[Not a bug] Pipe-to-ground plays running fluid sound when empty

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Deadlock989
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[Not a bug] Pipe-to-ground plays running fluid sound when empty

Post by Deadlock989 »

Modded and un-modded pipe-to-grounds play the "running fluid" sound that pipes make, even when they contain no fluid at all.
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Last edited by Deadlock989 on Fri Nov 06, 2020 10:39 am, edited 1 time in total.
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Deadlock989
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Re: [1.0.0] Pipe-to-ground plays running fluid sound when empty

Post by Deadlock989 »

Ugh. Scratch this, probably not a bug. Turns out I was adding a working_sound to all pipes without realising. Vanilla p-2-g doesn't define a working_sound for underground pipes. Sorry.
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Re: [Not a bug] Pipe-to-ground plays running fluid sound when empty

Post by boskid »

No problem, its really simple fix (feature request?). Implemented this for 1.1.
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Deadlock989
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Re: [Not a bug] Pipe-to-ground plays running fluid sound when empty

Post by Deadlock989 »

boskid wrote: Fri Nov 06, 2020 10:45 am No problem, its really simple fix (feature request?). Implemented this for 1.1.
Oh, nice. So a p2g with a working_sound defined the same way as a pipe will play the sound like a pipe does, when flow is flowing?
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Re: [Not a bug] Pipe-to-ground plays running fluid sound when empty

Post by boskid »

Deadlock989 wrote: Fri Nov 06, 2020 10:49 am Oh, nice. So a p2g with a working_sound defined the same way as a pipe will play the sound like a pipe does, when flow is flowing?
Yes
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Re: [Not a bug] Pipe-to-ground plays running fluid sound when empty

Post by Deadlock989 »

Nice one, thank you.
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