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by AntiElitz
Tue Mar 31, 2026 11:56 am
Forum: Bug Reports
Topic: [2.0.76] Cryo plant disappearing after bot places ice platform underneath
Replies: 5
Views: 575

Re: [2.0.76] Cryo plant disappearing after bot places ice platform underneath

Nice find, I didn't realize this.
So figured the blueprint is the root cause. When I print it down it is already missing at that corner (even though concrete and ice platforms are not part of the blueprint). However if the car is removed from the blueprint it's working just fine. This is probably ...
by AntiElitz
Sun Mar 29, 2026 10:13 pm
Forum: Bug Reports
Topic: [2.0.76] Cryo plant disappearing after bot places ice platform underneath
Replies: 5
Views: 575

Re: [2.0.76] Cryo plant disappearing after bot places ice platform underneath

I ran into the same bug today.
Here is a savegame with exactly the moment where it happens.
by AntiElitz
Tue Mar 03, 2026 3:06 pm
Forum: Duplicates
Topic: [2.0.76] Decon X on empty slot
Replies: 2
Views: 347

[2.0.76] Decon X on empty slot

03-03-2026, 16-02-29.png
03-03-2026, 16-02-29.png (2.06 MiB) Viewed 347 times
X on Nothing.
Savegame attached
by AntiElitz
Fri Feb 20, 2026 9:54 pm
Forum: Modding interface requests
Topic: Enabling scripted saves in replay mode
Replies: 4
Views: 818

Re: Enabling scripted saves in replay mode

I agree. That would be really helpful fo rme, too
by AntiElitz
Tue Feb 10, 2026 2:03 pm
Forum: Releases
Topic: Version 2.0.74
Replies: 5
Views: 11921

Re: Version 2.0.74

Thanks for the release! Was really looking forward to this patch, loads of nice fixes :)
by AntiElitz
Tue Feb 03, 2026 4:14 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.73] Bots remove items from inserter hand when upgrade planning it.
Replies: 1
Views: 1201

[2.0.73] Bots remove items from inserter hand when upgrade planning it.

https://youtu.be/_mt-9eDe3Og

Issue: When counting Items with inserter pulse, the result will be off when an inserter is upgraded and the bots take away counted items.

Expectation 1: Bots should not take items out of an inserters hand when upgrading it. (just like when upgrading manually ...
by AntiElitz
Tue Feb 03, 2026 4:08 pm
Forum: Duplicates
Topic: [2.0.73] Entities are never build if bots are queued several actions but are blocked on the first action.
Replies: 2
Views: 350

Re: [2.0.73] Entities are never build if bots are queued several actions but are blocked on the first action.

While the issue is the same, the solution is not quite applicable here. While it is very obvious when a player is in the way, it is never obvious that a car is blocking a build action somewhere on the map. This can lead to a lot of frustration, especially since there is no alert or similar ...
by AntiElitz
Tue Feb 03, 2026 2:07 pm
Forum: Duplicates
Topic: [2.0.73] Entities are never build if bots are queued several actions but are blocked on the first action.
Replies: 2
Views: 350

[2.0.73] Entities are never build if bots are queued several actions but are blocked on the first action.

02-03-2026, 15-03-22.png
Problem: The Bot got queued for building a chest and a belt. However due to an left behind car, the bot cannot finish its first task. The other bots in the network do not take over the queued task and the belt is never build even with other idle bots present.

Expectation ...
by AntiElitz
Mon Feb 02, 2026 4:07 pm
Forum: Assigned
Topic: [Genhis][2.0.72] 2 ships waiting for the same non ready rocket with foundation
Replies: 2
Views: 521

Re: [2.0.72] 2 ships waiting for the same non ready rocket with foundation

I created a minimum example for you. 3 ships requiere foundations. if you delete silo 3, then silo 1 and 2 become active. Therefor one unready silo is blocking the request for all ships.
Expectation: 2 of the 3 ships are still delivered or all 3 are still delivered automatically as Silo 3 is not ...
by AntiElitz
Mon Feb 02, 2026 3:59 pm
Forum: Not a bug
Topic: [Donion] [2.0.73] Global speaker alert does not come in when zooming in
Replies: 5
Views: 452

Re: [Donion] [2.0.73] Global speaker alert does not come in when zooming in

Just close it. I will create a new report if I experience it again. I'll keep an eye open. If it is real though, it must be session dependant.
by AntiElitz
Mon Feb 02, 2026 3:11 pm
Forum: Not a bug
Topic: [Donion] [2.0.73] Global speaker alert does not come in when zooming in
Replies: 5
Views: 452

Re: [Donion] [2.0.73] Global speaker alert does not come in when zooming in

I looked at the replay and was not able to reproduce it. I come to the conclusion that it actually works and this is not a bug. It is most likely that the alert just shortly stopped 3 times the very moment I zoomed in back to back ! Sorry, my bad :oops:

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