[0.18.22] FPS Drop when Plotting long train path
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- Manual Inserter
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[0.18.22] FPS Drop when Plotting long train path
I have never had any trouble with running large factories on my system in the past after 550 hours, much of which is in experimental versions. I was noticing that when opening the schedule panel on a train ~100,000+ tiles from it's next destination I am getting a drop to about 30 FPS where I am usually at 60. UPS stays at 60 all the time and the lag is only when on the schedule panel.
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Re: [0.18.22] FPS Drop when Plotting long train path
Can you upload your save somewhere, please? 100'000 tile long rail track takes a while to setup even in map editor.
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- Manual Inserter
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- Joined: Sun Apr 26, 2020 4:32 am
- Contact:
Re: [0.18.22] FPS Drop when Plotting long train path
See also: 87612
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.
Re: [0.18.22] FPS Drop when Plotting long train path
Thanks for the report. Performance is improved for 1.1.0: this covers drawing current path in Locomotive's minimap, preview of expected paths (when holding ctrl+hovering mouse) and arrows rendered over the rails when hovering mouse over train.