Hello, I've been working on this project for a few months now and I decided to make it public.
Website link: https://fbe.teoxoy.com
Repository link: https://github.com/Teoxoy/factorio-blueprint-editor
Please leave your suggestions, ideas, features or bug reports on the github page.
Factorio Blueprint Editor
Factorio Blueprint Editor
Last edited by Ralimist on Wed Jan 20, 2021 10:11 pm, edited 2 times in total.
- 5thHorseman
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Re: Blueprint Editor Webapp
I played with it for a few minutes and it's nice. I like how the interface is similar to the game's.
I hope some day something like this will actually be in the game, but for now I can totally see using this.
I hope some day something like this will actually be in the game, but for now I can totally see using this.
- CobaltEcho
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Re: Factorio Blueprint Editor
How do you import/export blue prints into this?
Re: Factorio Blueprint Editor
^ Copypaste BPs to your clipboard, then use ctrl+c and ctrl+v in the app to import and export.
This seems like a really handy app. The game really needs a feature like this. It'd be very impressive if you were able to add circuit networks and combinators.
This seems like a really handy app. The game really needs a feature like this. It'd be very impressive if you were able to add circuit networks and combinators.
Re: Factorio Blueprint Editor
Been using it for a while now. Found it on google somehow and just stumbled now on this topic...
Great work
Great work
Re: Factorio Blueprint Editor
I love this editor! One question: Is there a way to select existing items so that I can move them? Thus far I've figured out I can hold down modifier+lclick to copy a group of items, but I can't figure out a way to work with pre-existing items without duplicating them. Thanks!