Mods

Topics and discussion about specific mods
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  • Mod Packs / Libs / Special Interest
    Doesn't fit in the other categories, like libraries, small fixes or modpacks.
    29 Topics
    315 Posts
    Last post by Gride View the latest post
    Sat May 12, 2018 5:01 pm
  • 5dim's mod
    New energy types, decorations, electric train, new types of belts and inserters, bigger inventory and many more stuff.
    Moderators: McGuten, odin_spain
    19 Topics
    694 Posts
    Last post by Xerrass View the latest post
    Mon Dec 25, 2017 8:22 am
  • Angels Mods
    Infinite Ores, Refining, Ore Processing ...
    Moderator: Arch666Angel
    214 Topics
    6078 Posts
    Last post by MadClown01 View the latest post
    Thu May 24, 2018 8:11 am
  • Atomic Power
    Power generation with atoms.
    Moderator: Fatmice
    6 Topics
    1029 Posts
    Last post by sumdawgy View the latest post
    Tue Feb 06, 2018 12:07 am
  • Bob's mods
    Some mods, made by Bob. Basically streaks every Factroio-area.
    Moderator: bobingabout
    375 Topics
    9414 Posts
    Last post by kirazy View the latest post
    Tue May 22, 2018 5:06 pm
  • DyWorld
    DyWorld, the successor of DyTech. Adding new systems, items, fluids, machines and enemies! The Material System gives items like pipes and transport a real life feeling (Material property specific capacity/speed/range) and the Metallurgic System gives a new way to smelt ores. The Attribute System governs you! This means whatever you do, you get stronger from it!
    Moderators: MagicLegend, Dysoch
    4 Topics
    48 Posts
    Last post by Dysoch View the latest post
    Fri Apr 13, 2018 6:26 am
  • F.A.R.L
    The raillayer; must have, if you want to play with railway.
    Moderator: Choumiko
    11 Topics
    722 Posts
    Last post by steinio View the latest post
    Thu May 10, 2018 7:52 am
  • Fentus Challenge & Tool Mods
    No belts, no electricity for inserters and stuff like that.
    11 Topics
    44 Posts
    Last post by Fentus View the latest post
    Wed Dec 13, 2017 5:59 pm
  • Logistic Train Network
    Adds new train stops forming a highly configurable logistic network.
    Moderator: Optera
    113 Topics
    1621 Posts
    Last post by jodokus31 View the latest post
    Mon May 21, 2018 10:07 pm
  • MoMods
    Some mods covering weather, texture packs, transport, wind-turbine, reactor, interesting weapons and defense.
    Moderator: ludsoe
    13 Topics
    338 Posts
    Last post by Nukeist View the latest post
    Tue Mar 06, 2018 10:10 am
  • Reika's Mods
    All mods from Reika
    Moderator: Reika
    13 Topics
    19 Posts
    Last post by FactorioParadox View the latest post
    Sat Oct 07, 2017 6:12 pm
  • Resource Spawner Overhaul
    Replaces resource spawning system, so that the distances between resources are much bigger. Railway is needed then.
    Moderators: orzelek, Dark
    102 Topics
    1805 Posts
    Last post by Demosthenex View the latest post
    Wed May 09, 2018 11:11 am
  • Yuoki Industries
    Energy production, weapons, handling fluids and much more - excellent graphics.
    Moderator: YuokiTani
    44 Topics
    2088 Posts
    Last post by djubre7 View the latest post
    Sun May 20, 2018 1:51 pm
  • PyMods
    pyanodon's mods are here
    Moderator: pyanodon
    21 Topics
    2349 Posts
    Last post by Nexela View the latest post
    Thu May 24, 2018 2:56 am
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