... poles - Old suggestion that pretty much mirrors this one except for the mention of clones.
[urll=https://forums.factorio.com/viewtopic.php?f=11&t=27456][0.14] [kovarex] Power Switch blueprint doesn't remember power line positions[/url] - Old bug report, turned feature request made prior to current ...
Search found 17 matches: 27456
Searched query: +27456
- Sun Mar 12, 2023 6:45 pm
- Forum: Ideas and Suggestions
- Topic: Control Power Connections by Coloring Power Poles (with Lamps)
- Replies: 50
- Views: 15885
- Thu Feb 20, 2020 10:00 am
- Forum: Ideas and Suggestions
- Topic: Allow disabling of power pole auto-connect in clipboard and blueprints
- Replies: 2
- Views: 1728
Allow disabling of power pole auto-connect in clipboard and blueprints
... poles - Old suggestion that pretty much mirrors this one except for the mention of clones.
[urll=https://forums.factorio.com/viewtopic.php?f=11&t=27456][0.14] [kovarex] Power Switch blueprint doesn't remember power line positions[/url] - Old bug report, turned feature request made prior to current ...
[urll=https://forums.factorio.com/viewtopic.php?f=11&t=27456][0.14] [kovarex] Power Switch blueprint doesn't remember power line positions[/url] - Old bug report, turned feature request made prior to current ...
- Wed Dec 20, 2017 12:12 pm
- Forum: Implemented Suggestions
- Topic: Save copper wire configurations in blueprints
- Replies: 11
- Views: 7384
Re: Save copper wire configurations in blueprints
i love the Wube development team, but this is one of those occasions i have to fully disagree with this decision.
if we can have power switches remember it's connections in a blueprint , then why not power poles?
i would much rather have to manually wire a single copper wire to a placed blueprint to ...
if we can have power switches remember it's connections in a blueprint , then why not power poles?
i would much rather have to manually wire a single copper wire to a placed blueprint to ...
- Fri Jun 02, 2017 7:00 pm
- Forum: Duplicates
- Topic: [0.15.18] blueprint power switch
- Replies: 1
- Views: 849
- Sun May 07, 2017 4:09 pm
- Forum: Implemented Suggestions
- Topic: Save copper wire configurations in blueprints
- Replies: 11
- Views: 7384
Re: Save copper wire configurations in blueprints
See viewtopic.php?f=58&t=27456 Power Switch blueprint doesn't remember power line positions
And the links that point to that thread:
search.php?keywords=27456
-> Currently I move it to won't implement.
And the links that point to that thread:
search.php?keywords=27456
-> Currently I move it to won't implement.
- Thu Apr 06, 2017 6:53 am
- Forum: Duplicates
- Topic: [14.22]Power Switch doesn't restore power wires when rebuilt
- Replies: 2
- Views: 1109
- Wed Apr 05, 2017 10:38 pm
- Forum: Duplicates
- Topic: [14.22]Power Switch doesn't restore power wires when rebuilt
- Replies: 2
- Views: 1109
[14.22]Power Switch doesn't restore power wires when rebuilt
... circuit wires connected to it are). To be honest, I don't know if this is like this bug report https://forums.factorio.com/viewtopic.php?f=58&t=27456 but that had to due with blueprinting while this has to do with it being destroyed then rebuilt.
Power wire before.png
Power wire during.png ...
Power wire before.png
Power wire during.png ...
- Thu Dec 15, 2016 9:00 am
- Forum: Ideas and Suggestions
- Topic: Toggle autoconnection and power suply of power poles
- Replies: 11
- Views: 6413
Re: Toggle autoconnection and power suply of power poles
... As I understand the linked article, the solution is already implemented.
Quote please.
https://forums.factorio.com/viewtopic.php?f=58&t=27456#p212914
I decided that it is not worth it
I can't understand how you interpret this words as "already implemented".
My english imperfect. But ...
Quote please.
https://forums.factorio.com/viewtopic.php?f=58&t=27456#p212914
I decided that it is not worth it
I can't understand how you interpret this words as "already implemented".
My english imperfect. But ...
- Wed Dec 14, 2016 9:46 pm
- Forum: Ideas and Suggestions
- Topic: Toggle autoconnection and power suply of power poles
- Replies: 11
- Views: 6413
Re: Toggle autoconnection and power suply of power poles
... 8-)
As I understand the linked article, the solution is already implemented.
Quote please.
https://forums.factorio.com/viewtopic.php?f=58&t=27456#p212914
Because i understand this quote as "will not be implemented".
I'm guessing, you're guessing. :) But if you read the whole thread you see ...
As I understand the linked article, the solution is already implemented.
Quote please.
https://forums.factorio.com/viewtopic.php?f=58&t=27456#p212914
Because i understand this quote as "will not be implemented".
I'm guessing, you're guessing. :) But if you read the whole thread you see ...
- Wed Dec 14, 2016 8:38 pm
- Forum: Ideas and Suggestions
- Topic: Toggle autoconnection and power suply of power poles
- Replies: 11
- Views: 6413
Re: Toggle autoconnection and power suply of power poles
I'm more or less sure for 0.15 a fix of this issue will come.
See https://forums.factorio.com/viewtopic.php?f=58&t=27456
My solution strictly better.
It solves all cases without side effects.
Everybody has his own opinion.
-- German proverb
:)
As I understand the linked article, the solution is ...
See https://forums.factorio.com/viewtopic.php?f=58&t=27456
My solution strictly better.
It solves all cases without side effects.
Everybody has his own opinion.
-- German proverb
:)
As I understand the linked article, the solution is ...
- Wed Dec 14, 2016 7:36 pm
- Forum: Ideas and Suggestions
- Topic: Toggle autoconnection and power suply of power poles
- Replies: 11
- Views: 6413
Re: Toggle autoconnection and power suply of power poles
I'm more or less sure for 0.15 a fix of this issue will come.
See https://forums.factorio.com/viewtopic.php?f=58&t=27456
My solution strictly better.
It solves all cases without side effects.
See also https://forums.factorio.com/viewtopic.php?f=80&t=30845 About Cables and Wires / Make Wires Free ...
See https://forums.factorio.com/viewtopic.php?f=58&t=27456
My solution strictly better.
It solves all cases without side effects.
See also https://forums.factorio.com/viewtopic.php?f=80&t=30845 About Cables and Wires / Make Wires Free ...
- Wed Dec 14, 2016 6:13 pm
- Forum: Ideas and Suggestions
- Topic: Toggle autoconnection and power suply of power poles
- Replies: 11
- Views: 6413
Re: Toggle autoconnection and power suply of power poles
I'm more or less sure for 0.15 a fix of this issue will come.
See https://forums.factorio.com/viewtopic.php?f=58&t=27456
See also https://forums.factorio.com/viewtopic.php?f=80&t=30845 About Cables and Wires / Make Wires Free / Power Poles Contain Cables
and especially https://forums.factorio.com ...
See https://forums.factorio.com/viewtopic.php?f=58&t=27456
See also https://forums.factorio.com/viewtopic.php?f=80&t=30845 About Cables and Wires / Make Wires Free / Power Poles Contain Cables
and especially https://forums.factorio.com ...
- Mon Nov 07, 2016 9:36 pm
- Forum: Implemented Suggestions
- Topic: Change of running power pole placement
- Replies: 4
- Views: 5076
Re: Change of running power pole placement
... is not so useful.
In general: If a player presses the LMB then he starts a "task", that he don't wanted to be interrupted.
Note: This behavior seems to be in complete opposite to https://forums.factorio.com/viewtopic.php?f=58&t=27456&p=219281&hilit=power+switch#p206359
Moved to frequently suggested.
In general: If a player presses the LMB then he starts a "task", that he don't wanted to be interrupted.
Note: This behavior seems to be in complete opposite to https://forums.factorio.com/viewtopic.php?f=58&t=27456&p=219281&hilit=power+switch#p206359
Moved to frequently suggested.
- Thu Oct 27, 2016 9:31 pm
- Forum: Ideas and Suggestions
- Topic: Feature Request - option for blueprints to retain electrical
- Replies: 3
- Views: 1194
Re: Feature Request - option for blueprints to retain electrical
See viewtopic.php?f=58&t=27456 Power Switch blueprint doesn't remember power line positions
It seems, that the solution is, to place the poles so, that they connect the right way. This is currently not the case.
It seems, that the solution is, to place the poles so, that they connect the right way. This is currently not the case.
- Thu Jul 14, 2016 4:48 pm
- Forum: Ideas and Suggestions
- Topic: Make copper cables a part of blueprint
- Replies: 3
- Views: 2286
Re: Make copper cables a part of blueprint
Ahh, well then! At least something to look forward to.daniel34 wrote:Waiting for 0.14: Power Switch blueprint doesn't remember power line positions
- Thu Jul 14, 2016 11:49 am
- Forum: Ideas and Suggestions
- Topic: Make copper cables a part of blueprint
- Replies: 3
- Views: 2286
- Sun Jul 10, 2016 9:21 am
- Forum: Ideas and Suggestions
- Topic: blueprints and powerlines
- Replies: 1
- Views: 2041