel's Bio Processing [ALPHA UPDATE]
https://drive.google.com/open?id=1vXuwl ... -DJV9SGGDD
Ported by @Light
Ported by @Light
Please call me simply Sandro.
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
Re: Angel's Bio Processing [ALPHA UPDATE]
wtf, hows that possible if angel himself hasnt updated it?SuperSandro2000 wrote: ↑Tue Mar 12, 2019 7:50 pm https://drive.google.com/open?id=1vXuwl ... -DJV9SGGDD
Ported by @Light
- SuperSandro2000
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Re: Angel's Bio Processing [ALPHA UPDATE]
He just did it. It is a pure port. Probably has bugs. So just starts with Factorio 0.17 without crashing.nuhll wrote: ↑Tue Mar 12, 2019 8:18 pmwtf, hows that possible if angel himself hasnt updated it?SuperSandro2000 wrote: ↑Tue Mar 12, 2019 7:50 pm https://drive.google.com/open?id=1vXuwl ... -DJV9SGGDD
Ported by @Light
Please call me simply Sandro.
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
Re: Angel's Bio Processing [ALPHA UPDATE]
If wood -> plastic is working, im fine.SuperSandro2000 wrote: ↑Tue Mar 12, 2019 8:54 pmHe just did it. It is a pure port. Probably has bugs. So just starts with Factorio 0.17 without crashing.nuhll wrote: ↑Tue Mar 12, 2019 8:18 pmwtf, hows that possible if angel himself hasnt updated it?SuperSandro2000 wrote: ↑Tue Mar 12, 2019 7:50 pm https://drive.google.com/open?id=1vXuwl ... -DJV9SGGDD
Ported by @Light
(dont think anything in that chain has changed)
I wonder why last update for that mod is so long (around 5 months)?
- SuperSandro2000
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Re: Angel's Bio Processing [ALPHA UPDATE]
Angel didn't have enough time I guess
Please call me simply Sandro.
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
Re: Angel's Bio Processing [ALPHA UPDATE]
I think he's making some rather major changes with Industry, which his probably why the long wait. The screenshots he's shared make it look like a complete overhaul of research.
I think as of the moment though, that's the only thing that isn't 0.17 compliant yet.
Re: Angel's Bio Processing [ALPHA UPDATE]
where u saw that?eformo wrote: ↑Thu Mar 14, 2019 7:56 pmI think he's making some rather major changes with Industry, which his probably why the long wait. The screenshots he's shared make it look like a complete overhaul of research.
I think as of the moment though, that's the only thing that isn't 0.17 compliant yet.
Re: Angel's Bio Processing [ALPHA UPDATE]
Look at the screenshots he posted in Bugs and FAQ thread. Page 105. Sorry no link, bad mobile device.
Edit: viewtopic.php?f=185&t=25468&start=2080
Edit: viewtopic.php?f=185&t=25468&start=2080
Re: Angel's Bio Processing [ALPHA UPDATE]
The industries and science development is a year old. It was accessible if you tweaked a couple settings (and still available today), despite not being completed enough to be worth using. The groundwork was finished and it seemed like just a couple weeks from a beta release which would put it around April of 2018.
The screenshots in that post are exactly what was there last year, so I'm perplexed as to why Angel posted old work done a long time ago instead of newer developments to show how much things have progressed since then. Unless nothing really has been done in a long while...?
I'll even share two screenshots I took March 30th last year of the more interesting part of the industries mod that caught my eye at the time.
Hopefully the decision to require so many ingredients has been toned down, as the recipes are less in line with a balanced Angel/Bob game and lean more towards Py mods that go beyond overkill and tedium just to do anything.
The screenshots in that post are exactly what was there last year, so I'm perplexed as to why Angel posted old work done a long time ago instead of newer developments to show how much things have progressed since then. Unless nothing really has been done in a long while...?
I'll even share two screenshots I took March 30th last year of the more interesting part of the industries mod that caught my eye at the time.
Circuits and Building Materials
Hopefully the decision to require so many ingredients has been toned down, as the recipes are less in line with a balanced Angel/Bob game and lean more towards Py mods that go beyond overkill and tedium just to do anything.