Search found 326 matches
- Fri Apr 14, 2017 12:27 pm
- Forum: General discussion
- Topic: Is there still hope for the space station?
- Replies: 10
- Views: 5302
Re: Is there still hope for the space station?
some ideas work out pretty fast and others have to develop. there already exist some Subterrain by @Gangsir and Factorissimo2MOD by @MagmaMcFr (sorry for wrong spelling). Those are Brilliant ideas of modding.. so please look at those and try to help the modder with your comments, grafics and your do...
- Fri Apr 14, 2017 8:55 am
- Forum: Ideas and Requests For Mods
- Topic: Grief: Per-player event logging window
- Replies: 8
- Views: 3284
Re: Grief: Per-player event logging window
please keep on your thinking about this we are always trying to arcvhive ideas there i am happily adding your starting projekt there https://forums.factorio.com/viewtopic.php?f=6&t=42843 just start collect everything and sort it by | tiles|x,y | used action | player | player owner | time code on...
- Fri Apr 14, 2017 8:45 am
- Forum: General discussion
- Topic: Lasers, Guns or Flamers?
- Replies: 4
- Views: 7284
Re: Lasers, Guns or Flamers?
this setup dont work well. because the aliens will go to the left or right way not in the center...
maybe try this viewtopic.php?f=5&t=41538&start=20#p254950 ;D
maybe try this viewtopic.php?f=5&t=41538&start=20#p254950 ;D
- Thu Apr 13, 2017 7:21 pm
- Forum: Ideas and Suggestions
- Topic: [SERVER] Protection vs Griefer
- Replies: 29
- Views: 10319
Re: [SERVER] Protection vs Griefer
what about "
USER - RIGHTS | GROUPS will be addet soon so i get more hope on this one
i hope these Groups can be configured individualy!?
maybe even set the color
USER - RIGHTS | GROUPS will be addet soon so i get more hope on this one
i hope these Groups can be configured individualy!?
maybe even set the color
- Thu Apr 13, 2017 7:17 pm
- Forum: Technical Help
- Topic: Settings up a server ?
- Replies: 8
- Views: 3427
Re: Settings up a server ?
your TOKEN is missinig if you want to run the server PUBLIC you need that token
written in player-data.json in your %appdata%/factorio folder at the bottom line.
"SERVICE-TOKEN"
written in player-data.json in your %appdata%/factorio folder at the bottom line.
"SERVICE-TOKEN"
- Thu Apr 13, 2017 2:40 am
- Forum: General discussion
- Topic: Which turrets are best?
- Replies: 37
- Views: 26289
Re: Which turrets are best?
Since this story picked my interest i show you my setup a little This shows just the setup that you can see what is there. raw.jpg And to explain every arrangement as follows: First Row is the fireline fire.jpg it is the most outtaking dmg to ALL incoming biters, firedmg keeps burning even on Heavie...
- Thu Apr 13, 2017 12:45 am
- Forum: Railway Setups
- Topic: Railroads -- Cell Factories
- Replies: 5
- Views: 47254
Re: Railroads -- Cell Factories
again great idea, love to see trains a lot!
But since someone like you started it i want to read more about the:
WHAT you Sort and what you not sort
And i would suggest a Digital Number on your Storage area https://www.youtube.com/watch?v=gPZU8_chH1U
But since someone like you started it i want to read more about the:
WHAT you Sort and what you not sort
And i would suggest a Digital Number on your Storage area https://www.youtube.com/watch?v=gPZU8_chH1U
- Thu Apr 13, 2017 12:33 am
- Forum: Development Proposals
- Topic: Electric energy
- Replies: 285
- Views: 212350
Re: Electric energy
could be working like the "tube system" you can add a pumpstation so its elektrical poweringup station as i think about it you can archive this with a mod, so maybe ask a modder about creating a PIPE-Systemlike Powerline having a negative elektron (item) loadet and pass your way throuh pip...
- Thu Apr 13, 2017 12:28 am
- Forum: Ideas and Suggestions
- Topic: Map - Train Visibility Enahancements
- Replies: 4
- Views: 1988
Re: Map - Train Visibility
Should I repost them each as suggestions (or assume they've been considered/and not waste the time of the devs by reposting)? If so, would it be recommended I wait until after the release of the new version? if you read the announcement https://forums.factorio.com/viewtopic.php?f=6&t=30240 I wa...
- Thu Apr 13, 2017 12:09 am
- Forum: Multiplayer
- Topic: Unofficial Factorio Troll/Griefer Database
- Replies: 235
- Views: 156129
Re: Unofficial Factorio Troll and Griefer Database (FTGD)
Welll another GREAT idea to get griefers in control!
thank you i will post it on viewtopic.php?f=6&t=42843&p=254938#p254938 please explain more there!
thank you i will post it on viewtopic.php?f=6&t=42843&p=254938#p254938 please explain more there!
- Thu Apr 13, 2017 12:08 am
- Forum: Ideas and Suggestions
- Topic: [SERVER] Protection vs Griefer
- Replies: 29
- Views: 10319
Re: [SERVER] Protection vs Griefer
another great idea from https://forums.factorio.com/posting.php?mode=reply&f=53&t=29937 Banned: gapspring Reason: Deconstruction of huge swaths of base. Well, I have discovered something about deconstruct. The "built by" name of the object changes to the name of the player that ord...
- Wed Apr 12, 2017 1:58 am
- Forum: Railway Setups
- Topic: Railroads -- Cell Factories
- Replies: 5
- Views: 47254
Re: Railroads -- Cell Factories
Pretty neat! ;D somehow i would love to see something like smelting era + storage or things you never need as raw material transformed directly aka WOOD can be planks because you dont need he wood as a raw material you never store gears....i like to know how you manage like these keep posting good s...
- Mon Apr 10, 2017 10:02 pm
- Forum: Multiplayer
- Topic: [Server-Service] Free Factorio Server (Release)
- Replies: 77
- Views: 41703
Re: [Server-Service] Free Factorio Server (Release)
Just to Party our Union on Steam-Guides i want to present you
German GUIDE
[/url]
http://steamcommunity.com/sharedfiles/f ... =899430795
English GUIDE
[/url]
http://steamcommunity.com/sharedfiles/f ... =899481507
German GUIDE
[/url]
http://steamcommunity.com/sharedfiles/f ... =899430795
English GUIDE
[/url]
http://steamcommunity.com/sharedfiles/f ... =899481507
- Mon Apr 10, 2017 9:34 pm
- Forum: Implemented Suggestions
- Topic: Show Local Time Option (Advanced)
- Replies: 8
- Views: 2445
Re: Show Local Time Option (Advanced)
your phone uses an APP for that bad excample. but i get what you want in here!
still. you can just use windowed screen than you have the local time.
mods effecting the server and others. so i sugguest you install a clientside program.
still. you can just use windowed screen than you have the local time.
mods effecting the server and others. so i sugguest you install a clientside program.
- Mon Apr 10, 2017 8:07 pm
- Forum: Ideas and Suggestions
- Topic: Auto-Toggle Mods When Switching Between Diff. Saves or MP
- Replies: 23
- Views: 8226
Re: Auto-Toggle Mods When Switching Between Diff. Saves or MP
yes i am sorry dont get me wrong but can you feel the pain?Rseding91 wrote:Because we haven't programmed it yet.noliVe wrote:SO Please EXPLAIN ME why this is NOT possible?!
and just one missing or outdated mod , or even an older serverversion mod kills all the fun having mods
- Mon Apr 10, 2017 7:55 pm
- Forum: Implemented Suggestions
- Topic: Show Local Time Option (Advanced)
- Replies: 8
- Views: 2445
Re: Show Local Time Option (Advanced)
i love new ideas and its not that stupid a time inside the game BECAUSE I ALWAYS FORGET TO EAT WHILE I PLAY FACTORIO!!!! Wube you monsters ;P Great game! Play the game in WINDOW MODE make it Scale Fullscreen voila.. theres the time. Teamspeak uses OVERWOLF its a very clever Tool quite handy to confi...
- Mon Apr 10, 2017 7:47 pm
- Forum: Ideas and Suggestions
- Topic: Auto-Toggle Mods When Switching Between Diff. Saves or MP
- Replies: 23
- Views: 8226
Re: Auto-Toggle Mods When Switching Between Diff. Saves or MP
........................................................................................................................................................................................................ and as always i am trying to be friendly, sometimes my bad english translation seams to be aggressi...
- Mon Apr 10, 2017 7:29 pm
- Forum: Implemented Suggestions
- Topic: Add join/leave/... actions in game chat output
- Replies: 16
- Views: 7241
Re: Add join/leave/... actions in game chat output
LOVE YOU MAN!!!Oxyd wrote:OK, I added [JOIN] and [LEAVE], and I added an option to log these types of messages – those that don't go to the main log – to a separate log file for your server automation pleasures.
- Mon Apr 10, 2017 12:54 am
- Forum: Modding discussion
- Topic: MP Mod Synchronization Utility
- Replies: 1
- Views: 1033
Re: MP Mod Synchronization Utility
keep on your work but right now there are SO many threats opend i cannot even count all ...
so i used some research words on the searching engine
search.php?keywords=%2Bmod++%2Bauto++%2Bdownload++
so i used some research words on the searching engine
search.php?keywords=%2Bmod++%2Bauto++%2Bdownload++
- Sat Apr 08, 2017 11:44 pm
- Forum: Fan Art
- Topic: Omnidirectional- Cellular Conveyor System in factorio
- Replies: 4
- Views: 4143
Re: Omnidirectional- Cellular Conveyor System in factorio
ohha ;D sure you can merge it too ?