Search found 237 matches

by MakeItGraphic
Mon Feb 10, 2020 5:21 am
Forum: Mods
Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Replies: 741
Views: 213114

Re: [MOD 0.17] Deadlock's Stacking Beltboxes & Compact Loaders

[REDACTED] - For Stupidity

Sorry.
by MakeItGraphic
Sun Feb 09, 2020 10:00 pm
Forum: Duplicates
Topic: [0.17.79] Missing Scroll Bar Mod Settings
Replies: 4
Views: 1279

Re: [0.17.79] Missing Scroll Bar Mod Settings

invisus wrote:
Sun Feb 09, 2020 7:45 pm
Seems there have been other similar posts about this, or very similar.

74891

So far no fix that I'm aware.
Ah so it effects all the tabs, fun. Thanks for the ref.
by MakeItGraphic
Sun Feb 09, 2020 6:42 pm
Forum: Duplicates
Topic: [0.17.79] Missing Scroll Bar Mod Settings
Replies: 4
Views: 1279

[0.17.79] Missing Scroll Bar Mod Settings

See attached image:
Factorio_ModSettings_Map.png
Factorio_ModSettings_Map.png (1.11 MiB) Viewed 1279 times
No scroll bar for Mod Settings | Map
by MakeItGraphic
Sun Feb 09, 2020 4:47 pm
Forum: Reika's Mods
Topic: NauvisDay - Gaia's Revenge, and your attempt to adapt to it
Replies: 58
Views: 24967

Re: NauvisDay - Gaia's Revenge, and your attempt to adapt to it

Noticed a few issues when playing on .17 - Biter Evolution wasn't updating. (Playing with rampant) Ended up editing the functions.lua file to fix this, went from 0 to 39.2% pretty fast and started to receive biter attacks finally. - Pollution does not show on MapView Pollution_MAPVIEW001.png DEBUG: ...
by MakeItGraphic
Sun Feb 09, 2020 6:47 am
Forum: Show your Creations
Topic: Starting Area
Replies: 6
Views: 3640

Re: Starting Area

Trinity Mines | Rough Draft Trinity_Mines_RoughCopy.png - Quick landscaping/separation of resources Updated Map View MapOverview002.png MOD LIST: Forgot ... err was too lazy to include this into the original post, and still am just printed the dir. aai-signals_0.4.2.zip aai-zones_0.4.3.zip Actual_Cr...
by MakeItGraphic
Sun Feb 09, 2020 1:31 am
Forum: Show your Creations
Topic: Starting Area
Replies: 6
Views: 3640

Re: Starting Area

Workers Camp 001 | Version 1.0 WorkersCamp001_Ver1.0.png - Finished Trails in town, and leading out - Added some decorative items (Note if anyone knows of any mods that add items that would look appropriate in "houses" let me know ^_^) Iron Mine 001 | Version 1.0 IronMine001_Ver1.0.png - C...
by MakeItGraphic
Fri Feb 07, 2020 6:33 pm
Forum: Show your Creations
Topic: Starting Area
Replies: 6
Views: 3640

Starting Area

My starting area with red science. Factorio_STABLE_2019.png Using Dectorio to create camps, and small villages. As well as to terraform mining areas into more realistic looking areas, adding in rocks, changing grass tiles for dirt. Looking forward to railways so I can creating depots, warehouses, an...
by MakeItGraphic
Fri Feb 07, 2020 5:25 pm
Forum: News
Topic: Friday Facts #333 - Terrain scrolling
Replies: 40
Views: 19789

Re: Friday Facts #333 - Terrain scrolling

Intel 4400 here ^_^ much appreciated.
by MakeItGraphic
Fri Feb 07, 2020 5:33 am
Forum: Mods
Topic: [MOD .17] OmniCompression File Not Found
Replies: 0
Views: 394

[MOD .17] OmniCompression File Not Found

I don't have discord, so as a long shot was going to post this here.
Omni Compression_Base Mod.png
Omni Compression_Base Mod.png (13.35 KiB) Viewed 394 times
Can this be caused by another mod?

When I try to load the mod with just the base mod I receive another error.
Omni Compression.png
Omni Compression.png (8.56 KiB) Viewed 394 times
Thanks in advanced for any help
by MakeItGraphic
Fri Feb 07, 2020 12:16 am
Forum: Gameplay Help
Topic: Desert Seed
Replies: 6
Views: 9161

Re: Desert Seed

For power you can get solar panels with just red and green science. They need steel however. That reduces your pollution during daytime And walls being so expensive I have next to none You can use pipes as walls Yeah I am researching Solar Panels now. Thanks for the tidbit on pipes, they're less th...
by MakeItGraphic
Thu Feb 06, 2020 10:50 pm
Forum: Gameplay Help
Topic: Desert Seed
Replies: 6
Views: 9161

Desert Seed

Hello all, Finally able to play consistently after a couple years. Usually play with whatever the map gives me, never had any challenging seeds before. Until this one however. No grass tiles, very little trees. No branching resource patches outside of biter territory. Factorio_Hellios_2019.png So po...
by MakeItGraphic
Wed Feb 05, 2020 6:11 pm
Forum: Reika's Mods
Topic: NauvisDay - Gaia's Revenge, and your attempt to adapt to it
Replies: 58
Views: 24967

Re: NauvisDay - Gaia's Revenge, and your attempt to adapt to it

Can't wait for an update, this mod is great with Global Warming, and BioIndustries. .17 didn't seem to last very long, never had a chance even to install your last update, but thank you for all the hard work!
by MakeItGraphic
Wed Feb 05, 2020 5:43 pm
Forum: Angels Mods
Topic: Will there be a 0.18 update?
Replies: 5
Views: 3403

Re: Will there be a 0.18 update?

Wanted ore silos ahahaha, may Hermes be with you my dear angel!

What was the inspiration for your silo designs? I've always felt confused about them (being boxy).

Image
by MakeItGraphic
Mon Dec 23, 2019 9:26 pm
Forum: General discussion
Topic: There is something wrong with music
Replies: 30
Views: 12288

Re: There is something wrong with music

--disable-audio

Will disable audio from boot, also speed up load times. Enjoy :D
by MakeItGraphic
Sat Dec 21, 2019 2:26 am
Forum: News
Topic: Friday Facts #326 - Particle emitter & Data cache
Replies: 42
Views: 20396

Re: Friday Facts #326 - Particle emitter & Data cache

Personally love the data stage updates, it will make it a lot easier testing out mod pack compatibility issues. With regards to the above comment, I agree there should be an expanded settings screen that reflect the running parameters visually. There’s a lot of optimisation features there that are e...
by MakeItGraphic
Wed Aug 21, 2019 6:35 pm
Forum: Technical Help
Topic: Can't move mouse while moving
Replies: 3
Views: 1301

Re: Can't move mouse while moving

Thanks for the quick reply, it is a aspire laptop. I checked, it is a system issue when I type here the mouse is locked as well. Never had a computer do that before, off to google. Sorry for the false report.
by MakeItGraphic
Wed Aug 21, 2019 6:14 pm
Forum: Technical Help
Topic: Can't move mouse while moving
Replies: 3
Views: 1301

Can't move mouse while moving

What?

I can't move my mouse while my character is moving.

What do I expect?

I expect to be able to move my mouse to complete actions while moving.
by MakeItGraphic
Fri Jun 21, 2019 8:15 pm
Forum: News
Topic: Friday Facts #300 - Special edition
Replies: 49
Views: 24146

Re: Friday Facts #300 - Special edition

First thing I noticed was the weight loss congrats, read while back you wanted to get fit again and you did it ! Confrats 8-)
by MakeItGraphic
Tue Jun 11, 2019 12:10 am
Forum: Not a bug
Topic: [0.17.47]Freeplay message style regression
Replies: 7
Views: 1734

Re: [0.17.47]Freeplay message style regression

Hm. I can't shake the feeling that the old one looks "less polished" though. Maybe it's just because i know that it is "old". I kinda liked how the new one was "wider" and had a seperate color for the <tab> key component to highlight that it's not part of the text. Als...

Go to advanced search