[Resolved 0.2.10] can't "mine" turrets or labs

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GragSmash
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[Resolved 0.2.10] can't "mine" turrets or labs

Post by GragSmash » Sat Mar 02, 2013 9:49 pm

Is this an intentional feature change?

While it does prevent me from removing damaged labs and turrets to "heal" them, it also doesn't let me fix when I place one wrong, or if I need to move a turret that is no longer useful.

If this isn't intentional, can we add it as a bug?

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Ween
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Re: can't "mine" turrets or labs

Post by Ween » Sat Mar 02, 2013 10:01 pm

I think it must be a bug, the other building can still be moved !!!
---<@

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Re: can't "mine" turrets or labs

Post by orbito » Sat Mar 02, 2013 10:05 pm

The developers have said that players can go back and use version 2.8 on the website.

This would seem to be a bug with 2.9?

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Re: can't "mine" turrets or labs

Post by FreeER » Sun Mar 03, 2013 12:45 am

Yes this is a bug in 2.9 due to changes in the code and the developers trying to stay with their release schedule, didn't have the time to throughly test everything. If you've been playing for a while and have the resources you can simply shoot the labs/turets to destroy them (using c) but you don't get them back.
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Re: can't "mine" turrets or labs

Post by kovarex » Sun Mar 03, 2013 2:02 am

Sorry for that, we made mistake by making release at 3 am with too many features finished the same day as well as solving payapal issues.
There were several easy to fix bugs we just didn't have time to solve.
I believe that we already fixed those bugs, but we will do some testing tomorrow and probably make bugfix release.

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Re: can't "mine" turrets or labs

Post by GragSmash » Sun Mar 03, 2013 7:11 am

May I suggest you make it a feature, at least in harder difficulty?

tearing down labs and turrets is an easy way to "repair" them. If you can preserve that behavior and change the message, that might make sense.

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Re: can't "mine" turrets or labs

Post by Mysteria9 » Sun Mar 03, 2013 11:09 am

kovarex wrote:Sorry for that, we made mistake by making release at 3 am with too many features finished the same day as well as solving payapal issues.
There were several easy to fix bugs we just didn't have time to solve.
I believe that we already fixed those bugs, but we will do some testing tomorrow and probably make bugfix release.
I'd rather wait a few days (or weeks if needed) for an update if it's a more stable update. Don't rush, quality takes time! :)
Blizzard's motto "when its done" is a good one imo.

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Re: can't "mine" turrets or labs

Post by MF- » Sun Mar 03, 2013 11:11 am

kovarex wrote:Sorry for that, we made mistake by making release at 3 am with too many features finished the same day as well as solving payapal issues.
There were several easy to fix bugs we just didn't have time to solve.
I believe that we already fixed those bugs, but we will do some testing tomorrow and probably make bugfix release.
Sure, make a bugfix release.
Or maybe two.

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