Mods

Topics and discussion about specific mods
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  • Mod Packs / Libs / Special Interest
    Doesn't fit in the other categories, like libraries, small fixes or modpacks.
    30 Topics
    321 Posts
    Last post by Assasin_asha View the latest post
    Mon Aug 13, 2018 3:41 pm
  • 5dim's mod
    New energy types, decorations, electric train, new types of belts and inserters, bigger inventory and many more stuff.
    Moderators: odin_spain, McGuten
    20 Topics
    700 Posts
    Last post by Xerrass View the latest post
    Mon Dec 25, 2017 8:22 am
  • Angels Mods
    Infinite Ores, Refining, Ore Processing ...
    Moderator: Arch666Angel
    220 Topics
    6250 Posts
    Last post by Broskev View the latest post
    Tue Aug 14, 2018 9:33 am
  • Atomic Power
    Power generation with atoms.
    Moderator: Fatmice
    6 Topics
    1030 Posts
    Last post by Sigma1 View the latest post
    Sat Jun 23, 2018 10:31 pm
  • Bob's mods
    Some mods, made by Bob. Basically streaks every Factroio-area.
    Moderator: bobingabout
    383 Topics
    9587 Posts
    Last post by bobingabout View the latest post
    Sun Aug 12, 2018 9:25 pm
  • DyWorld
    DyWorld, the successor of DyTech. Adding new systems, items, fluids, machines and enemies! The Material System gives items like pipes and transport a real life feeling (Material property specific capacity/speed/range) and the Metallurgic System gives a new way to smelt ores. The Attribute System governs you! This means whatever you do, you get stronger from it!
    Moderators: MagicLegend, Dysoch
    4 Topics
    56 Posts
    Last post by Dysoch View the latest post
    Mon Aug 06, 2018 4:29 pm
  • F.A.R.L
    The raillayer; must have, if you want to play with railway.
    Moderator: Choumiko
    11 Topics
    724 Posts
    Last post by Antaguana View the latest post
    Thu Jun 28, 2018 1:04 pm
  • Fentus Challenge & Tool Mods
    No belts, no electricity for inserters and stuff like that.
    11 Topics
    44 Posts
    Last post by Fentus View the latest post
    Wed Dec 13, 2017 5:59 pm
  • Logistic Train Network
    Adds new train stops forming a highly configurable logistic network.
    Moderator: Optera
    147 Topics
    1848 Posts
    Last post by nuhll View the latest post
    Wed Aug 15, 2018 2:42 am
  • MoMods
    Some mods covering weather, texture packs, transport, wind-turbine, reactor, interesting weapons and defense.
    Moderator: ludsoe
    13 Topics
    338 Posts
    Last post by Nukeist View the latest post
    Tue Mar 06, 2018 10:10 am
  • Reika's Mods
    All mods from Reika
    Moderator: Reika
    14 Topics
    20 Posts
    Last post by JFS View the latest post
    Mon Aug 06, 2018 12:27 am
  • Resource Spawner Overhaul
    Replaces resource spawning system, so that the distances between resources are much bigger. Railway is needed then.
    Moderators: Dark, orzelek
    109 Topics
    1860 Posts
    Last post by orzelek View the latest post
    Tue Jul 31, 2018 7:39 am
  • Yuoki Industries
    Energy production, weapons, handling fluids and much more - excellent graphics.
    Moderator: YuokiTani
    45 Topics
    2099 Posts
    Last post by Pekkape View the latest post
    Wed Jul 25, 2018 7:37 am
  • PyMods
    pyanodon's mods are here
    Moderator: pyanodon
    30 Topics
    2695 Posts
    Last post by Zoetropes View the latest post
    Wed Aug 15, 2018 2:51 am
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