Self defending independent radar layout

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JoshLittle
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Self defending independent radar layout

Post by JoshLittle » Sun Sep 14, 2014 5:23 pm

I saw layouts for independent radar stations. But they get attacked and so I need also to include lasers and propably a roboport. But they use energy as hell and yet I couldn't figure out a good layout. Has somebody a layout for my needs?
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DaveMcW
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Re: Self defending independent radar layout

Post by DaveMcW » Sun Sep 14, 2014 5:44 pm

radar.jpg
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JoshLittle
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Re: Self defending independent radar layout

Post by JoshLittle » Sun Sep 14, 2014 5:56 pm

Yeah, that is a way :D :lol:

But hmmm... doesn't fit the criteria, doesn't work during the night :P
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Re: Self defending independent radar layout

Post by FishSandwich » Sun Sep 14, 2014 6:00 pm

That's pretty clever, sometimes I forget those little patches of land can be built on. Bit more space would be needed for the accumulator I think.

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Re: Self defending independent radar layout

Post by n9103 » Sun Sep 14, 2014 6:02 pm

He could move the power pole around and fit an accu in there instead.
Would probably need more than one pole though.
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Re: Self defending independent radar layout

Post by AdmiralWarron » Sun Sep 14, 2014 6:41 pm

The best method is to spam 5 pannels 1 pole and 1 radar station everyhwere in a pattern to get full coverage
It turns off every night for about 30 seconds but its really cheap and when biters attack it they only destroy the radar itself
they are so cheap that defending them really is never worth it
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JoshLittle
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Re: Self defending independent radar layout

Post by JoshLittle » Sun Sep 14, 2014 11:20 pm

Actually the idea with the little islands isn't as bad as I thought. I placed some at the edges of the known map, if the island size allowed also with some accumulators, and now the known map grows as a side product (and I will get an idea where the next good islands are.
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Re: Self defending independent radar layout

Post by roothorick » Mon Sep 15, 2014 7:46 am

Biters won't make special trips to attack radars; if your radar outposts are getting attacked, those outposts are simply unlucky enough to be on their path to something that's pissing them off, like a mining outpost or coal-fired power plant. So it could be as simple as careful placement based on known locations of biter nests.

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Re: Self defending independent radar layout

Post by Subzero22 » Tue Sep 16, 2014 2:51 am

If you want your radars to run night and day I learned a simple but good setup from this post. https://forums.factorio.com/forum/vie ... f=5&t=5168

Radar Outposts

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Re: Self defending independent radar layout

Post by starxplor » Wed Sep 17, 2014 10:20 pm

There is also a landfill mod that includes ability to blow holes in the ground, make your own islands of whatever shape you need!

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Re: Self defending independent radar layout

Post by GewaltSam » Thu Sep 18, 2014 1:54 pm

https://forums.factorio.com/forum/vie ... f=8&t=3925

That's how Ol' Sam's doin' it. Not the most simple one, but it's safe, works quick and is completely independent.

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Re: Self defending independent radar layout

Post by boro » Thu Sep 18, 2014 2:11 pm

those islands are also great for turrets if the attack path of biters passes them

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