Search found 400 matches

by AntiElitz
Tue Apr 27, 2021 1:19 pm
Forum: Pending
Topic: [1.1.32] Crash in editor mode (TransportLineManager::update)
Replies: 1
Views: 203

[1.1.32] Crash in editor mode (TransportLineManager::update)

I played around in a map from a previous version and the game crashed twice. Here are the logs:
by AntiElitz
Tue Apr 27, 2021 1:16 pm
Forum: Bug Reports
Topic: [1.1.32] Unnecessary underground belt
Replies: 0
Views: 216

[1.1.32] Unnecessary underground belt

I saw this happening again frequently recently. I am not sure it's the same cause and was reintroduced, or is a different issue.

viewtopic.php?f=11&t=97177
by AntiElitz
Tue Mar 23, 2021 5:31 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.27] Drag placing belt produces unnecessary underground belt
Replies: 5
Views: 852

Re: [1.1.27] smart belt useless underground

I actually think this may be related to this problem as well: https://forums.factorio.com/viewtopic.php?p=541657#p541657 reproduced: 1. build 2 tank 2021-03-24_004047.png 2. deconstruct left tank 2021-03-24_004822.png 3. move mouse to right tank 4. Q select tank 5. click mouse, hold and move mouse t...
by AntiElitz
Tue Mar 23, 2021 5:02 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.27] Gap when dragging assemblers
Replies: 12
Views: 1485

Re: [1.1.27] Gap when dragging assemblers

reproduced: 1. build 2 tank 2. deconstruct left tank 3. move mouse to right tank 4. Q select tank 5. click mouse, hold and move mouse to left 6. shows green, but cannot place here 7. move mouse left, build with gap Excellent job! I was not able to figure it out myself, but this is reproducing it 10...
by AntiElitz
Tue Mar 23, 2021 4:56 pm
Forum: Pending
Topic: [1.1.27] Not able to move in certain directions
Replies: 3
Views: 344

Re: [1.1.27] Not able to move in certain directions

I can provide a full list of programs, but I'd only do so privately, not public here in the forums. PM me in discord when you need it. I run Autohotkey for my streaming scripts, that may possibly collide, however I don't map anything to the movement keys and the other keys seem to work fine. Also OB...
by AntiElitz
Mon Mar 22, 2021 9:48 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.27] Gap when dragging assemblers
Replies: 12
Views: 1485

Re: [1.1.27] Gab when dragging assemblers

sp55aa wrote:
Mon Mar 22, 2021 4:04 am
Not a bug?
try do this slowly, or hold mouse and move with A
ptx0 wrote:
Mon Mar 22, 2021 2:27 pm
going too fast this always happens. turn down mouse DPI.
You are both wrong, but keep try guessing. Even a blind chicken can find a grain.
by AntiElitz
Mon Mar 22, 2021 2:17 am
Forum: Pending
Topic: [1.1.27] Not able to move in certain directions
Replies: 3
Views: 344

[1.1.27] Not able to move in certain directions

This may or may not be a bug: Starting with ~1.1, sometimes I cannot move left for some time until i tap the key like 5 times quickly, than some days later it happens with right or up or any other movement key. It's not consistent. I first thought this is a problem on my side and it may still be, bu...
by AntiElitz
Mon Mar 22, 2021 2:09 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.27] Gap when dragging assemblers
Replies: 12
Views: 1485

[kovarex] [1.1.27] Gap when dragging assemblers

when dragging assemblers there remained a gap. This has not happened to me in ages before, but i turned on smart belt today, so it may be related to that.

https://clips.twitch.tv/VenomousResilie ... JcFFbtBqSx
by AntiElitz
Mon Mar 22, 2021 1:59 am
Forum: Assigned
Topic: [kovarex] [1.1.27] smart belt wrong underground
Replies: 1
Views: 582

[kovarex] [1.1.27] smart belt wrong underground

may be related, but i think it's a different bug: viewtopic.php?f=7&t=97177

Wrong underground was placed when it was not supposed to:
https://clips.twitch.tv/SingleTriumphan ... KmtsBAhqG6
by AntiElitz
Sun Feb 14, 2021 3:12 pm
Forum: Videos
Topic: [#3] Factorio Death World Race Reloaded - AntiElitz vs. Nefrums
Replies: 0
Views: 259

[#3] Factorio Death World Race Reloaded - AntiElitz vs. Nefrums

Next 21:9 direct comparison of one of the races is out now :)
https://youtu.be/AFOGWgNPwzk

Image
by AntiElitz
Sat Feb 13, 2021 1:01 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.21] Failed power placements produces several error sounds
Replies: 1
Views: 420

[kovarex] [1.1.21] Failed power placements produces several error sounds

I am not exactly sure what happens here, but i supposed there is only supposed one error sound here.

Watch: https://clips.twitch.tv/FaintGeniusMoos ... CA0X_6zEJs
by AntiElitz
Tue Feb 09, 2021 11:25 pm
Forum: Duplicates
Topic: [1.1.21] Smart belt dragging removes belt
Replies: 1
Views: 398

[1.1.21] Smart belt dragging removes belt

Smart under-grounding removes a pre-placed belt:
Watch: https://clips.twitch.tv/ReliableSlickAsparagusPMSTwin
by AntiElitz
Sun Feb 07, 2021 4:29 pm
Forum: Videos
Topic: [#2] Worst DS Map Race - AntiElitz vs. Nefrums
Replies: 0
Views: 168

[#2] Worst DS Map Race - AntiElitz vs. Nefrums

The second "Anti vs Nefrums" Race is now on YouTube in 21:9. A direct comparison for anyone interested:
https://youtu.be/bHGi1TPU8sU
Image
by AntiElitz
Sun Feb 07, 2021 5:42 am
Forum: Resolved Problems and Bugs
Topic: [1.1.21] Paste behavior is different when having no item/intermediate/place-able item in hand
Replies: 3
Views: 371

Re: [1.1.21] Paste behavior is different when having no item/intermediate/place-able item in hand

The not being able to paste by dragging when anything is in the cursor was never intended. In the past pasting was allowed regardless of what was in the hand but then issues arose like building ghost tiles by holding shift and dragging where it would paste settings as you build ghosts. Or shift + c...
by AntiElitz
Sun Feb 07, 2021 12:38 am
Forum: Resolved Problems and Bugs
Topic: [1.1.21] Paste behavior is different when having no item/intermediate/place-able item in hand
Replies: 3
Views: 371

[1.1.21] Paste behavior is different when having no item/intermediate/place-able item in hand

First of all I have to clarify that i am not sure if this is a bug or intended behavior. If this happens to not be a bug please move it the the ideas ans suggestions area. It's not easy to know my my perspective. So when you hold no item in the hand you can paste recipes over multiple entities. If y...

Go to advanced search