Search found 388 matches: +mod +auto +download
Searched query: +mod +auto +download
- Thu Jul 17, 2025 6:07 pm
- Forum: Ideas and Suggestions
- Topic: Auto-launching of mixed rockets
- Replies: 73
- Views: 30745
Re: Auto-launching of mixed rockets
The general rule for how automating anything in Factorio works is that the game will deal with ... also regarding this particular point, several mods that already exist implementing one or the ... work" judging by the ratio between number of download and number of problems reported, i haven't ...
- Wed Mar 26, 2025 1:38 pm
- Forum: Releases
- Topic: Version 2.0.43
- Replies: 10
- Views: 15695
Version 2.0.43
... https://forums.factorio.com/127611)
Fixed tile auto-filling logic would sometimes ignore listed ... 0. (https://forums.factorio.com/127734)
Fixed module slots configured in upgrade planner would not ... experimental updates in other settings) or download full installation at https://www.factorio.com ...
Fixed tile auto-filling logic would sometimes ignore listed ... 0. (https://forums.factorio.com/127734)
Fixed module slots configured in upgrade planner would not ... experimental updates in other settings) or download full installation at https://www.factorio.com ...
- Wed Mar 19, 2025 7:19 pm
- Forum: Releases
- Topic: Version 2.0.42
- Replies: 3
- Views: 11749
Version 2.0.42
... are removed when entities are removed due to mod removal. (https://forums.factorio.com/127444 ... Fixed that space platform hubs would not auto-trash items correctly. (https://forums.factorio ... experimental updates in other settings) or download full installation at https://www.factorio.com ...
- Thu Dec 12, 2024 6:11 pm
- Forum: Releases
- Topic: Version 2.0.25
- Replies: 20
- Views: 17468
Version 2.0.25
... forums.factorio.com/123802)
Fixed that the mod manager would not account for mods hidden by ... forums.factorio.com/116707)
Fixed that "auto requests for space platforms" was not preserved ... experimental updates in other settings) or download full installation at https://www.factorio.com ...
Fixed that the mod manager would not account for mods hidden by ... forums.factorio.com/116707)
Fixed that "auto requests for space platforms" was not preserved ... experimental updates in other settings) or download full installation at https://www.factorio.com ...
- Fri Nov 29, 2024 9:09 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.23] Crash of client in latency mode placing ghost (with linked fluidboxes)
- Replies: 1
- Views: 1504
[Rseding91] [2.0.23] Crash of client in latency mode placing ghost (with linked fluidboxes)
... to-be-upgraded=false, simulation=true]
https://mods.factorio.com/mod/quality-holmium-ore-returns ... FullScreen: false] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: false] [Screen: 255 ... 9.775 Info HttpSharedState.cpp:55: Downloading https://updater.factorio.com/updater/get ...
https://mods.factorio.com/mod/quality-holmium-ore-returns ... FullScreen: false] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: false] [Screen: 255 ... 9.775 Info HttpSharedState.cpp:55: Downloading https://updater.factorio.com/updater/get ...
- Tue Nov 19, 2024 8:58 pm
- Forum: Tools
- Topic: Mod Download API with Powershell on Windows
- Replies: 0
- Views: 1892
Mod Download API with Powershell on Windows
I have not found a good example to auto update mods on windows, so here is my powershell script. Just input the directory for your mods (usually in %appdata%/factorio/mods), your factorio username and the ... and $_.enabled -eq $true }
# Function to download a mod
function Download-Mod {
param ...
# Function to download a mod
function Download-Mod {
param ...
- Mon Nov 04, 2024 10:41 am
- Forum: Pending
- Topic: [2.0.14] Crash in multiplayer (TransportLine::activateSideInputs)
- Replies: 1
- Views: 822
[2.0.14] Crash in multiplayer (TransportLine::activateSideInputs)
... FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255 ... Logitech LED Controller initialized.
0.734 Info ModManager.cpp:434: FeatureFlag expansion-shaders ... 20.562 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-user ...
0.734 Info ModManager.cpp:434: FeatureFlag expansion-shaders ... 20.562 Info HttpSharedState.cpp:55: Downloading https://auth.factorio.com/generate-user ...
- Thu Oct 24, 2024 9:03 pm
- Forum: Technical Help
- Topic: [2.0.07] Windows 7 - Unable to auto-update game from standalone client
- Replies: 2
- Views: 1052
[2.0.07] Windows 7 - Unable to auto-update game from standalone client
The in-game automatic updater does not work for me.
I am currently running Factorio on Windows 7. Being unable to use Steam, I went with the direct download from the main site (when I was able to use Steam, it updated just fine, in-game mod updates work fine, too - it's just the .exe patch that seems ...
I am currently running Factorio on Windows 7. Being unable to use Steam, I went with the direct download from the main site (when I was able to use Steam, it updated just fine, in-game mod updates work fine, too - it's just the .exe patch that seems ...
- Mon Oct 21, 2024 11:04 am
- Forum: Releases
- Topic: Version 2.0.7
- Replies: 29
- Views: 69163
Re: Version 2.0.7
... flags.
Added LuaEntityPrototype::allowed_module_categories read.
Added LuaRecipePrototype ... create_entity can be requested to not auto connect.
Replaced LuaFlowStatistics::get_flow ... experimental updates in other settings) or download full installation at https://www.factorio.com ...
Added LuaEntityPrototype::allowed_module_categories read.
Added LuaRecipePrototype ... create_entity can be requested to not auto connect.
Replaced LuaFlowStatistics::get_flow ... experimental updates in other settings) or download full installation at https://www.factorio.com ...
- Fri Jun 28, 2024 10:26 pm
- Forum: Ideas and Suggestions
- Topic: Mods should have better control over versions
- Replies: 9
- Views: 2301
Re: Mods should have better control over versions
1. The version of a mod should be included in a save. When the game auto installs mods to load a save, it should install the correct versions.
2. Mod makers should be able to designate an update as ... above, especially the one around forcing the download of ancient mod versions, would simply ensure ...
- Tue Jun 25, 2024 5:30 pm
- Forum: Ideas and Suggestions
- Topic: Mods should have better control over versions
- Replies: 9
- Views: 2301
Re: Mods should have better control over versions
1. The version of a mod should be included in a save. When the game auto installs mods to load a save, it should install the correct versions.
2. Mod makers should be able to designate an update as ... above, especially the one around forcing the download of ancient mod versions, would simply ensure ...
- Fri Jun 09, 2023 7:15 am
- Forum: Ideas and Suggestions
- Topic: Modpacks with specific mod versions
- Replies: 15
- Views: 4569
Mod Folders to Allow For Easier Mod Management
TL;DR
Mod folders to allow players to easily enable, disable, and configure mods in groups & sets and to allow mod creators to create downloadable mod folders.
Explanation
When I am playing Factorio ... an update, or if they have it configured to auto-push upon mod updates), then the user will be ...
Mod folders to allow players to easily enable, disable, and configure mods in groups & sets and to allow mod creators to create downloadable mod folders.
Explanation
When I am playing Factorio ... an update, or if they have it configured to auto-push upon mod updates), then the user will be ...
- Sun Dec 04, 2022 5:14 am
- Forum: Technical Help
- Topic: Error code 520 when connecting to servers in game
- Replies: 3
- Views: 2907
Re: Error code 520 when connecting to servers in game
... I was having the issue. It'd be nice to keep my mods installed if this could still get fixed.
0 ... options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 0] [Screen: 255 ... socket
149.648 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page ...
0 ... options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 0] [Screen: 255 ... socket
149.648 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page ...
- Sun Oct 30, 2022 4:29 pm
- Forum: Technical Help
- Topic: 1.1.70 and 1.1.61 System halts on load
- Replies: 6
- Views: 2346
Re: 1.1.70 and 1.1.61 System halts on load
... overclocking. Everything in the bios is set to auto as far i can see.
I ran cmd in admin mode and "factorio -v --force-d3d --fullscreen" and it ran ONCE. Im trying it again just posting the log
0.002 ... 51.049 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get ...
I ran cmd in admin mode and "factorio -v --force-d3d --fullscreen" and it ran ONCE. Im trying it again just posting the log
0.002 ... 51.049 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get ...
- Sun Oct 23, 2022 1:30 am
- Forum: Technical Help
- Topic: Help needed automatically downloading mods when running angel's unit tests
- Replies: 1
- Views: 1112
Help needed automatically downloading mods when running angel's unit tests
Hi,
I'm looking to set up CI/CD to auto-run some mod-related unit tests for AngelBob + seablock pack. I'm running into an issue where my CI runner can't download mods from the mod portal without authenticating to factorio.com.
I'm debating the following options:
1. Require setting up a factorio.com ...
I'm looking to set up CI/CD to auto-run some mod-related unit tests for AngelBob + seablock pack. I'm running into an issue where my CI runner can't download mods from the mod portal without authenticating to factorio.com.
I'm debating the following options:
1. Require setting up a factorio.com ...
- Sun Aug 07, 2022 6:02 pm
- Forum: Technical Help
- Topic: can't download moods
- Replies: 4
- Views: 3046
Re: can't download moods
... to be logged in with factorio.com account to download from the page mods.factorio.com. ( the download button)
The search doesn't function when you refuse all cookie and tracker and advertisment. ( at ... doesn't require web-browser and the game can auto-log you, as the same account used to play on ...
The search doesn't function when you refuse all cookie and tracker and advertisment. ( at ... doesn't require web-browser and the game can auto-log you, as the same account used to play on ...
- Tue Jul 26, 2022 12:29 pm
- Forum: Releases
- Topic: Version 1.1.62
- Replies: 18
- Views: 20907
Version 1.1.62
... forums.factorio.com/102216)
Fixed startup mod settings would show as being able to be reset ... com/102860)
Fixed character inventory was not auto sorted when changing armor. (https://forums ... experimental updates in other settings) or download full installation at http://www.factorio.com ...
Fixed startup mod settings would show as being able to be reset ... com/102860)
Fixed character inventory was not auto sorted when changing armor. (https://forums ... experimental updates in other settings) or download full installation at http://www.factorio.com ...
- Sun Feb 20, 2022 12:35 am
- Forum: Mods
- Topic: [MOD 1.1] Construction Probes
- Replies: 1
- Views: 2729
[MOD 1.1] Construction Probes
Construction Probes [/size]
Type: Mod
Description: Scan new constructions within and around a logistics network to assist in automated delivery of construction materials. Proficiency in the use of ... Construction, Logistics, Circuit Network
Download-Url: https://mods.factorio.com/mod/eketek ...
Type: Mod
Description: Scan new constructions within and around a logistics network to assist in automated delivery of construction materials. Proficiency in the use of ... Construction, Logistics, Circuit Network
Download-Url: https://mods.factorio.com/mod/eketek ...
- Sun Oct 24, 2021 11:58 pm
- Forum: Energy Production
- Topic: All the different ways to increase the efficiency of a nuclear power plant
- Replies: 260
- Views: 136600
Re: All the different ways to increase the efficiency of a nuclear power plant
... combinator at all is a challenge. :D
You can download the map and have a more precise count, tbh i ... heat, but are faster to transmit it. You could modify the design to make it bigger and replace the ... comes out the other end remove all fuel and let automatic take over?
C) Drop in exactly N fuel ...
You can download the map and have a more precise count, tbh i ... heat, but are faster to transmit it. You could modify the design to make it bigger and replace the ... comes out the other end remove all fuel and let automatic take over?
C) Drop in exactly N fuel ...
- Wed Sep 29, 2021 3:00 pm
- Forum: Modding help
- Topic: Mod Internal Names
- Replies: 3
- Views: 2467
Re: Mod Internal Names
... a change from the devs and they'll rename the mod portal internal name whilst keeping discussions, download counts, etc. But there's nothing in game to support this so players using the old name won't be able to update to a newer version with the new name automatically.
If you do do the above, there ...
If you do do the above, there ...