[0.18.41] Crash picking up new blueprint book (ReadAdapter::canSelect)

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-DeadlyKitten
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[0.18.41] Crash picking up new blueprint book (ReadAdapter::canSelect)

Post by -DeadlyKitten »

steps to recreate

1) in a new world enable showing the blueprint book in the icon area next to the quick-select bars
2) click the blueprint book button
Annotation 2020-08-03 003940.png
Annotation 2020-08-03 003940.png (334.45 KiB) Viewed 975 times
3) watch: you will get the graphic of a new blueprint book in your cursor
4) watch: very quickly (i think a single frame latter) the game will crash
Annotation 2020-08-03 004229.png
Annotation 2020-08-03 004229.png (61.7 KiB) Viewed 975 times
log file:
factorio-current.log
(117.77 KiB) Downloaded 31 times

vdreams
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Re: [0.18.41] picking up new blueprint book crashes game

Post by vdreams »

Can confirm. On Linux instant freeze.
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factorio-current.log
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Raphaello
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Re: [0.18.41] picking up new blueprint book crashes game

Post by Raphaello »

Confirmed on Windows. Game crashes when I drag new blueprint book outside of quickbar.
I can create new book and put it into quickbar and it is placed in inventory. Moving this new book out of inventory window also crashes the game.

Old (non-empty) books do not crash the game.

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Re: [0.18.41] picking up new blueprint book crashes game

Post by Juulloo »

Can confirm, this issue occurs for me too, as soon as the cursor leaves the hotbar with a new blueprint book the game crashes.

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Re: [0.18.41] picking up new blueprint book crashes game

Post by marksomnian »

Can reproduce as well (Windows 10 2004 19041.423), attached log and memory dump.
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Boardy
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Re: [0.18.41] picking up new blueprint book crashes game

Post by Boardy »

Same on OSX. It happens as well when using the shortcut (Command+B).

Importing a blueprint book from an import string works, so if you happen to have another blueprint. So for convenience, here's a string for an almost empty blueprint book:

Code: Select all

0eNp9kNEOgjAMRf+lz1uC+oDuV4whRQpZhG7ZCpEQ/l2mAWOMvvU257a3naBse/LBshSlczcw07sTwZwn6H0TsKLCt8hMIRGRRCw3MdUdek/hhdbBdaknoycwQCxWRlDA2CUtATl6F0SX1ArMCsT9wWuMor89liu6g8nmSxJCy8Y1o14zKhiWTNYxmDw/7PbZ6XjI8g/z5t3O1c8HKMCr2IGKFf0xa34AnMtrZQ==

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Re: [0.18.41] picking up new blueprint book crashes game

Post by PixelatedToast »

Another log on Windows.
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nucklesamich
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Re: [0.18.41] Crash picking up new blueprint book (ReadAdapter::canSelect)

Post by nucklesamich »

Another workaround is to drag the blueprint UI so that it clips over the toolbar UI. As long as the cursor doesn't cross into the "game field" you should be OK.

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Re: [0.18.41] Crash picking up new blueprint book (ReadAdapter::canSelect)

Post by K_a_d_a_K »

Same here on win10. (log attached)

Small "fix" for people who really want to play today: open your blueprint library first then use your shortcut to create a new blueprint book while your cursor is inside the Library window. (Check your controls to see/set a new shortcut for that).
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Re: [0.18.41] Crash picking up new blueprint book (ReadAdapter::canSelect)

Post by SupplyDepoo »

Same crash.
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Arnos
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Re: [0.18.41] Crash picking up new blueprint book (ReadAdapter::canSelect)

Post by Arnos »

Ditto,
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Re: [0.18.41] Crash picking up new blueprint book (ReadAdapter::canSelect)

Post by kovarex »

Thanks for the report, this was a one tiny mistake with big consequences.

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Re: [0.18.41] Crash picking up new blueprint book (ReadAdapter::canSelect)

Post by -DeadlyKitten »

thx for the fix, I am curious what caused the bug?

sorry for long response time, i only get to do this weekends

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