Search found 17 matches
- Sat Sep 05, 2015 10:49 am
- Forum: Ideas and Suggestions
- Topic: Pacifying agent - alternative to peaceful mode.
- Replies: 12
- Views: 11268
Re: Pacifying agent - alternative to peaceful mode.
I second this idea, it's a great use of unused space plus a funny addition to the game!
- Tue Sep 01, 2015 8:20 am
- Forum: Ideas and Suggestions
- Topic: Allow note/reminder "text" to be attached to wire signals
- Replies: 8
- Views: 7135
- Sun Aug 30, 2015 7:04 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 130429
Re: [Public] Dedicated MP Server with Crash Detection
Same here, can't connect. The map is downloaded but then it says this:
![Image](https://forums.factorio.com/images/ext/06e7b6bf547b8c98800fda1b8e020f25.png)
![Image](https://forums.factorio.com/images/ext/06e7b6bf547b8c98800fda1b8e020f25.png)
- Sat Aug 29, 2015 7:49 am
- Forum: Ideas and Suggestions
- Topic: Road signs + Quickfind
- Replies: 2
- Views: 2326
Road signs + Quickfind
I have m4d p4int sk1llz.
Two ideas at the price of one:
1) Road signs including train crossing and where's what
http://i.imgur.com/IewfdvD.jpg
2) Quickfind. Type Ctrl+F and start typing the first letters (or part) of what you're searching for. Nearby stuff will be highlighted
http://i.imgur ...
Two ideas at the price of one:
1) Road signs including train crossing and where's what
http://i.imgur.com/IewfdvD.jpg
2) Quickfind. Type Ctrl+F and start typing the first letters (or part) of what you're searching for. Nearby stuff will be highlighted
http://i.imgur ...
- Wed Aug 26, 2015 10:21 am
- Forum: Ideas and Suggestions
- Topic: Memos for other player (or note to self)
- Replies: 10
- Views: 5617
Re: Memos for other player (or note to self)
Sorry for bumping this but I had another good idea linked to this one:
I often check for trains to do the right thing correctly in the map with radar-covered zones. It would be great to ask in the map "Please alert me once when a train stops at this station" so I can get something like
- Train ...
I often check for trains to do the right thing correctly in the map with radar-covered zones. It would be great to ask in the map "Please alert me once when a train stops at this station" so I can get something like
- Train ...
- Tue Aug 25, 2015 11:22 am
- Forum: Ideas and Suggestions
- Topic: Memos for other player (or note to self)
- Replies: 10
- Views: 5617
Re: Memos for other player (or note to self)
Good idea. Warnings or memos linked to the system could also be great.imajor wrote:Also it would be cool if you could assign a timer and some warning to these notes
- Tue Aug 25, 2015 11:19 am
- Forum: Ideas and Suggestions
- Topic: Missions in MP
- Replies: 2
- Views: 2038
Re: Missions in MP
Definitely +1.
Especially in multiplayer when you join and find a full-blown and fully-functional base, factorio lacks objectives.
Especially in multiplayer when you join and find a full-blown and fully-functional base, factorio lacks objectives.
- Tue Aug 25, 2015 11:18 am
- Forum: Ideas and Suggestions
- Topic: Rail yard speed limits
- Replies: 37
- Views: 16265
Re: Rail yard speed limits
Anyway speed limit in base is completely fine. Trains in real life already do that. Giving the user a chance to customize the speed limit approaching a train stop or via train signals will make sense.
If you worked late at night, you're tired and you've been setting up a huge railway-based path ...
If you worked late at night, you're tired and you've been setting up a huge railway-based path ...
- Mon Aug 24, 2015 5:56 pm
- Forum: Ideas and Suggestions
- Topic: Rail yard speed limits
- Replies: 37
- Views: 16265
Re: Rail yard speed limits
I second the speed limit idea. +1 by me, it could really be useful in space-constrained bases where all trains are high-speed passing
- Mon Aug 24, 2015 11:56 am
- Forum: Ideas and Suggestions
- Topic: Train barriers - underground trains
- Replies: 7
- Views: 5077
Train barriers - underground trains
I'm kinda tired of being killed by trains in space-constrained bases.
I suppose it happened to everyone at least once: you're absent lost in your thoughts.. you cross the rail and get killed by a fast train. And lose everything: armor, weapons, artifacts..
What about having some rail crossing ...
I suppose it happened to everyone at least once: you're absent lost in your thoughts.. you cross the rail and get killed by a fast train. And lose everything: armor, weapons, artifacts..
What about having some rail crossing ...
- Sun Aug 23, 2015 3:31 pm
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 130429
Re: [Public] Dedicated MP Server with Crash Detection
Out of copper, base needs copper desperately
- Sat Aug 22, 2015 12:45 am
- Forum: Multiplayer
- Topic: [Public|EU] OFFLINE Dedicated Server with Crash Detection
- Replies: 311
- Views: 130429
Re: [Public] Dedicated MP Server with Crash Detection
We really need that kick-when-multiple-connections-have-been-tried script. People are freezing the server without being able to connect
- Tue Aug 18, 2015 10:18 pm
- Forum: Ideas and Suggestions
- Topic: Memos for other player (or note to self)
- Replies: 10
- Views: 5617
Re: Memos for other player (or note to self)
Great, let's hope someone of the staff will take a look at this then and decide for themselves ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Mon Aug 17, 2015 6:29 pm
- Forum: Ideas and Suggestions
- Topic: Memos for other player (or note to self)
- Replies: 10
- Views: 5617
Re: Memos for other player (or note to self)
Yes, that is another possible use. I often have a hard time telling other players where should they head to by just looking at the mapKrayt wrote:Yeah that would be cool feature. Plus you could create a temporary blinking point on the map to show other players where to go next or something like that.
- Mon Aug 17, 2015 12:05 pm
- Forum: Ideas and Suggestions
- Topic: Memos for other player (or note to self)
- Replies: 10
- Views: 5617
Memos for other player (or note to self)
I would love something like these memos on the map when I join an empty multiplayer server (e.g. I'm the only one playing, guys will join later) or even when I'm playing alone since it helps me track down what needs to be done next time I start playing.
http://i.imgur.com/X0fpGBom.png
Just my ...
http://i.imgur.com/X0fpGBom.png
Just my ...
- Sat Aug 08, 2015 7:01 pm
- Forum: Duplicates
- Topic: [0.12.0] Crash after launching second rocket
- Replies: 4
- Views: 6671
Re: [0.12.0] Crash after launching second rocket
Oh sorry. I guess the updater doesn't work since these are alpha versions. Thanks for pointing that out!
- Sat Aug 08, 2015 1:39 pm
- Forum: Duplicates
- Topic: [0.12.0] Crash after launching second rocket
- Replies: 4
- Views: 6671
[0.12.0] Crash after launching second rocket
I created a second rocket and launched it (I was using cheats) when the game suddenly crashed. The inventory tooltip for the satellite slot, the one which says " You are supposed to put a satellite into the rocket " had been stuck for a while (i.e. the tooltip wasn't disappearing but kept being on ...