Search found 9 matches

by garrotte
Fri Nov 11, 2022 9:31 pm
Forum: Modding interface requests
Topic: pollution diffusion values on different surfaces
Replies: 0
Views: 159

pollution diffusion values on different surfaces

Hi! Probably it's not pure mod interface request. Sorry. Could you please add and process different min_to_diffuse values for different surfaces? Pollution absorption performance can be controlled by tiles&trees autogeneration settings, but diffusion speed is always the same for all surfaces, th...
by garrotte
Fri Jul 15, 2022 6:59 am
Forum: General discussion
Topic: We need to talk about this, this pricing is absolutely ridiculous
Replies: 15
Views: 6955

Re: We need to talk about this, this pricing is absolutely ridiculous

Gaben turned off all means of paying for anything in roubles. What this talk is all about??? Who cares now? Is that an important problem now for anyone?
by garrotte
Sat Apr 23, 2022 8:09 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 631
Views: 234756

Re: [MOD 0.13.17+] Rampant

This mod greatly enhance the AI. But imho you could have the groups going where few of them have died... So it would search for weaknesses... Like recon with small biters... And then attack with big groups where it's found to be less defended. So they would change their points of attack. Now they a...
by garrotte
Tue Mar 29, 2022 10:19 pm
Forum: News
Topic: We support Ukraine
Replies: 3309
Views: 204466

Re: We support Ukraine

@Djmixx, ты сам то веришь в ту ересь, что ты тут несёшь? Зачем ты вообще на этот форум пришёл - ты тут никого не переубедишь, даже несмотря на то, что тут многие неоднозначно воспринимают любую информацию. Они смотрят Russell Brand или Breaking Points, до которых тебе очень далеко. А те, кто с тобой...
by garrotte
Thu Mar 03, 2022 10:46 am
Forum: News
Topic: We support Ukraine
Replies: 3309
Views: 204466

Re: We support Ukraine

Russian parliament quickly prepares now a legal act to jail for 3 years any person who is twice in a year got detained during street actions against this war. It's easy to blame us and give us cowards names, but we all watched how it happened last Summer in Belarus. Where not 40%, but over 70% are a...
by garrotte
Wed Mar 02, 2022 4:40 pm
Forum: News
Topic: We support Ukraine
Replies: 3309
Views: 204466

Re: We support Ukraine

Stop War! Don't let people kill each other for crazy ideas! It's a double pain and embarassment for me after all to see my favorite game's approval rating spoiled by people from my country (those are not bots, but real gamers). I hope Steam will fix it somehow. I'm working for years in international...
by garrotte
Sun Jan 16, 2022 9:08 pm
Forum: Resolved Problems and Bugs
Topic: Burner inventory validity for different entities
Replies: 3
Views: 1526

Re: Burner inventory validity for different entities

Hello Rseding91, But... you did it not how API documentation describes it. I replaced getting burner inventory with your example and mod started to work as it should. Thank you! P.S. API documentation way (and it works, but only with default game entities) for your example will be: global f = game.p...
by garrotte
Sun Jan 16, 2022 10:09 am
Forum: Resolved Problems and Bugs
Topic: Burner inventory validity for different entities
Replies: 3
Views: 1526

Burner inventory validity for different entities

Hello, A small request. Make burner inventory for new entities valid in game API. I created radar with burner energy source. It works fine, player or inserter can put fuel inside and it burns -> consumes energy, scans chunks... But it doesn't allow to do anything with its inventory (e.g. get items c...
by garrotte
Wed Dec 15, 2021 9:10 pm
Forum: Ideas and Requests For Mods
Topic: [REQUEST] Per-spawner evolution
Replies: 5
Views: 1350

Re: [REQUEST] Per-spawner evolution

Implement almost according the thread post
https://mods.factorio.com/mod/RampantEvolution

Go to advanced search