Why do they stop attacking? Thousands of units pile together and every time they are aggravated, they just pile to bigger and bigger groups. They never attack only ever despawn after whatever the time window is. There are only a handful of unit groups and the pathfinder does not appear to be wildly overloaded. There is an obvious path to the source of the aggravation so what gives?
Here is a link to the save:
https://gofile.io/d/P58wuA
[Oxyd] [0.18.42] Biters stop attacking
-
- Long Handed Inserter
- Posts: 94
- Joined: Sat Feb 24, 2018 3:07 am
- Contact:
Re: [0.18.42] Biters stop attacking
This is a rhetorical question. They are pacifist biters. We sat down to smoke before a long journey. I have not asked this question for a long time, at least they did well that such groups disappear over time. Before, I had millions of them, stood and ate UPS.
This is by design
-
- Long Handed Inserter
- Posts: 94
- Joined: Sat Feb 24, 2018 3:07 am
- Contact:
Re: [0.18.42] Biters stop attacking
No biter should be left behind. They should all die by the burning liquid remnants of their ancestors.azesmbog wrote: ↑Tue Aug 04, 2020 4:43 pmThis is a rhetorical question. They are pacifist biters. We sat down to smoke before a long journey. I have not asked this question for a long time, at least they did well that such groups disappear over time. Before, I had millions of them, stood and ate UPS.
This is by design
Re: [0.18.42] Biters stop attacking
Well, I don’t know, maybe you’ll be luckier and they will answer you. My inquiries on this matter were simply ignored. Therefore, I decided that this was intended by the developers.
Good luck!
Good luck!
Re: [Oxyd] [0.18.42] Biters stop attacking
Thanks for the report, this turns out to be the same issues as this, which will be fixed for 1.1.0.