Search found 512 matches
- Sat May 30, 2020 7:25 pm
- Forum: Ideas and Suggestions
- Topic: Take blocked slots into account when reporting chest usage
- Replies: 10
- Views: 2651
Take blocked slots into account when reporting chest usage
TL;DR When reporting how many slots are used out of the number available in the item tooltip, take blocked slots into account, instead of reporting based solely on chest size. What ? Item tooltips show chest availability, very handy especially when you are checking items from a distance: Reported c...
- Sat May 30, 2020 3:19 pm
- Forum: Gameplay Help
- Topic: New player, handling mistakes?
- Replies: 4
- Views: 1397
Re: New player, handling mistakes?
As Serenity said, start by cutting off the supply of ore - rotating one belt one half turn stops the ore coming from the miners from feeding the furnaces. Rather than wait for the furnaces to use up the ore already on the belt, I remove the inserters to stop ore feeding into the furnaces. Then I ext...
- Tue May 19, 2020 2:59 pm
- Forum: Releases
- Topic: Version 0.18.25
- Replies: 7
- Views: 9488
Re: Version 0.18.25
On upgrade, I got the notification that research for radar had been removed. Not a problem, just curious what that was about, as I didn't see it in the list of changes.
- Sat May 09, 2020 2:17 pm
- Forum: News
- Topic: Friday Facts #346 - He who does nothing, breaks nothing
- Replies: 47
- Views: 20967
- Sat May 09, 2020 12:19 am
- Forum: Implemented Suggestions
- Topic: Search for train stops by name in the map / Map search for tags and train stops
- Replies: 28
- Views: 8804
Re: Search for Train Stop on map.
+1
Yeah with a small to medium base, you can just turn on train stop names and find the one you are looking for. When base gets bigger and bigger, being able to search becomes more and more useful. Searching for a map label would also be a handy little addition...
Yeah with a small to medium base, you can just turn on train stop names and find the one you are looking for. When base gets bigger and bigger, being able to search becomes more and more useful. Searching for a map label would also be a handy little addition...
- Sat May 09, 2020 12:14 am
- Forum: Off topic
- Topic: [photos] Factorio in real life
- Replies: 153
- Views: 301545
Re: [photos] Factorio in real life
Ah but if you knew my husband, you would realize this is what he does - really, really bad jokes and puns. I'm just happy that there any left and he didn't eat them all after all that creative exertion
- Sat May 09, 2020 12:11 am
- Forum: Off topic
- Topic: [photos] Factorio in real life
- Replies: 153
- Views: 301545
Re: [photos] Factorio in real life
Your husband seems pretty awesome. Yeah, that was the thought that came to my mind as well. Thank you! I passed on your compliments to my husband. For me, the best part is that he made this knowing I love Factorio, even though he himself can't stand to play it (he's the active shooter and/or solve ...
- Thu May 07, 2020 10:00 pm
- Forum: Off topic
- Topic: [photos] Factorio in real life
- Replies: 153
- Views: 301545
Re: [photos] Factorio in real life
My husband made a Fact-Oreo for me today <3
- Fri May 01, 2020 1:29 pm
- Forum: News
- Topic: Friday Facts #345 - Unit group collision mask & Artillery shell particle
- Replies: 48
- Views: 21674
Re: Friday Facts #345 - Unit group collision mask & Artillery shell particle
It would be pretty cool if the ejected shell was an actual item, like a used nuclear fuel cell, with a recipe to re-use it to make a new shell out of fewer materials.
- Sat Apr 25, 2020 1:54 pm
- Forum: Show your Creations
- Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
- Replies: 48
- Views: 17992
- Sat Apr 25, 2020 1:51 pm
- Forum: Show your Creations
- Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
- Replies: 48
- Views: 17992
- Fri Apr 24, 2020 10:01 pm
- Forum: Show your Creations
- Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
- Replies: 48
- Views: 17992
Re: Joseph's technicolor dreamcoat, or how not to make a main bus
Houston launch is a go repeat launch is a go!
- Fri Apr 24, 2020 2:43 pm
- Forum: Show your Creations
- Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
- Replies: 48
- Views: 17992
- Fri Apr 24, 2020 2:42 pm
- Forum: Show your Creations
- Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
- Replies: 48
- Views: 17992
Re: Joseph's technicolor dreamcoat, or how not to make a main bus
I did 'cheat' a little: once I had the first satellite, I told the splitters to prioritize materials for the rocket parts over materials for the satellites... likewise satellites and rocket part materials for the rocket silo over filling the bus. My plan is that once I have launched the first satell...
- Thu Apr 23, 2020 5:45 pm
- Forum: Show your Creations
- Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
- Replies: 48
- Views: 17992
Re: Joseph's technicolor dreamcoat, or how not to make a main bus
Got back to the rainbow the last few days, added materials for rocket parts and the rocket silo...
- Fri Apr 17, 2020 3:08 pm
- Forum: Outdated/Not implemented
- Topic: Remove Fluid Barreling
- Replies: 6
- Views: 2122
Re: Remove Fluid Barreling
I do not think barrels should be removed. As the wiki says, https://wiki.factorio.com/Barrel , it is more efficient to transport fluids by tanker (25K), than by barrel (50 per barrel x 10 per stack x 40 stacks = 20K). In addition to the benefits noted by SupplyDepoo, if you are storing fluids, barre...
- Thu Apr 16, 2020 5:56 pm
- Forum: Railway Setups
- Topic: ACME special delivery
- Replies: 6
- Views: 3967
Re: ACME special delivery
The stations are named: !Mall or !Nukular. This way they are always on top of the list. No need for search. Using trains with only waggon is a little wastefull. Trains with 5 waggons and nuclear fuel are fast enough. Nice idea to use the exclamation mark to push key stations to the top of the list....
- Thu Apr 16, 2020 11:57 am
- Forum: Railway Setups
- Topic: ACME special delivery
- Replies: 6
- Views: 3967
Re: ACME special delivery
Ah very good: one train stop delivers the fuel, then the fuel is shared across bot networks so each build (what I call a sector) has fuel trains that stop there. That makes perfect sense to me. No fuel for outposts, same here, the train gets fuel when it delivers from the outpost. 42K satellites lau...
- Wed Apr 15, 2020 11:33 pm
- Forum: Combinator Creations
- Topic: Auto-start nuclear fuel loading
- Replies: 18
- Views: 9392
Re: Auto-start nuclear fuel loading
Somting fishy. Quite likely! Some of the extra power is because I have just doubled the size of my base from 1KSPM to 2KSPM (I actually did a test and I was hitting 2.8KSPM very happy about that) which makes 2800/60 = 46 times bigger, 500MW x 46 is about 24GW. However, beacons and modules make a bi...
- Wed Apr 15, 2020 11:24 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Pyramid city block train world
- Replies: 2
- Views: 6842
Re: Pyramid city block train world
After much trial and error, I have settled on single purpose trains. This is such a nice sentence in that regard :D Thank you ! By the way - I suggest having a better naming concept for you train stations. Because: "Copper Ore in" does mean what? Does it mean, it will be loaded INto the t...