Search found 192 matches
- Sun Nov 24, 2024 4:26 pm
- Forum: Technical Help
- Topic: [2.0.11] Trying to port Nauvis Post Collapse to 2.0
- Replies: 4
- Views: 412
Re: [2.0.11] Trying to port Nauvis Post Collapse to 2.0
so how do I fix this then?
- Sat Oct 26, 2024 6:46 pm
- Forum: Technical Help
- Topic: [2.0.11] Trying to port Nauvis Post Collapse to 2.0
- Replies: 4
- Views: 412
Re: [2.0.11] Trying to port Nauvis Post Collapse to 2.0
isnt the game supposed to automatically convert a save to the newest version if its vanilla though?
Besides, the save file is massive and I dont even know how to go edit that change in the save itself
Besides, the save file is massive and I dont even know how to go edit that change in the save itself
- Sat Oct 26, 2024 4:04 pm
- Forum: Technical Help
- Topic: [2.0.11] Trying to port Nauvis Post Collapse to 2.0
- Replies: 4
- Views: 412
[2.0.11] Trying to port Nauvis Post Collapse to 2.0
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_configuration_changed
__level__/control.lua:53: attempt to index global 'global' (a nil value)
stack traceback:
__level__/control.lua:53: in function <__level ...
Please report this error to the scenario author.
Error while running event level::on_configuration_changed
__level__/control.lua:53: attempt to index global 'global' (a nil value)
stack traceback:
__level__/control.lua:53: in function <__level ...
- Sat May 11, 2024 4:24 am
- Forum: Ideas and Suggestions
- Topic: More Scenery (buildings, abandoned settlements, npcs...)
- Replies: 7
- Views: 7647
Re: More Scenery (buildings, abandoned settlements, npcs...)
https://www.youtube.com/watch?v=ktNyCvbRokE
this took way too long but we are making it... to think I was basically a kid back then lmao
this took way too long but we are making it... to think I was basically a kid back then lmao
- Mon May 06, 2024 2:01 am
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
Re: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
https://www.youtube.com/watch?v=ktNyCvbRokE
Talonsword has been cooking, here is a showcase of the latest update
Talonsword has been cooking, here is a showcase of the latest update
- Wed Mar 27, 2024 4:27 am
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
Re: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
https://media.discordapp.net/attachments/553039439027503115/1222399825518133349/image.png?ex=6616138d&is=66039e8d&hm=72b70be70f7b74e533dcdcc7125561bfe8578c198f476efcd09d2ce5b855426a&=&format=webp&quality=lossless&width=1693&height=926
https://media.discordapp.net/attachments/796761133440696330 ...
https://media.discordapp.net/attachments/796761133440696330 ...
- Wed Apr 27, 2022 10:03 pm
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
- Wed Apr 20, 2022 10:24 pm
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
Re: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
got a new member on board the team and he made this to give an idea of what the buildings could look like! Curtesy of Sacredanarchy#1596
- Fri Apr 01, 2022 5:44 pm
- Forum: News
- Topic: Friday Facts #369 - To the moon
- Replies: 68
- Views: 59026
Re: Friday Facts #369 - To the moon
I was mortified for a second there xD
- Thu Mar 31, 2022 10:54 pm
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
Re: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
here fixed it, had the wrong link for some reason
- Wed Mar 09, 2022 12:46 am
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
Re: BIG UPDATE! Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/cgPyYcVY
On pause for now sadly, we are all studying and focusing on that but its not abandoned, just think of it as a bad timing sort of thing. Things in Ukraine are also probably not going to help in the long run for reasons that you might have seen here: https://factorio.com/blog/post/we-support-ukraine ...
- Mon Jan 10, 2022 10:55 am
- Forum: This Forum
- Topic: modtheft and takedown
- Replies: 4
- Views: 2721
Re: modtheft and takedown
also Maelstrom is me just to be clear, no one is stealing the map. 2.0 is a WIP
Also I hope I dont have to go edit some really old stuff because of this situation...
Also I hope I dont have to go edit some really old stuff because of this situation...
- Mon Jan 10, 2022 10:52 am
- Forum: This Forum
- Topic: modtheft and takedown
- Replies: 4
- Views: 2721
Re: modtheft and takedown
https://mods.factorio.com/mod/Nauvis-Post-Collapse
description::
"Huge map to explore, currently working on a new version of the map which makes it even bigger. The map contains a huge amount of content to explore and some players have reported playing on this map for hundreds of hours. Expect 2.0 ...
- Sun Nov 21, 2021 7:43 am
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
Re: Space Exploration merge with Nauvis Post Collapse 2.0 // Discord Server:https://discord.gg/cgPyYcVY
Space Exploration is merging with this project. The map has been ditched but our scope is now much bigger. I am not working on this alone anymore, I am working with Earendel and King Jo plus another couple of people. We are now under the same banner regarding this project!
The merge with Earendel ...
The merge with Earendel ...
- Sun Nov 21, 2021 7:34 am
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
- Sun Sep 19, 2021 10:02 pm
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
- Replies: 115
- Views: 100722
Re: Nauvis Post Collapse 1.0 (Pre-Alpha)
Thanks! I cant wait to get back to work on the project! I have so many things in mind but to really flesh this out properly I want to have enough money to hire artists and a programmer so this can really reach its full potential.
If I had 1 million dollars right now I would be working full time on ...
If I had 1 million dollars right now I would be working full time on ...
- Sun Sep 19, 2021 9:57 pm
- Forum: Maps and Scenarios
- Topic: Factorio Abandoned Colony/Cities (WIP and really large map)
- Replies: 75
- Views: 70689
Re: Factorio Abandoned Colony/Cities (WIP and really large map)
The project isnt abandonned but I have to focus on getting a money stream before I get back to work on it.
Started working on a new version but itll be easily months before I get to work on the project again. The new version will be a lot more in depth
Started working on a new version but itll be easily months before I get to work on the project again. The new version will be a lot more in depth
- Sun Jun 13, 2021 3:58 am
- Forum: Maps and Scenarios
- Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
- Replies: 55
- Views: 41047
Re: Nauvis Post Collapse 2.0 (Alpha) New Youtube Channel // Discord Server:https://discord.gg/hKnaanPw
So quick update: Got a 5th job in the last month, turns out college experience doesn't guarantee job security. Having struggled to get a decent job in order to make money means I can't realistically work on this project until then. Its rough out there but hey, at least this project is gonna ...
- Wed Jun 02, 2021 3:37 am
- Forum: Maps and Scenarios
- Topic: The Dark Fortress
- Replies: 9
- Views: 8215
Re: The Dark Fortress
Good to see people picking this one up
- Fri May 28, 2021 8:24 pm
- Forum: Maps and Scenarios
- Topic: The Dark Fortress
- Replies: 9
- Views: 8215
Re: The Dark Fortress
Looks cool!