Search found 456 matches

by AntiElitz
Tue Nov 12, 2024 3:05 pm
Forum: Duplicates
Topic: [2.0.14] Smart belt bug: when dragging over obstacles or when dragging fast or when upgrading
Replies: 17
Views: 711

Re: [2.0.14] Smart belt bug: when dragging over obstacles or when dragging fast or when upgrading

I want to underline how bad the smart belt situation is right now, basically I cannot drag a single belt through the base anymore without checkign for every single crossing afterwards. It's takes the fun out for me as I encounter an error cause by this like every 5 minutes. I really hope this has hi...
by AntiElitz
Fri Nov 08, 2024 12:39 pm
Forum: Not a bug
Topic: [2.0.15] Ship won't leave after condition, when still beeing loaded
Replies: 1
Views: 116

[2.0.15] Ship won't leave after condition, when still beeing loaded

I have a platform that is supposed to bring all fiber from gleba. The condition i use is wait for 5 minutes. The request is put to 10000000. I expect the ship to leave after 5 minutes with all fiber it got in the meantime. However I produce fiber and start rockets so fast, that there is always one r...
by AntiElitz
Tue Oct 22, 2024 11:06 pm
Forum: Not a bug
Topic: [2.0.9] Custom keybinds - Flip horizontal collides with flip vertical
Replies: 1
Views: 135

[2.0.9] Custom keybinds - Flip horizontal collides with flip vertical

I tried binding flip horizontal and flip vertical to the same button "f" to effectively get a double rotate. Unfortunaltely only the horizontal flip takes place and not both.
by AntiElitz
Tue Oct 22, 2024 9:50 pm
Forum: Pending
Topic: [2.0.9] Custom keybinds - Pipette on mouse button collides with modified mining
Replies: 1
Views: 196

[2.0.9] Custom keybinds - Pipette on mouse button collides with modified mining

Mining collides with pipette tool keybind on mouse buttons. Preparations: 1) Rebind pipette to Right mouse button. 2) Rebind mine to shift+right mouse button Bug steps: 1) Place a furnace 2) Deselect with q 3) Try to mine furnace with shift+right mouse button Expected result: - Furnace gets mined - ...
by AntiElitz
Mon Jun 24, 2024 8:23 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.107] Miner Status "Waiting for space in destination" missing
Replies: 1
Views: 500

[1.1.107] Miner Status "Waiting for space in destination" missing

Miners do not change their status to "Waiting for space in destination" when the output belt is full but moving. This breaks the uptime analysis ratio of mods like assembly analyst as they cannot judge weather a Miner is workign or paused. https://cdn.discordapp.com/attachments/69643445236...
by AntiElitz
Fri Jun 21, 2024 12:12 pm
Forum: Ideas and Suggestions
Topic: Syncronized Blueprint book rotations
Replies: 0
Views: 183

Syncronized Blueprint book rotations

Problem: Blueprint books often contain variances of the same thing. When you want to place a variance and you rotate the blueprint, you only rotate that single blueprint of the book. Scrollling further through the book will use different rotations for each of the variances. Solution: Blueprints book...
by AntiElitz
Fri Jun 21, 2024 11:53 am
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 74923

Re: Friday Facts #416 - Fluids 2.0

This sounds good, fluids where a pain the ass. I am a bit worried about the priorisation of chem plants, As all mashines drag input fluids equally. I imagine the case, where you have a sulfer plant that you want to work full time and then a lot of plastic to consume the remaining petrolium. You noti...
by AntiElitz
Fri Jun 14, 2024 11:21 am
Forum: News
Topic: Friday Facts #415 - Fix, Improve, Optimize
Replies: 91
Views: 18999

Re: Friday Facts #415 - Fix, Improve, Optimize

Thanks Rseding, that bot queue issues where really a thing that bugged me for a decade now and I love that you could put an end to this! 10/10 FFF
by AntiElitz
Fri Jun 07, 2024 1:03 pm
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 59333

Re: Friday Facts #414 - Spoils of Agriculture

While I consider the farming mechanic mostly boring, the new spoilage mechanic is something new I am looking for to mix up standard patterns! Great work, sounds like it will be fun!
by AntiElitz
Fri Apr 26, 2024 11:33 am
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 161
Views: 28341

Re: Friday Facts #408 - Statistics improvements, Linux adventures

The only thing that I am usually interested in in the power graph is weather I have been low on power and if so how much. So a simple production vs consumption ratio over time. That means: if my production comsumption ratio is 120%, I produce more and 80% means i have been low on power. It is really...
by AntiElitz
Fri Mar 01, 2024 12:41 pm
Forum: News
Topic: Friday Facts #400 - Chart search and Pins
Replies: 73
Views: 18024

Re: Friday Facts #400 - Chart search and Pins

The map search is amazing. I also want that for my local supermarket when I look for that ONE product I just cannot find. :D
by AntiElitz
Tue Feb 27, 2024 6:05 pm
Forum: Minor issues
Topic: [1.1.104] Priority Splitter producing gaps with full input
Replies: 8
Views: 1577

Re: [1.1.104] Priority Splitter producing gaps with full input

It's going to happen. If the left belt ore is one or two ticks ahead of the right belt ore, the splitter can start passing the left ore, see the right ore and have to decide which belt to send it to. Since the left belt's currently busy (in that lane), it sends it out the right belt. But then there...
by AntiElitz
Thu Feb 22, 2024 10:58 pm
Forum: Minor issues
Topic: [1.1.104] Priority Splitter producing gaps with full input
Replies: 8
Views: 1577

[1.1.104] Priority Splitter producing gaps with full input

Related: https://forums.factorio.com/viewtopic.php?f=23&t=111444 Repost as topic was phrased poorly and described wrongly. Situation: red box input is permanently full and never has any gaps Expected bahavior: prioritized side of the output also has no gaps Actual bahavior: sometimes there is a ...
by AntiElitz
Fri Jan 05, 2024 2:17 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 142
Views: 36663

Re: Friday Facts #392 - Parametrised blueprints

This sounds really cool! Will you be able to get input parameters be set from an external source or condition of the Factory? like from a roboport network?
by AntiElitz
Sat Nov 04, 2023 7:07 am
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 174
Views: 42076

Re: Friday Facts #383 - Super force building

Seems really cool! I love the landfill stuff in particular. While you are working in this anyways, what do you think about moving the automatic deconstruction if trees and rock to normal placement? To me personally it feels like I never don't force print as there always is any tree or rock or cliff ...
by AntiElitz
Fri Sep 22, 2023 2:03 pm
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 227
Views: 68473

Re: Friday Facts #377 - New new rails

Is no one going to mention the combinator-looking thing being put into a red chest? https://i.imgur.com/EJwRqrL.png I, for one, welcome our new rail overlords! Remember, folks, you can download older versions of Factorio so you can keep onto your older saves once they become unsupported. I'll total...
by AntiElitz
Sat Sep 16, 2023 9:23 pm
Forum: Duplicates
Topic: [1.1.91] Missing curcuitry "pulse" when sideloading on a belt
Replies: 1
Views: 551

[1.1.91] Missing curcuitry "pulse" when sideloading on a belt

Items that are sideloaded on another belt are sometimes not creating a circuitry pulse.
See video for explanation. Savegame with replay at exact position attached.

Watch: https://youtu.be/F8_VsnAxFrs
by AntiElitz
Fri Sep 08, 2023 1:05 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 196452

Re: Friday Facts #375 - Quality

This sounds really interesting. My worries that the expansion would only extent existing content has vanished. This sound like a new mechanic that will offer us a lot of room for optimasation and complexity. Really appreaciate the courage to introduce new mechanics that really make the extension pla...

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