We're doing a 'race to the edge of the map' game, which was a 16 chunk ribbon with 8 chunks voided in the middle through scenario code. There are 2 forces 'racing' each other (top v bottom) to try and go 1M tiles east. One team is almost 500k tiles from spawn and whenever we open the locomotive UI in a moving train the fps drops into the twenties/teens.
https://www.dropbox.com/s/d600amfy1ki2o ... e.zip?dl=0
[0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
Re: [0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
Which train do I need to open to reproduce the slowdown?
If you want to get ahold of me I'm almost always on Discord.
Re: [0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
Ah sorry, I was in a train when I made a copy of the save in single player so I thought it would just start you in it.
The train I am currently riding in is around 137433,145.
Alternatively, if you just go into the south ribbon, and get in a train on the rail against the top side of the map and add the 'Refuel 250k' station to it and let it try and drive you there.
1 other thing recently noticed.
* If I simple place the cursor on the train from normal view, It lags down to ~45FPS as soon as the path arrows show up on the track.
[Edit: removed info about placing rail, as it's not relevant to the FPS issues with the UI]
The train I am currently riding in is around 137433,145.
Alternatively, if you just go into the south ribbon, and get in a train on the rail against the top side of the map and add the 'Refuel 250k' station to it and let it try and drive you there.
1 other thing recently noticed.
* If I simple place the cursor on the train from normal view, It lags down to ~45FPS as soon as the path arrows show up on the track.
[Edit: removed info about placing rail, as it's not relevant to the FPS issues with the UI]
Last edited by sorahn on Thu Aug 06, 2020 7:51 pm, edited 3 times in total.
Re: [0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
On the multi-player server when someone is laying rail tracks the update count goes into the 20+. When they stop update count drops back to 6-8.
Re: [0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
I did a performance grab using Visual Studio attached is the Hot Path.
stuff
Re: [0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
Are you on the same server as sorahn?
Re: [0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
yup same server.
Placing 10-20 rails anywhere on the map was causing update to jump to 20+
Placing 10-20 rails anywhere on the map was causing update to jump to 20+
Re: [0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
Rail placing is a different issue than what was reported here - this is about FPS drop in the locomotive UI.
Rail placing being slow when there are huge rail networks with lots of trains is already a known thing that I don't currently have a solution for.
Rail placing being slow when there are huge rail networks with lots of trains is already a known thing that I don't currently have a solution for.
If you want to get ahold of me I'm almost always on Discord.
Re: [0.18.X] Massive FPS drop when locomotive UI is open riding a train in a large ribbon world
Duplicate: 84766
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