Search found 19 matches

by 0x000FF4
Sat Feb 24, 2018 9:10 am
Forum: General discussion
Topic: steam turbine max chain length.
Replies: 6
Views: 1669

steam turbine max chain length.

What is the max steam turbine max chain length for 16.24+?
by 0x000FF4
Sat Jun 17, 2017 2:43 pm
Forum: Questions, reviews and ratings
Topic: Looking for doom day mod
Replies: 1
Views: 721

Looking for doom day mod

Is there a mod in which the aliens starts to attack from all sides with all force?
by 0x000FF4
Fri Jan 22, 2016 11:36 am
Forum: Implemented Suggestions
Topic: Support for A.I.
Replies: 2
Views: 9127

Support for A.I.

I want to make custom A.I. so you can play vs bot or make a bot vs bot but i dont have the API for this.
by 0x000FF4
Sat Jan 09, 2016 6:42 pm
Forum: Multiplayer
Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
Replies: 311
Views: 62625

Re: [Public] Dedicated MP Server with Crash Detection

tetryon.Sry but I didn`t know that big pole was powering your`s laser turrets at the nest.RIP
by 0x000FF4
Sat Jan 09, 2016 3:42 pm
Forum: Multiplayer
Topic: looking for PvP server
Replies: 0
Views: 3234

looking for PvP server

I want to play 2vs2 on factorio.
by 0x000FF4
Thu Jan 07, 2016 1:34 pm
Forum: Gameplay Help
Topic: How to store the output of the furnice?
Replies: 4
Views: 10914

Re: How to store the output of the furnice?

Well I have enormous amount of robots
by 0x000FF4
Thu Jan 07, 2016 6:38 am
Forum: Gameplay Help
Topic: How to store the output of the furnice?
Replies: 4
Views: 10914

How to store the output of the furnice?

How to make the robots to take the thing from the provider chest so they don't jam?
by 0x000FF4
Fri Jan 01, 2016 9:05 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.20] Train deadlock.
Replies: 2
Views: 7684

Re: [0.12.20] Train deadlock.

Smarty wrote:not a bug you misplaced these two signals they were both connecting to the wrong track
10x
by 0x000FF4
Fri Jan 01, 2016 4:55 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.20] Train deadlock.
Replies: 2
Views: 7684

[0.12.20] Train deadlock.

There should not be a train deadlock here.
by 0x000FF4
Mon Nov 23, 2015 3:10 pm
Forum: Releases
Topic: Version 0.12.18
Replies: 16
Views: 31152

Re: Version 0.12.18

So my replay forever and ever lost?(Fixed crash when trying to load replay from save that doesn't contain level-init.dat )
by 0x000FF4
Thu Nov 19, 2015 2:30 pm
Forum: Off topic
Topic: The Ctrl+V Game
Replies: 218
Views: 68557

Re: The Ctrl+V Game

disables replay
by 0x000FF4
Wed Nov 18, 2015 8:58 pm
Forum: Resolved Problems and Bugs
Topic: [12.17] Game crash when I try to load a replay from a save
Replies: 3
Views: 4696

[12.17] Game crash when I try to load a replay from a save

Game crash when I try to load a replay from a save
Laptop :lenovo y580 ubunut 14.04
by 0x000FF4
Fri Aug 28, 2015 12:59 pm
Forum: Multiplayer
Topic: Looking for people to try multiplayer with
Replies: 16
Views: 16609

Re: Looking for people to try multiplayer with

Something between Fortress and Towns
by 0x000FF4
Fri Aug 28, 2015 8:21 am
Forum: Multiplayer
Topic: Looking for people to try multiplayer with
Replies: 16
Views: 16609

Re: Looking for people to try multiplayer with

I also want to play MP but I will play only vanilla.
by 0x000FF4
Thu Aug 27, 2015 1:24 pm
Forum: Modding help
Topic: Mod with c/c++/cudaC
Replies: 1
Views: 1521

Mod with c/c++/cudaC

I want to make a big mod but I want to use c/c++ for the logic.Is this possible?
by 0x000FF4
Thu Aug 27, 2015 8:46 am
Forum: Development Proposals
Topic: RTS direction
Replies: 183
Views: 89642

Re: RTS direction

I would like to see an option to program your own AI to fight against other AIs.

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