I create blueprints in a COMPLETELY Vanilla game. These blueprints contain modules.
The mere act of loading a save game with a conversion mod (B/A/Seablock) completely WIPES the modules from the blueprints. I did not even open the BP book within that game!
Not only that, but when I try to go back to vanilla to "Select New Contents for the Blueprint" the blueprint, it WIPES the full Description area AND the title of the blueprint!!!! This is horrifying. If I try to mitigate this by copying these fields to Notepad++, it greys out the Description area, so I cannot copy that part of it at all.
I have lost SO many hours (literally dozens of hours) to this BUG. Can you please fix this issue! Maybe preserve a copy of Vanilla BPs versus modded or something? Why does it CHANGE the blueprints when none of them were created or "Select New Contents" in the modded game? It shouldn't touch them at all! And yet we get this message "This BP was edited in a modded game and cannot be changed". No it was NOT. The player did not edit this BP.
This is so incredibly frustrating and such a waste of players' time.... it really discourages playing modpacks, which is really the longevity of the game.

Please fix <3