Search found 19 matches
- Sat Feb 24, 2018 9:10 am
- Forum: General discussion
- Topic: steam turbine max chain length.
- Replies: 6
- Views: 6348
steam turbine max chain length.
What is the max steam turbine max chain length for 16.24+?
- Sat Jun 17, 2017 2:43 pm
- Forum: Questions, reviews and ratings
- Topic: Looking for doom day mod
- Replies: 1
- Views: 1863
Looking for doom day mod
Is there a mod in which the aliens starts to attack from all sides with all force?
- Fri Jan 22, 2016 11:36 am
- Forum: Implemented Suggestions
- Topic: Support for A.I.
- Replies: 2
- Views: 10363
Support for A.I.
I want to make custom A.I. so you can play vs bot or make a bot vs bot but i dont have the API for this.
- Sun Jan 10, 2016 8:58 am
- Forum: Multiplayer
- Topic: I'm looking for people to play Factorio Co-Op with.
- Replies: 10
- Views: 27317
Re: I'm looking for people to play Factorio Co-Op with.
I want to join too.
- Sat Jan 09, 2016 6:42 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 130438
Re: [Public] Dedicated MP Server with Crash Detection
tetryon.Sry but I didn`t know that big pole was powering your`s laser turrets at the nest.RIP
- Sat Jan 09, 2016 3:42 pm
- Forum: Multiplayer
- Topic: looking for PvP server
- Replies: 0
- Views: 3813
looking for PvP server
I want to play 2vs2 on factorio.
- Thu Jan 07, 2016 1:34 pm
- Forum: Gameplay Help
- Topic: How to store the output of the furnice?
- Replies: 4
- Views: 12534
Re: How to store the output of the furnice?
Well I have enormous amount of robots
- Thu Jan 07, 2016 6:38 am
- Forum: Gameplay Help
- Topic: How to store the output of the furnice?
- Replies: 4
- Views: 12534
How to store the output of the furnice?
How to make the robots to take the thing from the provider chest so they don't jam?
- Fri Jan 01, 2016 9:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.20] Train deadlock.
- Replies: 2
- Views: 8747
Re: [0.12.20] Train deadlock.
10xSmarty wrote:not a bug you misplaced these two signals they were both connecting to the wrong track
- Fri Jan 01, 2016 4:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.20] Train deadlock.
- Replies: 2
- Views: 8747
[0.12.20] Train deadlock.
There should not be a train deadlock here.
- Mon Nov 23, 2015 3:10 pm
- Forum: Releases
- Topic: Version 0.12.18
- Replies: 16
- Views: 36780
Re: Version 0.12.18
So my replay forever and ever lost?(Fixed crash when trying to load replay from save that doesn't contain level-init.dat )
- Thu Nov 19, 2015 2:30 pm
- Forum: Off topic
- Topic: The Ctrl+V Game
- Replies: 218
- Views: 128790
Re: The Ctrl+V Game
disables replay
- Thu Nov 19, 2015 2:26 pm
- Forum: Resolved Problems and Bugs
- Topic: [12.17] Game crash when I try to load a replay from a save
- Replies: 3
- Views: 6435
Re: [12.17] Game crash when I try to load a replay from a save
But why it disables replay?
- Wed Nov 18, 2015 8:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [12.17] Game crash when I try to load a replay from a save
- Replies: 3
- Views: 6435
[12.17] Game crash when I try to load a replay from a save
Game crash when I try to load a replay from a save
Laptop :lenovo y580 ubunut 14.04
Laptop :lenovo y580 ubunut 14.04
- Fri Aug 28, 2015 4:29 pm
- Forum: Multiplayer
- Topic: Looking for people to try multiplayer with
- Replies: 16
- Views: 21046
- Fri Aug 28, 2015 12:59 pm
- Forum: Multiplayer
- Topic: Looking for people to try multiplayer with
- Replies: 16
- Views: 21046
Re: Looking for people to try multiplayer with
Something between Fortress and Towns
- Fri Aug 28, 2015 8:21 am
- Forum: Multiplayer
- Topic: Looking for people to try multiplayer with
- Replies: 16
- Views: 21046
Re: Looking for people to try multiplayer with
I also want to play MP but I will play only vanilla.
- Thu Aug 27, 2015 1:24 pm
- Forum: Modding help
- Topic: Mod with c/c++/cudaC
- Replies: 1
- Views: 2329
Mod with c/c++/cudaC
I want to make a big mod but I want to use c/c++ for the logic.Is this possible?
- Thu Aug 27, 2015 8:46 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 172238
Re: RTS direction
I would like to see an option to program your own AI to fight against other AIs.