[16.8] Crash on "LogisticSupplyChestDistribution::save"

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dan185
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Dec 29, 2017 9:49 pm
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[16.8] Crash on "LogisticSupplyChestDistribution::save"

Post by dan185 »

I moved a roboport. A nearby provider chest lost connection to the network. The game now crashes when trying to save (my first bug report, my apologies if posting in the wrong spot.

Code: Select all

 0.002 2017-12-29 17:42:55; Factorio 0.16.8 (build 34687, win64, steam)
   0.002 Operating system: Windows 7 Service Pack 1
   0.004 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.004 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.004 Write data path: C:/Users/d/AppData/Roaming/Factorio [200709/476837MB]
   0.004 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.021 System info: [CPU: Intel(R) Core(TM) i7-6820HQ CPU @ 2.70GHz, 8 cores, RAM: 16046MB]
   0.022 Display options: [FullScreen: 0] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.024 Available display adapters: 1
   0.025  [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 530 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.026 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.633 Initialised Direct3D:[0] Intel(R) HD Graphics 530; driver: aticfx64.dll 8.17.10.1404
   0.637   Video memory size (dedicated video/dedicated system/shared system/available): 2220/0/5388/3508 MB
   0.673 DSound: Starting _dsound_update thread
   0.673 DSound: Enter _dsound_update; tid=10916
   0.674 Device reset internal.
   0.676 Desktop composition is active.
   0.676 Graphics settings preset: high
   0.676 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
   0.676                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.785 Loading mod core 0.0.0 (data.lua)
   0.806 Loading mod base 0.16.8 (data.lua)
   0.963 Loading mod base 0.16.8 (data-updates.lua)
   1.009 Checksum for core: 111085053
   1.009 Checksum of base: 803823609
   1.114 Loading sounds...
   1.187 Info PlayerData.cpp:67: Local player-data.json unavailable
   1.187 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1514583651
   1.274 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.275 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.275 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   1.289 Initial atlas bitmap size is 16384
   1.293 Created atlas bitmap 16384x5941 [none]
   1.293 Created atlas bitmap 16384x1003 [shadow]
   1.293 Created atlas bitmap 16384x682 [decal]
   1.293 Created atlas bitmap 8192x1496 [mipmap]
   1.294 Created atlas bitmap 8192x800 [mipmap, smoke]
   1.294 Created atlas bitmap 8192x2500 [linear-minification, mipmap, terrain]
   1.294 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
   1.294 Created atlas bitmap 8192x238 [alpha-mask]
   8.485 Sprites loaded
   8.485 Convert atlas 8192x1496 to: mipmap 
   8.518 Convert atlas 8192x800 to: mipmap 
   8.536 Convert atlas 8192x2500 to: min-linear 
   8.591 Convert atlas 8192x1036 to: trilinear-filtering 
   8.614 Convert atlas 8192x238 to: alpha-mask
   8.761 Custom inputs active: 0
   8.796 Factorio initialised
  11.516 Device reset internal.
  18.347 Loading map C:\Users\d\AppData\Roaming\Factorio\saves\V16.zip: 9243337 bytes.
  18.414 Loading Level.dat: 19798566 bytes.
  18.420 Info Scenario.cpp:135: Map version 0.16.8-5
  18.759 Info BlueprintLibrary.cpp:232: Loaded library shelves:
  18.759 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 0; records:
  18.759 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 34; timestamp = 1514365278; records: (id: 0, 8; label: "", preview: false, empty: false; book) (id: 0, 30; label: "8 to 8 balancer thoughput unlimited", preview: false, empty: false; book [id: 0, 27; label: "8 to 8 balancer throughput unlimited", preview: false, empty: false] [id: 0, 28; label: "8 to 8 balancer throughput unlimited", preview: false, empty: false] [id: 0, 29; label: "8 to 8 balancer throughput unlimited", preview: false, empty: false]) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single) (id: 0, 7; label: "", preview: false, empty: false; single) (id: 0, 9; label: "", preview: false, empty: false; single) (id: 0, 10; label: "", preview: false, empty: false; single) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 15; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single) (id: 0, 19; label: "", preview: false, empty: false; single) (id: 0, 20; label: "", preview: false, empty: false; single) (id: 0, 21; label: "", preview: false, empty: false; single) (id: 0, 26; label: "", preview: false, empty: false; single) (id: 0, 32; label: "", preview: false, empty: false; single) (id: 0, 33; label: "", preview: false, empty: false; single) (id: 0, 31; label: "12_12_balancer", preview: false, empty: false; single) (id: 0, 23; label: "Plastic Factory", preview: false, empty: false; single) (id: 0, 12; label: "Rail Loading", preview: false, empty: false; single) (id: 0, 14; label: "Red", preview: false, empty: false; single) (id: 0, 22; label: "rocket part", preview: false, empty: false; single
  18.809 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 34; timestamp = 1514365278; records: (id: 0, 8; label: "", preview: false, empty: false; book) (id: 0, 30; label: "8 to 8 balancer thoughput unlimited", preview: false, empty: false; book [id: 0, 27; label: "8 to 8 balancer throughput unlimited", preview: false, empty: false] [id: 0, 28; label: "8 to 8 balancer throughput unlimited", preview: false, empty: false] [id: 0, 29; label: "8 to 8 balancer throughput unlimited", preview: false, empty: false]) (id: 0, 1; label: "", preview: false, empty: false; single) (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single) (id: 0, 5; label: "", preview: false, empty: false; single) (id: 0, 6; label: "", preview: false, empty: false; single) (id: 0, 7; label: "", preview: false, empty: false; single) (id: 0, 9; label: "", preview: false, empty: false; single) (id: 0, 10; label: "", preview: false, empty: false; single) (id: 0, 11; label: "", preview: false, empty: false; single) (id: 0, 13; label: "", preview: false, empty: false; single) (id: 0, 15; label: "", preview: false, empty: false; single) (id: 0, 17; label: "", preview: false, empty: false; single) (id: 0, 18; label: "", preview: false, empty: false; single) (id: 0, 19; label: "", preview: false, empty: false; single) (id: 0, 20; label: "", preview: false, empty: false; single) (id: 0, 21; label: "", preview: false, empty: false; single) (id: 0, 26; label: "", preview: false, empty: false; single) (id: 0, 32; label: "", preview: false, empty: false; single) (id: 0, 33; label: "", preview: false, empty: false; single) (id: 0, 31; label: "12_12_balancer", preview: false, empty: false; single) (id: 0, 23; label: "Plastic Factory", preview: false, empty: false; single) (id: 0, 12; label: "Rail Loading", preview: false, empty: false; single) (id: 0, 14; label: "Red", preview: false, empty: false; single) (id: 0, 22; label: "rocket part", preview: false, empty: false; single
  18.810 Loading script.dat: 175 bytes.
  18.812 Checksum for script C:/Users/d/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2309010108
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vcofuz\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vcofuz\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vcofuz\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vcofuz\src\util\logging.cpp (78): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-vcofuz\src\util\logging.cpp (73): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticsupplychestdistribution.cpp (35): LogisticSupplyChestDistribution::save
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticsupplyitemstate.cpp (85): LogisticSupplyItemState::save
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticsupply.cpp (71): LogisticSupply::save
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticnetwork.cpp (300): LogisticNetwork::save
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticmanager.cpp (121): LogisticManager::save
c:\cygwin64\tmp\factorio-vcofuz\src\force\forcedata.cpp (390): ForceData::save
c:\cygwin64\tmp\factorio-vcofuz\src\map\map.cpp (1084): Map::save
c:\cygwin64\tmp\factorio-vcofuz\src\scenario\scenario.cpp (624): Scenario::saveMap
c:\cygwin64\tmp\factorio-vcofuz\src\scenario\scenario.cpp (551): Scenario::saveAs
c:\cygwin64\tmp\factorio-vcofuz\src\scenario\parallelscenariosaver.cpp (92): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator * __ptr64),ParallelDesyncReportCreator * __ptr64>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator * __ptr64),ParallelDesyncReportCreator * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076FD59CD)
0000000076FD59CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007710A561)
000000007710A561 (ntdll): (filename not available): RtlUserThreadStart
  56.106 Error LogisticSupplyChestDistribution.cpp:37: LogisticSupplyChestDistribution is attempting to save without an owner. Item: piercing-rounds-magazine, count:400
Logger::writeStacktrace skipped.
  56.107 Error CrashHandler.cpp:128: Map tick at moment of crash: 8810443
  56.107 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  63.392 Creating crash dump.
  63.506 CrashDump succes
masat
Burner Inserter
Burner Inserter
Posts: 5
Joined: Fri Apr 10, 2015 5:34 pm
Contact:

Re: LogisticSupplyChestDistribution is attempting to save withou

Post by masat »

Our multiplayer map has the same issue since 0.16.8, but the exact cause is unknown. Log:

Code: Select all

 0.000 2017-12-29 22:19:08; Factorio 0.16.8 (build 34687, win64, steam)
   0.000 Operating system: Windows 10 (version 1709) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Ralph Pavenstädt/AppData/Roaming/Factorio [28165/475952MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16325MB]
   0.006 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.008 Available display adapters: 1
   0.009  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 3840x2160, 32bit, 60Hz}
   0.009 Create display on adapter 0. Size 1280x720 at position [1270, 702].
   0.119 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvldumdx.dll 23.21.13.8871
   0.119 D3DFMT_A8 is not supported format for surfaces.
   0.119 D3DFMT_L8 is not supported format for surfaces.
   0.122   Video memory size (dedicated video/dedicated system/shared system/available): 6103/0/8162/4064 MB
   0.154 DSound: Starting _dsound_update thread
   0.154 DSound: Enter _dsound_update; tid=20356
   0.155 Device reset internal.
   0.156 Desktop composition is active.
   0.156 Graphics settings preset: extreme
   0.156 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false] [Shader: 1]
   0.156                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.266 Loading mod core 0.0.0 (data.lua)
   0.278 Loading mod base 0.16.8 (data.lua)
   0.382 Loading mod base 0.16.8 (data-updates.lua)
   0.418 Checksum for core: 111085053
   0.418 Checksum of base: 803823609
   0.503 Loading sounds...
   0.570 Info PlayerData.cpp:67: Local player-data.json unavailable
   0.570 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1514572317
   0.636 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   0.636 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.636 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   0.648 Initial atlas bitmap size is 16384
   0.652 Created atlas bitmap 16384x13058 [none]
   1.076 Created atlas bitmap 16384x3204 [shadow]
   1.143 Created atlas bitmap 16384x2104 [decal]
   1.183 Created atlas bitmap 8192x5580 [mipmap]
   1.247 Created atlas bitmap 8192x800 [mipmap, smoke]
   1.255 Created atlas bitmap 8192x8156 [linear-minification, mipmap, terrain]
   1.355 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
   1.379 Created atlas bitmap 8192x924 [alpha-mask]
  11.968 Sprites loaded
  11.969 Convert atlas 8192x5580 to: mipmap 
  12.076 Convert atlas 8192x800 to: mipmap 
  12.096 Convert atlas 8192x8156 to: min-linear 
  12.254 Convert atlas 8192x2092 to: trilinear-filtering 
  12.300 Convert atlas 8192x924 to: alpha-mask
  12.639 Custom inputs active: 0
  12.672 Factorio initialised
  54.939 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  54.939 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  54.939 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  54.940 Loading map C:\Users\Ralph Pavenstädt\AppData\Roaming\Factorio\saves\_autosave3.zip: 11831986 bytes.
  55.003 Loading Level.dat: 25107200 bytes.
  55.008 Info Scenario.cpp:135: Map version 0.16.8-5
  55.355 Info BlueprintLibrary.cpp:232: Loaded library shelves:
  55.355 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 1; timestamp = 0; records: (id: 65535, 0; label: "Solar (1,21)", preview: false, empty: false; single)
  55.355 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 20; timestamp = 1514060025; records: (id: 0, 18; label: "", preview: true, empty: false; book [id: 0, 16; label: "Einfahrt", preview: true, empty: true] [id: 0, 17; label: "Einladen", preview: true, empty: true] [id: 0, 12; label: "Gerade", preview: true, empty: true] [id: 0, 15; label: "Kreisverkehr", preview: true, empty: true] [id: 0, 14; label: "Schräge", preview: true, empty: true] [id: 0, 13; label: "T-Kreuzung", preview: true, empty: true]) (id: 0, 10; label: "Crossing", preview: true, empty: true; single) (id: 0, 11; label: "Einfahrt", preview: true, empty: true; single) (id: 0, 1; label: "Einladen", preview: true, empty: true; single) (id: 0, 6; label: "Gerade", preview: true, empty: true; single) (id: 0, 5; label: "Kreisverkehr", preview: true, empty: true; single) (id: 0, 0; label: "Mine", preview: true, empty: true; single) (id: 0, 9; label: "Schmelze", preview: false, empty: false; single) (id: 0, 7; label: "Schmelze in", preview: true, empty: true; single) (id: 0, 8; label: "Schmelze out", preview: true, empty: true; single) (id: 0, 19; label: "Solar (1,21)", preview: false, empty: false; single) (id: 0, 3; label: "Verteidigung", preview: true, empty: true; single
  55.355 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 1, nextRecordID = 4; timestamp = 1514290644; records: (id: 1, 0; label: "", preview: true, empty: true; single) (id: 1, 1; label: "", preview: true, empty: true; single) (id: 1, 2; label: "", preview: true, empty: true; single) (id: 1, 3; label: "", preview: true, empty: true; single)
  55.355 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 2, nextRecordID = 0; timestamp = 1513033844; records:
  55.355 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 3, nextRecordID = 1; timestamp = 1503832887; records: (id: 3, 0; label: "", preview: true, empty: true; single)
  55.431 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 20; timestamp = 1514060025; records: (id: 0, 18; label: "", preview: false, empty: false; book [id: 0, 12; label: "Gerade", preview: false, empty: false] [id: 0, 13; label: "T-Kreuzung", preview: false, empty: false] [id: 0, 14; label: "Schräge", preview: false, empty: false] [id: 0, 15; label: "Kreisverkehr", preview: false, empty: false] [id: 0, 16; label: "Einfahrt", preview: false, empty: false] [id: 0, 17; label: "Einladen", preview: false, empty: false]) (id: 0, 10; label: "Crossing", preview: false, empty: false; single) (id: 0, 11; label: "Einfahrt", preview: false, empty: false; single) (id: 0, 1; label: "Einladen", preview: false, empty: false; single) (id: 0, 6; label: "Gerade", preview: false, empty: false; single) (id: 0, 5; label: "Kreisverkehr", preview: false, empty: false; single) (id: 0, 0; label: "Mine", preview: false, empty: false; single) (id: 0, 9; label: "Schmelze", preview: false, empty: false; single) (id: 0, 7; label: "Schmelze in", preview: false, empty: false; single) (id: 0, 8; label: "Schmelze out", preview: false, empty: false; single) (id: 0, 19; label: "Solar (1,21)", preview: false, empty: false; single) (id: 0, 3; label: "Verteidigung", preview: false, empty: false; single
  55.431 Loading script.dat: 175 bytes.
  55.433 Checksum for script C:/Users/Ralph Pavenstädt/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2309010108
  55.438 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
  55.439 Hosting game at 0.0.0.0:34197
  55.439 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
  56.108 Info HttpSharedState.cpp:127: Status code: 200
  56.108 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (VkKIVcsGg9eixbmhKhGiP20zJgCAHx1G) from the auth server.
  56.108 Info ServerMultiplayerManager.cpp:696: mapTick(3186001) changing state from(CreatingGame) to(InGame)
  56.109 Info ServerRouter.cpp:580: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
  56.195 Info GameActionHandler.cpp:3371: MapTick (3186001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect ) 
  56.433 Info ServerRouter.cpp:475: Own address is 37.201.243.70:42424
  56.971 Info ServerMultiplayerManager.cpp:625: Matching server connection resumed
  88.938 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(79.208.108.157:50848)
  88.938 Refusing connection for address (79.208.108.157:50848), username (masat). UserVerificationMissing
  89.721 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(79.208.108.157:57600)
  89.722 Refusing connection for address (79.208.108.157:57600), username (masat). PasswordMissing
  89.838 Warning TransmissionControlHelper.cpp:172: Fragment 0001 failed too many times
  90.621 Warning TransmissionControlHelper.cpp:172: Fragment 0006 failed too many times
  91.437 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(79.208.108.157:57601)
  91.439 Info ServerRouter.cpp:393: Replying to connectionRequest for address(79.208.108.157:57601).
  91.439 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(1060) adding peer(1)
  91.463 Info ServerMultiplayerManager.cpp:696: mapTick(3188108) changing state from(InGame) to(InGameSavingMap)
  91.539 Info ServerMultiplayerManager.cpp:792: mapTick(3188108) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  92.052 Info ServerMultiplayerManager.cpp:852: MapTick(3188108) Serving map(C:\Users\Ralph Pavenstädt\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(11252603) crc(3843658549)
  92.052 Info ServerMultiplayerManager.cpp:696: mapTick(3188108) changing state from(InGameSavingMap) to(InGame)
  92.172 Info ServerMultiplayerManager.cpp:792: mapTick(3188115) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 108.038 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(87.148.44.158:58675)
 108.038 Refusing connection for address (87.148.44.158:58675), username (IZSkiSurfer). UserVerificationMissing
 108.722 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(87.148.44.158:55674)
 108.722 Refusing connection for address (87.148.44.158:55674), username (IZSkiSurfer). PasswordMissing
 108.939 Warning TransmissionControlHelper.cpp:172: Fragment 000a failed too many times
 109.571 Warning TransmissionControlHelper.cpp:172: Fragment 000e failed too many times
 109.621 Warning TransmissionControlHelper.cpp:172: Fragment 000f failed too many times
 110.855 Info ServerMultiplayerManager.cpp:792: mapTick(3189236) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 111.387 Info ServerMultiplayerManager.cpp:792: mapTick(3189268) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 112.705 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(87.148.44.158:57186)
 112.706 Info ServerRouter.cpp:393: Replying to connectionRequest for address(87.148.44.158:57186).
 112.706 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(1697) adding peer(2)
 112.725 Info ServerMultiplayerManager.cpp:696: mapTick(3189348) changing state from(InGame) to(InGameSavingMap)
 112.806 Info ServerMultiplayerManager.cpp:792: mapTick(3189348) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vcofuz\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
 113.289 Info ServerMultiplayerManager.cpp:792: mapTick(3189348) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
 113.422 Info ServerMultiplayerManager.cpp:792: mapTick(3189348) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
c:\cygwin64\tmp\factorio-vcofuz\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vcofuz\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vcofuz\src\util\logging.cpp (78): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-vcofuz\src\util\logging.cpp (73): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticsupplychestdistribution.cpp (35): LogisticSupplyChestDistribution::save
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticsupplyitemstate.cpp (85): LogisticSupplyItemState::save
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticsupply.cpp (71): LogisticSupply::save
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticnetwork.cpp (300): LogisticNetwork::save
c:\cygwin64\tmp\factorio-vcofuz\src\logistics\logisticmanager.cpp (121): LogisticManager::save
c:\cygwin64\tmp\factorio-vcofuz\src\force\forcedata.cpp (390): ForceData::save
c:\cygwin64\tmp\factorio-vcofuz\src\map\map.cpp (1084): Map::save
c:\cygwin64\tmp\factorio-vcofuz\src\scenario\scenario.cpp (624): Scenario::saveMap
c:\cygwin64\tmp\factorio-vcofuz\src\scenario\scenario.cpp (551): Scenario::saveAs
c:\cygwin64\tmp\factorio-vcofuz\src\scenario\parallelscenariosaver.cpp (92): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator * __ptr64),ParallelDesyncReportCreator * __ptr64>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator * __ptr64),ParallelDesyncReportCreator * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE8AA71FE4)
00007FFE8AA71FE4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE8D49EF91)
00007FFE8D49EF91 (ntdll): (filename not available): RtlUserThreadStart
 113.968 Error LogisticSupplyChestDistribution.cpp:37: LogisticSupplyChestDistribution is attempting to save without an owner. Item: fast-inserter, count:100
Logger::writeStacktrace skipped.
 113.968 Error CrashHandler.cpp:128: Map tick at moment of crash: 3189348
 113.968 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
 139.769 Creating crash dump.
 139.963 CrashDump success
Verbal Kint
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Dec 29, 2017 10:50 pm
Contact:

Re: [16.8] Crash on "LogisticSupplyChestDistribution::save"

Post by Verbal Kint »

Replaced a passive provider chest with an active provider chest. The bots started to swarm and the game crashed.

Code: Select all

   0.001 2017-12-29 23:10:52; Factorio 0.16.9 (build 34692, win64, alpha)
   0.001 Operating system: Windows 10 (version 1703) 
   0.001 Program arguments: "C:\Spiele\Factorio_0.16\bin\x64\factorio.exe" "--wait-to-close" "1168" 
   0.001 Read data path: C:/Spiele/Factorio_0.16/data
   0.001 Write data path: C:/Spiele/Factorio_0.16 [64776/225748MB]
   0.001 Binaries path: C:/Spiele/Factorio_0.16/bin
   0.007 System info: [CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz, 4 cores, RAM: 7991MB]
   0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.008 Available display adapters: 1
   0.008  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1200, 32bit, 59Hz}
   0.008 Create display on adapter 0. Size 1280x720 at position [310, 222].
   0.151 Initialised Direct3D:[0] NVIDIA GeForce GTX 1060 6GB; driver: nvldumdx.dll 23.21.13.8813
   0.151 D3DFMT_A8 is not supported format for surfaces.
   0.151 D3DFMT_L8 is not supported format for surfaces.
   0.153   Video memory size (dedicated video/dedicated system/shared system/available): 6061/0/3995/4087 MB
   0.184 DSound: Starting _dsound_update thread
   0.184 DSound: Enter _dsound_update; tid=8820
   0.185 Device reset internal.
   0.186 Desktop composition is active.
   0.186 Graphics settings preset: high
   0.186 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
   0.186                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.294 Loading mod settings Bottleneck 0.9.1 (settings.lua)
   0.294 Loading mod settings Helicopters 0.2.11 (settings.lua)
   0.294 Loading mod settings long-reach 0.0.9 (settings.lua)
   0.296 Loading mod core 0.0.0 (data.lua)
   0.311 Loading mod base 0.16.9 (data.lua)
   0.437 Loading mod AfraidOfTheDark 1.0.17 (data.lua)
   0.481 Loading mod Bottleneck 0.9.1 (data.lua)
   0.523 Loading mod Helicopters 0.2.11 (data.lua)
   0.566 Loading mod Power Armor MK3 0.1.3 (data.lua)
   0.653 Loading mod base 0.16.9 (data-updates.lua)
   0.727 Loading mod AfraidOfTheDark 1.0.17 (data-updates.lua)
   0.827 Loading mod Squeak Through 1.1.8 (data-updates.lua)
   0.893 Loading mod Helicopters 0.2.11 (data-final-fixes.lua)
   0.995 Checksum for core: 111085053
   0.995 Checksum of base: 803823609
   0.995 Checksum of AfraidOfTheDark: 3465117756
   0.995 Checksum of Bottleneck: 3138809866
   0.995 Checksum of Helicopters: 2937337503
   0.995 Checksum of long-reach: 4166847516
   0.995 Checksum of Power Armor MK3: 2088643565
   0.995 Checksum of Squeak Through: 3430405470
   1.193 Loading sounds...
   1.340 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1514585452
   1.340 Info PlayerData.cpp:72: Cloud player-data.json unavailable
   1.492 Loaded shader file C:/Spiele/Factorio_0.16/data/core/graphics/shaders/game.cso
   1.492 Loaded shader file C:/Spiele/Factorio_0.16/data/core/graphics/shaders/zoom-to-world.cso
   1.493 Loaded shader file C:/Spiele/Factorio_0.16/data/core/graphics/shaders/alpha-mask.cso
   1.504 Crop bitmaps.
   2.100 Initial atlas bitmap size is 16384
   2.103 Created atlas bitmap 16384x6185 [none]
   2.305 Created atlas bitmap 16384x1003 [shadow]
   2.326 Created atlas bitmap 16384x682 [decal]
   2.351 Created atlas bitmap 8192x1496 [mipmap]
   2.366 Created atlas bitmap 8192x800 [mipmap, smoke]
   2.379 Created atlas bitmap 8192x2500 [linear-minification, mipmap, terrain]
   2.408 Created atlas bitmap 8192x1180 [no-crop, trilinear-filtering, icon, light]
   2.429 Created atlas bitmap 8192x238 [alpha-mask]
  13.747 Sprites loaded
  13.747 Convert atlas 8192x1496 to: mipmap 
  13.794 Convert atlas 8192x800 to: mipmap 
  13.819 Convert atlas 8192x2500 to: min-linear 
  13.896 Convert atlas 8192x1180 to: trilinear-filtering 
  13.933 Convert atlas 8192x238 to: alpha-mask
  14.157 Custom inputs active: 6
  14.164 Info Updater.cpp:750: Downloading https://updater.factorio.com/get-available-versions?username=***&token=<private>&apiVersion=2
  15.561 0 packages available to download (experimental updates enabled).
  15.597 Factorio initialised
  57.365 Loading map C:\Spiele\Factorio_0.16\saves\_autosave1.zip: 12990527 bytes.
  57.435 Loading Level.dat: 32134401 bytes.
  57.440 Info Scenario.cpp:135: Map version 0.16.8-5
  58.121 Info BlueprintLibrary.cpp:232: Loaded library shelves:
  58.121 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 39; timestamp = 1508534900; records: (id: 65535, 14; label: "#CM - Science Packs", preview: false, empty: false; book [id: 65535, 0; label: "#CM - Red Science Packs (Asm 1)", preview: false, empty: false] [id: 65535, 1; label: "#CM - Red Science Packs (Asm 2)", preview: false, empty: false] [id: 65535, 2; label: "#CM - Red Science Packs (Asm 3)", preview: false, empty: false] [id: 65535, 3; label: "#CM - Green Science Packs (Asm 2)", preview: false, empty: false] [id: 65535, 4; label: "#CM - Green Science Packs (Asm 3)", preview: false, empty: false] [id: 65535, 5; label: "#CM - Blue Science Packs (Asm 2)", preview: false, empty: false] [id: 65535, 6; label: "#CM - Blue Science Packs (Asm 3)", preview: false, empty: false] [id: 65535, 7; label: "#CM - Military Science Packs (Asm 2)", preview: false, empty: false] [id: 65535, 8; label: "#CM - Military Science Packs (Asm 3)", preview: false, empty: false] [id: 65535, 9; label: "#CM - Production Science Packs (Asm 2)", preview: false, empty: false] [id: 65535, 10; label: "#CM - Production Science Packs (Asm 3)", preview: false, empty: false] [id: 65535, 11; label: "#CM - High Tech Science Packs (Asm 2)", preview: false, empty: false] [id: 65535, 12; label: "#CM - High Tech Science Packs (Asm 3)", preview: false, empty: false] [id: 65535, 13; label: "Test All Packs (Power missing & output disconnected)", preview: false, empty: false]) (id: 65535, 16; label: "Base-in-a-Book 6. Green Circuits", preview: false, empty: false; book [id: 65535, 15; label: "6. Green Circuits", preview: false, empty: false]) (id: 65535, 34; label: "Base-in-a-Book 7. Logistics Mall", preview: false, empty: false; book [id: 65535, 32; label: "7. Logistics Mall (Early Game)", preview: false, empty: false] [id: 65535, 33; label: "7. Logistics Mall (Late Game)", preview: false, empty: false]) (id: 65535, 31; label: "Base-in-a-Book 8. Build Everything", preview: false, empty: false; book [id: 65535, 26; label: "8. Production Shop", preview: false, empty: false] [id: 65535, 27; label: "8. Train Shop", preview: false, empty: false] [id: 65535, 28; label: "8. Circuit Network Shop", preview: false, empty: false] [id: 65535, 29; label: "8. High Tech Shop", preview: false, empty: false] [id: 65535, 30; label: "8. Nuclear Shop", preview: false, empty: false]) (id: 65535, 21; label: "Base-in-a-Book 14. Electric Engines and Purple Science", preview: false, empty: false; book [id: 65535, 17; label: "14. Electric Engines", preview: false, empty: false] [id: 65535, 18; label: "14. Electric Furnace", preview: false, empty: false] [id: 65535, 19; label: "14. Assembling Machine", preview: false, empty: false] [id: 65535, 20; label: "14. Purple Science", preview: false, empty: false]) (id: 65535, 24; label: "Base-in-a-Book 15. Blue Circuits (2 Blue Belts)", preview: false, empty: false; book [id: 65535, 22; label: "Blue Circuit Module (2 Red Belts)", preview: false, empty: false] [id: 65535, 23; label: "15. Blue Circuits (2 Blue Belts)", preview: false, empty: false]) (id: 65535, 25; label: "Blue Circuits", preview: false, empty: false; single) (id: 65535, 36; label: "Efficiency Flower", preview: false, empty: false; single) (id: 65535, 35; label: "Elysium Solar Mk3", preview: false, empty: false; single) (id: 65535, 38; label: "Productivity Flower", preview: false, empty: false; single) (id: 65535, 37; label: "Speed Flower", preview: false, empty: false; single
  58.122 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 274; timestamp = 1512234108; records: (id: 0, 180; label: "", preview: false, empty: false; book [id: 0, 171; label: "", preview: false, empty: false] [id: 0, 172; label: "", preview: false, empty: false] [id: 0, 173; label: "", preview: false, empty: false] [id: 0, 174; label: "", preview: false, empty: false] [id: 0, 175; label: "", preview: false, empty: false] [id: 0, 176; label: "", preview: false, empty: false] [id: 0, 177; label: "", preview: false, empty: false] [id: 0, 178; label: "", preview: false, empty: false] [id: 0, 179; label: "", preview: false, empty: false] [id: 0, 170; label: "Destroyers", preview: false, empty: false] [id: 0, 167; label: "Elysium Solar Mk3", preview: false, empty: false] [id: 0, 168; label: "Laserwall", preview: false, empty: false] [id: 0, 169; label: "Laserwall diag", preview: false, empty: false]) (id: 0, 165; label: "Belt Balancers", preview: false, empty: false; book [id: 0, 10; label: "B-1-3 Balancer", preview: false, empty: false] [id: 0, 11; label: "B-1-5 Balancer", preview: false, empty: false] [id: 0, 12; label: "B-1-6 Balancer", preview: false, empty: false] [id: 0, 13; label: "B-2-3 Balancer", preview: false, empty: false] [id: 0, 14; label: "B-2-5 Balancer", preview: false, empty: false] [id: 0, 15; label: "B-2-6 Balancer", preview: false, empty: false] [id: 0, 16; label: "B-2-7 Balancer", preview: false, empty: false] [id: 0, 17; label: "B-3-1 Balancer", preview: false, empty: false] [id: 0, 18; label: "B-3-2 Balancer", preview: false, empty: false] [id: 0, 19; label: "B-3-3 Balancer", preview: false, empty: false] [id: 0, 20; label: "B-3-4 Balancer", preview: false, empty: false] [id: 0, 21; label: "B-3-5 Balancer", preview: false, empty: false] [id: 0, 22; label: "B-3-6 Balancer", preview: false, empty: false] [id: 0, 23; label: "B-3-7 Balancer", preview: false, empty: false] [id: 0, 24; label: "B-3-8 Balancer", preview: false, empty: false] [id: 0, 25; label: "B-4-3 Balancer", preview: false, empty: false] [id: 0, 26; label: "B-4-4 Balancer", preview: false, empty: false] [id: 0, 27; label: "B-4-5 Balancer", preview: false, empty: false] [id: 0, 28; label: "B-4-6 Balancer", preview: false, empty: false] [id: 0, 29; label: "B-4-7 Balancer", preview: false, empty: false] [id: 0, 30; label: "B-4-8 Balancer", preview: false, empty: false] [id: 0, 31; label: "B-5-1 Balancer", preview: false, empty: false] [id: 0, 32; label: "B-5-2 Balancer", preview: false, empty: false] [id: 0, 33; label: "B-5-3 Balancer", preview: false, empty: false] [id: 0, 34; label: "B-5-4 Balancer", preview: false, empty: false] [id: 0, 35; label: "B-5-5 Balancer", preview: false, empty: false] [id: 0, 36; label: "B-5-6 Balancer", preview: false, empty: false] [id: 0, 37; label: "B-5-7 Balancer", preview: false, empty: false] [id: 0, 38; label: "B-5-8 Balancer", preview: false, empty: false] [id: 0, 39; label: "B-6-1 Balancer", preview: false, empty: false] [id: 0, 40; label: "B-6-2 Balancer", preview: false, empty: false] [id: 0, 41; label: "B-6-3 Balancer", preview: false, empty: false] [id: 0, 42; label: "B-6-4 Balancer", preview: false, empty: false] [id: 0, 43; label: "B-6-5 Balancer", preview: false, empty: false] [id: 0, 44; label: "B-6-6 Balancer", preview: false, empty: false] [id: 0, 45; label: "B-6-7 Balancer", preview: false, empty: false] [id: 0, 46; label: "B-6-8 Balancer", preview: false, empty: false] [id: 0, 47; label: "B-7-1 Balancer", preview: false, empty: false] [id: 0, 48; label: "B-7-2 Balancer", preview: false, empty: false] [id: 0, 49; label: "B-7-3 Balancer", preview: false, empty: false] [id: 0, 50; label: "B-7-4 Balancer", preview: false, empty: false] [id: 0, 51; label: "B-7-5 Balancer", preview: false, empty: false] [id: 0, 52; label: "B-7-6 Balancer", preview: false, empty: false] [id: 0, 53; label: "B-7-7 Balancer", preview: false, empty: false] [id: 0, 54; label: "B-7-8 Balancer", preview: false, empty: false] [id: 0, 55; label: "B-8-3 Balancer", preview: false, empty: false] [id: 0, 56; label: "B-8-4 Balancer", preview: false, empty: false] [id: 0, 57; label: "B-8-5 Balancer", preview: false, empty: false] [id: 0, 58; label: "B-8-6 Balancer", preview: false, empty: false] [id: 0, 59; label: "B-8-7 Balancer", preview: false, empty: false] [id: 0, 60; label: "B-8-8 Balancer", preview: false, empty: false] [id: 0, 61; label: "R-1-3 Balancer", preview: false, empty: false] [id: 0, 62; label: "R-1-5 Balancer", preview: false, empty: false] [id: 0, 63; label: "R-1-6 Balancer", preview: false, empty: false] [id: 0, 64; label: "R-1-7 Balancer", preview: false, empty: false] [id: 0, 65; label: "R-2-3 Balancer", preview: false, empty: false] [id: 0, 66; label: "R-2-5 Balancer", preview: false, empty: false] [id: 0, 67; label: "R-2-6 Balancer", preview: false, empty: false] [id: 0, 68; label: "R-2-7 Balancer", preview: false, empty: false] [id: 0, 69; label: "R-3-1 Balancer", preview: false, empty: false] [id: 0, 70; label: "R-3-2 Balancer", preview: false, empty: false] [id: 0, 71; label: "R-3-3 Balancer", preview: false, empty: false] [id: 0, 72; label: "R-3-4 Balancer", preview: false, empty: false] [id: 0, 73; label: "R-3-5 Balancer", preview: false, empty: false] [id: 0, 74; label: "R-3-6 Balancer", preview: false, empty: false] [id: 0, 75; label: "R-3-7 Balancer", preview: false, empty: false] [id: 0, 76; label: "R-3-8 Balancer", preview: false, empty: false] [id: 0, 77; label: "R-4-3 Balancer", preview: false, empty: false] [id: 0, 78; label: "R-4-4 Balancer", preview: false, empty: false] [id: 0, 79; label: "R-4-5 Balancer", preview: false, empty: false] [id: 0, 80; label: "R-4-6 Balancer", preview: false, empty: false] [id: 0, 81; label: "R-4-7 Balancer", preview: false, empty: false] [id: 0, 82; label: "R-4-8 Balancer", preview: false, empty: false] [id: 0, 83; label: "R-5-1 Balancer", preview: false, empty: false] [id: 0, 84; label: "R-5-2 Balancer", preview: false, empty: false] [id: 0, 85; label: "R-5-3 Balancer", preview: false, empty: false] [id: 0, 86; label: "R-5-4 Balancer", preview: false, empty: false] [id: 0, 87; label: "R-5-5 Balancer", preview: false, empty: false] [id: 0, 88; label: "R-5-6 Balancer", preview: false, empty: false] [id: 0, 89; label: "R-5-7 Balancer", preview: false, empty: false] [id: 0, 90; label: "R-5-8 Balancer", preview: false, empty: false] [id: 0, 91; label: "R-6-1 Balancer", preview: false, empty: false] [id: 0, 92; label: "R-6-2 Balancer", preview: false, empty: false] [id: 0, 93; label: "R-6-3 Balancer", preview: false, empty: false] [id: 0, 94; label: "R-6-4 Balancer", preview: false, empty: false] [id: 0, 95; label: "R-6-5 Balancer", preview: false, empty: false] [id: 0, 96; label: "R-6-6 Balancer", preview: false, empty: false] [id: 0, 97; label: "R-6-7 Balancer", preview: false, empty: false] [id: 0, 98; label: "R-6-8 Balancer", preview: false, empty: false] [id: 0, 99; label: "R-7-1 Balancer", preview: false, empty: false] [id: 0, 100; label: "R-7-2 Balancer", preview: false, empty: false] [id: 0, 101; label: "R-7-3 Balancer", preview: false, empty: false] [id: 0, 102; label: "R-7-4 Balancer", preview: false, empty: false] [id: 0, 103; label: "R-7-5 Balancer", preview: false, empty: false] [id: 0, 104; label: "R-7-6 Balancer", preview: false, empty: false] [id: 0, 105; label: "R-7-7 Balancer", preview: false, empty: false] [id: 0, 106; label: "R-7-8 Balancer", preview: false, empty: false] [id: 0, 107; label: "R-8-3 Balancer", preview: false, empty: false] [id: 0, 108; label: "R-8-4 Balancer", preview: false, empty: false] [id: 0, 109; label: "R-8-5 Balancer", preview: false, empty: false] [id: 0, 110; label: "R-8-6 Balancer", preview: false, empty: false] [id: 0, 111; label: "R-8-7 Balancer", preview: false, empty: false] [id: 0, 112; label: "R-8-8 Balancer", preview: false, empty: false] [id: 0, 113; label: "Y-1-3 Balancer", preview: false, empty: false] [id: 0, 114; label: "Y-1-5 Balancer", preview: false, empty: false] [id: 0, 115; label: "Y-1-6 Balancer", preview: false, empty: false] [id: 0, 116; label: "Y-1-7 Balancer", preview: false, empty: false] [id: 0, 117; label: "Y-2-3 Balancer", preview: false, empty: false] [id: 0, 118; label: "Y-2-5 Balancer", preview: false, empty: false] [id: 0, 119; label: "Y-2-6 Balancer", preview: false, empty: false] [id: 0, 120; label: "Y-2-7 Balancer", preview: false, empty: false] [id: 0, 121; label: "Y-3-1 Balancer", preview: false, empty: false] [id: 0, 122; label: "Y-3-2 Balancer", preview: false, empty: false] [id: 0, 123; label: "Y-3-3 Balancer", preview: false, empty: false] [id: 0, 124; label: "Y-3-4 Balancer", preview: false, empty: false] [id: 0, 125; label: "Y-3-5 Balancer", preview: false, empty: false] [id: 0, 126; label: "Y-3-6 Balancer", preview: false, empty: false] [id: 0, 127; label: "Y-3-7 Balancer", preview: false, empty: false] [id: 0, 128; label: "Y-3-8 Balancer", preview: false, empty: false] [id: 0, 129; label: "Y-4-3 Balancer", preview: false, empty: false] [id: 0, 130; label: "Y-4-4 Balancer", preview: false, empty: false] [id: 0, 131; label: "Y-4-5 Balancer", preview: false, empty: false] [id: 0, 132; label: "Y-4-6 Balancer", preview: false, empty: false] [id: 0, 133; label: "Y-4-7 Balancer", preview: false, empty: false] [id: 0, 134; label: "Y-4-8 Balancer", preview: false, empty: false] [id: 0, 135; label: "Y-5-1 Balancer", preview: false, empty: false] [id: 0, 136; label: "Y-5-2 Balancer", preview: false, empty: false] [id: 0, 137; label: "Y-5-3 Balancer", preview: false, empty: false] [id: 0, 138; label: "Y-5-4 Balancer", preview: false, empty: false] [id: 0, 139; label: "Y-5-5 Balancer", preview: false, empty: false] [id: 0, 140; label: "Y-5-6 Balancer", preview: false, empty: false] [id: 0, 141; label: "Y-5-7 Balancer", preview: false, empty: false] [id: 0, 142; label: "Y-5-8 Balancer", preview: false, empty: false] [id: 0, 143; label: "Y-6-1 Balancer", preview: false, empty: false] [id: 0, 144; label: "Y-6-2 Balancer", preview: false, empty: false] [id: 0, 145; label: "Y-6-3 Balancer", preview: false, empty: false] [id: 0, 146; label: "Y-6-4 Balancer", preview: false, empty: false] [id: 0, 147; label: "Y-6-5 Balancer", preview: false, empty: false] [id: 0, 148; label: "Y-6-6 Balancer", preview: false, empty: false] [id: 0, 149; label: "Y-6-7 Balancer", preview: false, empty: false] [id: 0, 150; label: "Y-6-8 Balancer", preview: false, empty: false] [id: 0, 151; label: "Y-7-1 Balancer", preview: false, empty: false] [id: 0, 152; label: "Y-7-2 Balancer", preview: false, empty: false] [id: 0, 153; label: "Y-7-3 Balancer", preview: false, empty: false] [id: 0, 154; label: "Y-7-4 Balancer", preview: false, empty: false] [id: 0, 155; label: "Y-7-5 Balancer", preview: false, empty: false] [id: 0, 156; label: "Y-7-6 Balancer", preview: false, empty: false] [id: 0, 157; label: "Y-7-7 Balancer", preview: false, empty: false] [id: 0, 158; label: "Y-7-8 Balancer", preview: false, empty: false] [id: 0, 159; label: "Y-8-3 Balancer", preview: false, empty: false] [id: 0, 160; label: "Y-8-4 Balancer", preview: false, empty: false] [id: 0, 161; label: "Y-8-5 Balancer", preview: false, empty: false] [id: 0, 162; label: "Y-8-6 Balancer", preview: false, empty: false] [id: 0, 163; label: "Y-8-7 Balancer", preview: false, empty: false] [id: 0, 164; label: "Y-8-8 Balancer", preview: false, empty: false]) (id: 0, 268; label: "Divers", preview: false, empty: false; book [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 182; label: "", preview: false, empty: false] [id: 0, 266; label: "", preview: false, empty: false] [id: 0, 267; label: "", preview: false, empty: false] [id: 0, 216; label: "3-6-3 Stacker", preview: false, empty: false] [id: 0, 181; label: "4(12) reactor power plant (479MW)", preview: false, empty: false] [id: 0, 8; label: "Efficiency Flower", preview: false, empty: false] [id: 0, 218; label: "Green Circuits", preview: false, empty: false] [id: 0, 273; label: "Kovarex", preview: false, empty: false] [id: 0, 9; label: "Productivity Flower", preview: false, empty: false] [id: 0, 217; label: "Red Circ", preview: false, empty: false] [id: 0, 219; label: "Red Circuits", preview: false, empty: false] [id: 0, 7; label: "Speed Flower", preview: false, empty: false]) (id: 0, 183; label: "ME Modular Factory V2", preview: false, empty: false; book [id: 0, 199; label: "ME Accumulators", preview: false, empty: false] [id: 0, 201; label: "ME Beaekons", preview: false, empty: false] [id: 0, 190; label: "ME Belts 2", preview: false, empty: false] [id: 0, 189; label: "ME Belts A", preview: false, empty: false] [id: 0, 194; label: "ME Bot Logistics", preview: false, empty: false] [id: 0, 211; label: "ME Combat", preview: false, empty: false] [id: 0, 195; label: "ME Combinators", preview: false, empty: false] [id: 0, 187; label: "ME Controller 2.1", preview: false, empty: false] [id: 0, 185; label: "ME Defences", preview: false, empty: false] [id: 0, 204; label: "ME Efficency 1", preview: false, empty: false] [id: 0, 205; label: "ME Efficency 3", preview: false, empty: false] [id: 0, 209; label: "ME Electric Engines", preview: false, empty: false] [id: 0, 208; label: "ME Engines", preview: false, empty: false] [id: 0, 192; label: "ME Fluid Transport", preview: false, empty: false] [id: 0, 207; label: "ME Gears", preview: false, empty: false] [id: 0, 191; label: "ME Inserters & Poles", preview: false, empty: false] [id: 0, 186; label: "ME Power Armour", preview: false, empty: false] [id: 0, 200; label: "ME Production", preview: false, empty: false] [id: 0, 206; label: "ME Productivity 3", preview: false, empty: false] [id: 0, 193; label: "ME Rail Logistics", preview: false, empty: false] [id: 0, 210; label: "ME Robot Frames", preview: false, empty: false] [id: 0, 198; label: "ME Solar", preview: false, empty: false] [id: 0, 202; label: "ME Speed 1", preview: false, empty: false] [id: 0, 203; label: "ME Speed 3", preview: false, empty: false] [id: 0, 197; label: "ME Steam Power", preview: false, empty: false] [id: 0, 188; label: "ME Storage Cell", preview: false, empty: false] [id: 0, 184; label: "ME Turrets", preview: false, empty: false] [id: 0, 196; label: "ME Utility", preview: false, empty: false]) (id: 0, 253; label: "MojoD ME 3 ", preview: false, empty: false; book [id: 0, 220; label: "ME 3 Controller", preview: false, empty: false] [id: 0, 221; label: "ME Storage", preview: false, empty: false] [id: 0, 222; label: "ME Inserters", preview: false, empty: false] [id: 0, 223; label: "ME Power & Combinators", preview: false, empty: false] [id: 0, 224; label: "ME Belt Logistics", preview: false, empty: false] [id: 0, 225; label: "ME Rail Logistics", preview: false, empty: false] [id: 0, 226; label: "ME Bot Logistics", preview: false, empty: false] [id: 0, 227; label: "ME Fluid Logistics", preview: false, empty: false] [id: 0, 228; label: "ME Production", preview: false, empty: false] [id: 0, 229; label: "ME Baekons", preview: false, empty: false] [id: 0, 230; label: "ME Steam Power", preview: false, empty: false] [id: 0, 231; label: "ME Nuclear Power", preview: false, empty: false] [id: 0, 232; label: "ME Solar", preview: false, empty: false] [id: 0, 233; label: "ME Accumulators", preview: false, empty: false] [id: 0, 234; label: "ME Defence", preview: false, empty: false] [id: 0, 235; label: "ME Laser Turrets", preview: false, empty: false] [id: 0, 236; label: "ME Ammo", preview: false, empty: false] [id: 0, 237; label: "ME MK2 Power Armour", preview: false, empty: false] [id: 0, 238; label: "ME Gears", preview: false, empty: false] [id: 0, 239; label: "ME Copper Wire", preview: false, empty: false] [id: 0, 240; label: "ME Batteries (No Acid Unbarrel)", preview: false, empty: false] [id: 0, 241; label: "ME Batteries (Acid Unbarrel)", preview: false, empty: false] [id: 0, 242; label: "ME Engines", preview: false, empty: false] [id: 0, 243; label: "ME Electric Engines (Lube)", preview: false, empty: false] [id: 0, 244; label: "ME Electric Engines (No Unbarreling)", preview: false, empty: false] [id: 0, 245; label: "ME Robot Frames", preview: false, empty: false] [id: 0, 246; label: "ME Productivity 3", preview: false, empty: false] [id: 0, 247; label: "ME Efficency 3", preview: false, empty: false] [id: 0, 248; label: "ME Speed 3", preview: false, empty: false] [id: 0, 249; label: "ME Speed 1 Quarter", preview: false, empty: false] [id: 0, 250; label: "ME Utility Quarter", preview: false, empty: false] [id: 0, 251; label: "ME Stone Smelter", preview: false, empty: false] [id: 0, 252; label: "ME Blank Cell", preview: false, empty: false]) (id: 0, 272; label: "Smelters", preview: false, empty: false; book [id: 0, 270; label: "Copper Smelter", preview: false, empty: false] [id: 0, 269; label: "Iron Smelter", preview: false, empty: false] [id: 0, 271; label: "Steel Smelter", preview: false, empty: false]) (id: 0, 212; label: "Trains", preview: false, empty: false; book [id: 0, 214; label: "Close Fork", preview: false, empty: false] [id: 0, 213; label: "Open Fork", preview: false, empty: false] [id: 0, 215; label: "Roundabout", preview: false, empty: false]) (id: 0, 259; label: "Xterm Rail Blueprints 2-Lane", preview: false, empty: false; book [id: 0, 254; label: "2-Lane 2-4-2 Spacing", preview: false, empty: false] [id: 0, 255; label: "2-Lane T Junction 90 Degrees", preview: false, empty: false] [id: 0, 256; label: "", preview: false, empty: false] [id: 0, 257; label: "2-Lane Turn Up", preview: false, empty: false] [id: 0, 258; label: "", preview: false, empty: false]) (id: 0, 265; label: "Xterm Rail Blueprints 4-Lane", preview: false, empty: false; book [id: 0, 260; label: "4-Lane Straight Short", preview: false, empty: false] [id: 0, 261; label: "4-Lane Straight Long", preview: false, empty: false] [id: 0, 262; label: "4-Lane T Junction", preview: false, empty: false] [id: 0, 263; label: "4 to 2 Lane Merge", preview: false, empty: false] [id: 0, 264; label: "4-Lane 90 Degree Turn", preview: false, empty: false]) (id: 0, 1; label: "4 to 4 red", preview: false, empty: false; single
  58.309 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-12-03_Factorio_0.16.0.json
  58.399 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 274; timestamp = 1512234108; records: (id: 0, 180; label: "", preview: false, empty: false; book [id: 0, 171; label: "", preview: false, empty: false] [id: 0, 172; label: "", preview: false, empty: false] [id: 0, 173; label: "", preview: false, empty: false] [id: 0, 174; label: "", preview: false, empty: false] [id: 0, 175; label: "", preview: false, empty: false] [id: 0, 176; label: "", preview: false, empty: false] [id: 0, 177; label: "", preview: false, empty: false] [id: 0, 178; label: "", preview: false, empty: false] [id: 0, 179; label: "", preview: false, empty: false] [id: 0, 170; label: "Destroyers", preview: false, empty: false] [id: 0, 167; label: "Elysium Solar Mk3", preview: false, empty: false] [id: 0, 168; label: "Laserwall", preview: false, empty: false] [id: 0, 169; label: "Laserwall diag", preview: false, empty: false]) (id: 0, 165; label: "Belt Balancers", preview: false, empty: false; 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label: "Y-4-4 Balancer", preview: false, empty: false] [id: 0, 131; label: "Y-4-5 Balancer", preview: false, empty: false] [id: 0, 132; label: "Y-4-6 Balancer", preview: false, empty: false] [id: 0, 133; label: "Y-4-7 Balancer", preview: false, empty: false] [id: 0, 134; label: "Y-4-8 Balancer", preview: false, empty: false] [id: 0, 135; label: "Y-5-1 Balancer", preview: false, empty: false] [id: 0, 136; label: "Y-5-2 Balancer", preview: false, empty: false] [id: 0, 137; label: "Y-5-3 Balancer", preview: false, empty: false] [id: 0, 138; label: "Y-5-4 Balancer", preview: false, empty: false] [id: 0, 139; label: "Y-5-5 Balancer", preview: false, empty: false] [id: 0, 140; label: "Y-5-6 Balancer", preview: false, empty: false] [id: 0, 141; label: "Y-5-7 Balancer", preview: false, empty: false] [id: 0, 142; label: "Y-5-8 Balancer", preview: false, empty: false] [id: 0, 143; label: "Y-6-1 Balancer", preview: false, empty: false] [id: 0, 144; label: "Y-6-2 Balancer", preview: false, empty: false] [id: 0, 145; label: "Y-6-3 Balancer", preview: false, empty: false] [id: 0, 146; label: "Y-6-4 Balancer", preview: false, empty: false] [id: 0, 147; label: "Y-6-5 Balancer", preview: false, empty: false] [id: 0, 148; label: "Y-6-6 Balancer", preview: false, empty: false] [id: 0, 149; label: "Y-6-7 Balancer", preview: false, empty: false] [id: 0, 150; label: "Y-6-8 Balancer", preview: false, empty: false] [id: 0, 151; label: "Y-7-1 Balancer", preview: false, empty: false] [id: 0, 152; label: "Y-7-2 Balancer", preview: false, empty: false] [id: 0, 153; label: "Y-7-3 Balancer", preview: false, empty: false] [id: 0, 154; label: "Y-7-4 Balancer", preview: false, empty: false] [id: 0, 155; label: "Y-7-5 Balancer", preview: false, empty: false] [id: 0, 156; label: "Y-7-6 Balancer", preview: false, empty: false] [id: 0, 157; label: "Y-7-7 Balancer", preview: false, empty: false] [id: 0, 158; label: "Y-7-8 Balancer", preview: false, empty: false] [id: 0, 159; label: "Y-8-3 Balancer", preview: false, empty: false] [id: 0, 160; label: "Y-8-4 Balancer", preview: false, empty: false] [id: 0, 161; label: "Y-8-5 Balancer", preview: false, empty: false] [id: 0, 162; label: "Y-8-6 Balancer", preview: false, empty: false] [id: 0, 163; label: "Y-8-7 Balancer", preview: false, empty: false] [id: 0, 164; label: "Y-8-8 Balancer", preview: false, empty: false]) (id: 0, 268; label: "Divers", preview: false, empty: false; book [id: 0, 5; label: "", preview: false, empty: false] [id: 0, 182; label: "", preview: false, empty: false] [id: 0, 266; label: "", preview: false, empty: false] [id: 0, 267; label: "", preview: false, empty: false] [id: 0, 216; label: "3-6-3 Stacker", preview: false, empty: false] [id: 0, 181; label: "4(12) reactor power plant (479MW)", preview: false, empty: false] [id: 0, 8; label: "Efficiency Flower", preview: false, empty: false] [id: 0, 218; label: "Green Circuits", preview: false, empty: false] [id: 0, 273; label: "Kovarex", preview: false, empty: false] [id: 0, 9; label: "Productivity Flower", preview: false, empty: false] [id: 0, 217; label: "Red Circ", preview: false, empty: false] [id: 0, 219; label: "Red Circuits", preview: false, empty: false] [id: 0, 7; label: "Speed Flower", preview: false, empty: false]) (id: 0, 183; label: "ME Modular Factory V2", preview: false, empty: false; book [id: 0, 199; label: "ME Accumulators", preview: false, empty: false] [id: 0, 201; label: "ME Beaekons", preview: false, empty: false] [id: 0, 190; label: "ME Belts 2", preview: false, empty: false] [id: 0, 189; label: "ME Belts A", preview: false, empty: false] [id: 0, 194; label: "ME Bot Logistics", preview: false, empty: false] [id: 0, 211; label: "ME Combat", preview: false, empty: false] [id: 0, 195; label: "ME Combinators", preview: false, empty: false] [id: 0, 187; label: "ME Controller 2.1", preview: false, empty: false] [id: 0, 185; label: "ME Defences", preview: false, empty: false] [id: 0, 204; label: "ME Efficency 1", preview: false, empty: false] [id: 0, 205; label: "ME Efficency 3", preview: false, empty: false] [id: 0, 209; label: "ME Electric Engines", preview: false, empty: false] [id: 0, 208; label: "ME Engines", preview: false, empty: false] [id: 0, 192; label: "ME Fluid Transport", preview: false, empty: false] [id: 0, 207; label: "ME Gears", preview: false, empty: false] [id: 0, 191; label: "ME Inserters & Poles", preview: false, empty: false] [id: 0, 186; label: "ME Power Armour", preview: false, empty: false] [id: 0, 200; label: "ME Production", preview: false, empty: false] [id: 0, 206; label: "ME Productivity 3", preview: false, empty: false] [id: 0, 193; label: "ME Rail Logistics", preview: false, empty: false] [id: 0, 210; label: "ME Robot Frames", preview: false, empty: false] [id: 0, 198; label: "ME Solar", preview: false, empty: false] [id: 0, 202; label: "ME Speed 1", preview: false, empty: false] [id: 0, 203; label: "ME Speed 3", preview: false, empty: false] [id: 0, 197; label: "ME Steam Power", preview: false, empty: false] [id: 0, 188; label: "ME Storage Cell", preview: false, empty: false] [id: 0, 184; label: "ME Turrets", preview: false, empty: false] [id: 0, 196; label: "ME Utility", preview: false, empty: false]) (id: 0, 253; label: "MojoD ME 3 ", preview: false, empty: false; book [id: 0, 220; label: "ME 3 Controller", preview: false, empty: false] [id: 0, 221; label: "ME Storage", preview: false, empty: false] [id: 0, 222; label: "ME Inserters", preview: false, empty: false] [id: 0, 223; label: "ME Power & Combinators", preview: false, empty: false] [id: 0, 224; label: "ME Belt Logistics", preview: false, empty: false] [id: 0, 225; label: "ME Rail Logistics", preview: false, empty: false] [id: 0, 226; label: "ME Bot Logistics", preview: false, empty: false] [id: 0, 227; label: "ME Fluid Logistics", preview: false, empty: false] [id: 0, 228; label: "ME Production", preview: false, empty: false] [id: 0, 229; label: "ME Baekons", preview: false, empty: false] [id: 0, 230; label: "ME Steam Power", preview: false, empty: false] [id: 0, 231; label: "ME Nuclear Power", preview: false, empty: false] [id: 0, 232; label: "ME Solar", preview: false, empty: false] [id: 0, 233; label: "ME Accumulators", preview: false, empty: false] [id: 0, 234; label: "ME Defence", preview: false, empty: false] [id: 0, 235; label: "ME Laser Turrets", preview: false, empty: false] [id: 0, 236; label: "ME Ammo", preview: false, empty: false] [id: 0, 237; label: "ME MK2 Power Armour", preview: false, empty: false] [id: 0, 238; label: "ME Gears", preview: false, empty: false] [id: 0, 239; label: "ME Copper Wire", preview: false, empty: false] [id: 0, 240; label: "ME Batteries (No Acid Unbarrel)", preview: false, empty: false] [id: 0, 241; label: "ME Batteries (Acid Unbarrel)", preview: false, empty: false] [id: 0, 242; label: "ME Engines", preview: false, empty: false] [id: 0, 243; label: "ME Electric Engines (Lube)", preview: false, empty: false] [id: 0, 244; label: "ME Electric Engines (No Unbarreling)", preview: false, empty: false] [id: 0, 245; label: "ME Robot Frames", preview: false, empty: false] [id: 0, 246; label: "ME Productivity 3", preview: false, empty: false] [id: 0, 247; label: "ME Efficency 3", preview: false, empty: false] [id: 0, 248; label: "ME Speed 3", preview: false, empty: false] [id: 0, 249; label: "ME Speed 1 Quarter", preview: false, empty: false] [id: 0, 250; label: "ME Utility Quarter", preview: false, empty: false] [id: 0, 251; label: "ME Stone Smelter", preview: false, empty: false] [id: 0, 252; label: "ME Blank Cell", preview: false, empty: false]) (id: 0, 272; label: "Smelters", preview: false, empty: false; book [id: 0, 269; label: "Iron Smelter", preview: false, empty: false] [id: 0, 270; label: "Copper Smelter", preview: false, empty: false] [id: 0, 271; label: "Steel Smelter", preview: false, empty: false]) (id: 0, 212; label: "Trains", preview: false, empty: false; book [id: 0, 214; label: "Close Fork", preview: false, empty: false] [id: 0, 213; label: "Open Fork", preview: false, empty: false] [id: 0, 215; label: "Roundabout", preview: false, empty: false]) (id: 0, 259; label: "Xterm Rail Blueprints 2-Lane", preview: false, empty: false; book [id: 0, 254; label: "2-Lane 2-4-2 Spacing", preview: false, empty: false] [id: 0, 255; label: "2-Lane T Junction 90 Degrees", preview: false, empty: false] [id: 0, 256; label: "", preview: false, empty: false] [id: 0, 257; label: "2-Lane Turn Up", preview: false, empty: false] [id: 0, 258; label: "", preview: false, empty: false]) (id: 0, 265; label: "Xterm Rail Blueprints 4-Lane", preview: false, empty: false; book [id: 0, 260; label: "4-Lane Straight Short", preview: false, empty: false] [id: 0, 261; label: "4-Lane Straight Long", preview: false, empty: false] [id: 0, 262; label: "4-Lane T Junction", preview: false, empty: false] [id: 0, 263; label: "4 to 2 Lane Merge", preview: false, empty: false] [id: 0, 264; label: "4-Lane 90 Degree Turn", preview: false, empty: false]) (id: 0, 1; label: "4 to 4 red", preview: false, empty: false; single
  58.402 Loading script.dat: 498076 bytes.
  58.404 Checksum for script C:/Spiele/Factorio_0.16/temp/currently-playing/control.lua: 2309010108
  58.406 Checksum for script __AfraidOfTheDark__/control.lua: 980477186
  58.407 Checksum for script __Bottleneck__/control.lua: 730129785
  58.414 Checksum for script __Helicopters__/control.lua: 701886750
  58.415 Checksum for script __long-reach__/control.lua: 2456521184
  59.115 Script @C:/Spiele/Factorio_0.16/data/core/lualib/silo-script.lua:23: Running silo script migration: 1 -> 2
  59.115 Script @C:/Spiele/Factorio_0.16/data/core/lualib/silo-script.lua:118: Executing silo script migration - Mod gui from left to top
 359.389 Info AppManager.cpp:259: Saving to _autosave2 (blocking).
 360.706 Info AppManagerStates.cpp:1527: Saving finished
 660.868 Info AppManager.cpp:259: Saving to _autosave3 (blocking).
 662.305 Info AppManagerStates.cpp:1527: Saving finished
 845.103 Info AppManagerStates.cpp:1527: Saving finished
 974.520 Info AppManager.cpp:259: Saving to _autosave1 (blocking).
 975.606 Info AppManagerStates.cpp:1527: Saving finished
1347.035 Info AppManager.cpp:259: Saving to _autosave2 (blocking).
1348.505 Info AppManagerStates.cpp:1527: Saving finished
1648.651 Info AppManager.cpp:259: Saving to _autosave3 (blocking).
1649.749 Info AppManagerStates.cpp:1527: Saving finished
1949.852 Info AppManager.cpp:259: Saving to _autosave1 (blocking).
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-yncn1d\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-yncn1d\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-yncn1d\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-yncn1d\src\util\logging.cpp (78): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-yncn1d\src\util\logging.cpp (73): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-yncn1d\src\logistics\logisticsupplychestdistribution.cpp (35): LogisticSupplyChestDistribution::save
c:\cygwin64\tmp\factorio-yncn1d\src\logistics\logisticsupplyitemstate.cpp (85): LogisticSupplyItemState::save
c:\cygwin64\tmp\factorio-yncn1d\src\logistics\logisticsupply.cpp (71): LogisticSupply::save
c:\cygwin64\tmp\factorio-yncn1d\src\logistics\logisticnetwork.cpp (305): LogisticNetwork::save
c:\cygwin64\tmp\factorio-yncn1d\src\logistics\logisticmanager.cpp (121): LogisticManager::save
c:\cygwin64\tmp\factorio-yncn1d\src\force\forcedata.cpp (390): ForceData::save
c:\cygwin64\tmp\factorio-yncn1d\src\map\map.cpp (1084): Map::save
c:\cygwin64\tmp\factorio-yncn1d\src\scenario\scenario.cpp (624): Scenario::saveMap
c:\cygwin64\tmp\factorio-yncn1d\src\scenario\scenario.cpp (551): Scenario::saveAs
c:\cygwin64\tmp\factorio-yncn1d\src\scenario\parallelscenariosaver.cpp (92): ParallelScenarioSaver::doSave
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator * __ptr64),ParallelDesyncReportCreator * __ptr64>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator * __ptr64),ParallelDesyncReportCreator * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE40FB2774)
00007FFE40FB2774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE42CA0D51)
00007FFE42CA0D51 (ntdll): (filename not available): RtlUserThreadStart
1951.798 Error LogisticSupplyChestDistribution.cpp:37: LogisticSupplyChestDistribution is attempting to save without an owner. Item: plastic-bar, count:28
Logger::writeStacktrace skipped.
1951.798 Error CrashHandler.cpp:128: Map tick at moment of crash: 9792001
1951.798 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1988.148 Creating crash dump.
1988.273 CrashDump success
kovarex
Factorio Staff
Factorio Staff
Posts: 8207
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [16.8] Crash on "LogisticSupplyChestDistribution::save"

Post by kovarex »

This is most probably related to bug I just fixed for 0.16.10
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