Search found 8 matches
- Tue Nov 10, 2020 10:36 pm
- Forum: Outdated/Not implemented
- Topic: New Hotkeys
- Replies: 6
- Views: 1943
Re: New Hotkeys
AHhh i tried searching control, alt, shift - didn't think of "handcrafting" as a keyword in my search. Thanks.
- Tue Nov 10, 2020 9:49 pm
- Forum: Outdated/Not implemented
- Topic: New Hotkeys
- Replies: 6
- Views: 1943
New Hotkeys
I'd like new hotkeys to make different multiples of items. Right click currently makes 5. Shift-RClick could make 25, alt-RClick - 50 control-RCLICK 100 What ? Adding the hotkeys listed in the summary above. Why ? It makes it easier to create a proper amount of things when you don't want 1, 5, or ma...
- Sat Oct 31, 2020 12:44 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 90131
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Is there a mod to make this compatible with seablock?
IE: mineralized water, or sludge, or ... something -> Orichalcite?
Or am I just missing something to get the extra ores?
IE: mineralized water, or sludge, or ... something -> Orichalcite?
Or am I just missing something to get the extra ores?
- Tue Apr 21, 2020 8:34 pm
- Forum: Ideas and Suggestions
- Topic: Combining, Splitting, and Balancing Large Numbers of Belts
- Replies: 69
- Views: 24960
Re: Combining, Splitting, and Balancing Large Numbers of Belts
There's another active mod for it also: viewtopic.php?f=87&t=4822
- Tue Apr 21, 2020 1:16 am
- Forum: Ideas and Suggestions
- Topic: Blueprints should not be items
- Replies: 20
- Views: 6916
Re: Blueprints should not be items
Couldn't you just create a new "blueprint" only inventory space, and store blueprints there, outside the normal inventory? Then you don't break the system, and people get inventory-less blueprints. That's literally what a blueprint book is. Above, you said the blueprint library was a wrap...
- Mon Apr 20, 2020 10:18 pm
- Forum: Ideas and Suggestions
- Topic: Combining, Splitting, and Balancing Large Numbers of Belts
- Replies: 69
- Views: 24960
New modular splitters
I'd love to see splitters that were customizable. Starting off as they are, as a two lane, then allowing for many more lanes by combining them in more expensive recipes. It would be nice to have a 6 lane splitter, where you could filter 6 things, with only a single (or up to 6) input belts. For exam...
- Mon Apr 20, 2020 10:02 pm
- Forum: Ideas and Suggestions
- Topic: Blueprints should not be items
- Replies: 20
- Views: 6916
Re: Blueprints should not be items
Couldn't you just create a new "blueprint" only inventory space, and store blueprints there, outside the normal inventory?
Then you don't break the system, and people get inventory-less blueprints.
Then you don't break the system, and people get inventory-less blueprints.
- Mon Apr 13, 2020 10:51 pm
- Forum: Ideas and Suggestions
- Topic: Mod Folders
- Replies: 5
- Views: 2252
Mod Folders
It would be really amazing if there was a way to save sets of different mods to mod folders. then you could activate them, or deactivate them easily, and without confusion. Especially if you play multiple games all with different mods. So for example, user creates folder Game1 -> all the bobs/angels...