Search found 192 matches

by lilstrip
Sun Nov 24, 2024 4:26 pm
Forum: Technical Help
Topic: [2.0.11] Trying to port Nauvis Post Collapse to 2.0
Replies: 4
Views: 412

Re: [2.0.11] Trying to port Nauvis Post Collapse to 2.0

so how do I fix this then?
by lilstrip
Sat Oct 26, 2024 6:46 pm
Forum: Technical Help
Topic: [2.0.11] Trying to port Nauvis Post Collapse to 2.0
Replies: 4
Views: 412

Re: [2.0.11] Trying to port Nauvis Post Collapse to 2.0

isnt the game supposed to automatically convert a save to the newest version if its vanilla though?
Besides, the save file is massive and I dont even know how to go edit that change in the save itself
by lilstrip
Sat Oct 26, 2024 4:04 pm
Forum: Technical Help
Topic: [2.0.11] Trying to port Nauvis Post Collapse to 2.0
Replies: 4
Views: 412

[2.0.11] Trying to port Nauvis Post Collapse to 2.0

The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_configuration_changed
__level__/control.lua:53: attempt to index global 'global' (a nil value)
stack traceback:
__level__/control.lua:53: in function <__level ...
by lilstrip
Sat May 11, 2024 4:24 am
Forum: Ideas and Suggestions
Topic: More Scenery (buildings, abandoned settlements, npcs...)
Replies: 7
Views: 7647

Re: More Scenery (buildings, abandoned settlements, npcs...)

https://www.youtube.com/watch?v=ktNyCvbRokE

this took way too long but we are making it... to think I was basically a kid back then lmao
by lilstrip
Wed Mar 27, 2024 4:27 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 55
Views: 41047

Re: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC

https://media.discordapp.net/attachments/553039439027503115/1222399825518133349/image.png?ex=6616138d&is=66039e8d&hm=72b70be70f7b74e533dcdcc7125561bfe8578c198f476efcd09d2ce5b855426a&=&format=webp&quality=lossless&width=1693&height=926

https://media.discordapp.net/attachments/796761133440696330 ...
by lilstrip
Wed Apr 20, 2022 10:24 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 55
Views: 41047

Re: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC

Image

got a new member on board the team and he made this to give an idea of what the buildings could look like! Curtesy of Sacredanarchy#1596
by lilstrip
Fri Apr 01, 2022 5:44 pm
Forum: News
Topic: Friday Facts #369 - To the moon
Replies: 68
Views: 59026

Re: Friday Facts #369 - To the moon

I was mortified for a second there xD
by lilstrip
Wed Mar 09, 2022 12:46 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 55
Views: 41047

Re: BIG UPDATE! Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/cgPyYcVY

On pause for now sadly, we are all studying and focusing on that but its not abandoned, just think of it as a bad timing sort of thing. Things in Ukraine are also probably not going to help in the long run for reasons that you might have seen here: https://factorio.com/blog/post/we-support-ukraine ...
by lilstrip
Mon Jan 10, 2022 10:55 am
Forum: This Forum
Topic: modtheft and takedown
Replies: 4
Views: 2721

Re: modtheft and takedown

also Maelstrom is me just to be clear, no one is stealing the map. 2.0 is a WIP

Also I hope I dont have to go edit some really old stuff because of this situation...
by lilstrip
Mon Jan 10, 2022 10:52 am
Forum: This Forum
Topic: modtheft and takedown
Replies: 4
Views: 2721

Re: modtheft and takedown


https://mods.factorio.com/mod/Nauvis-Post-Collapse
description::
"Huge map to explore, currently working on a new version of the map which makes it even bigger. The map contains a huge amount of content to explore and some players have reported playing on this map for hundreds of hours. Expect 2.0 ...
by lilstrip
Sun Nov 21, 2021 7:43 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 55
Views: 41047

Re: Space Exploration merge with Nauvis Post Collapse 2.0 // Discord Server:https://discord.gg/cgPyYcVY

Space Exploration is merging with this project. The map has been ditched but our scope is now much bigger. I am not working on this alone anymore, I am working with Earendel and King Jo plus another couple of people. We are now under the same banner regarding this project!

The merge with Earendel ...
by lilstrip
Sun Sep 19, 2021 10:02 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 115
Views: 100722

Re: Nauvis Post Collapse 1.0 (Pre-Alpha)

Thanks! I cant wait to get back to work on the project! I have so many things in mind but to really flesh this out properly I want to have enough money to hire artists and a programmer so this can really reach its full potential.

If I had 1 million dollars right now I would be working full time on ...
by lilstrip
Sun Sep 19, 2021 9:57 pm
Forum: Maps and Scenarios
Topic: Factorio Abandoned Colony/Cities (WIP and really large map)
Replies: 75
Views: 70689

Re: Factorio Abandoned Colony/Cities (WIP and really large map)

The project isnt abandonned but I have to focus on getting a money stream before I get back to work on it.

Started working on a new version but itll be easily months before I get to work on the project again. The new version will be a lot more in depth :)
by lilstrip
Sun Jun 13, 2021 3:58 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 2.0 will incorporate and build on SE // Discord Server:https://discord.gg/NTJF88UWhC
Replies: 55
Views: 41047

Re: Nauvis Post Collapse 2.0 (Alpha) New Youtube Channel // Discord Server:https://discord.gg/hKnaanPw

So quick update: Got a 5th job in the last month, turns out college experience doesn't guarantee job security. Having struggled to get a decent job in order to make money means I can't realistically work on this project until then. Its rough out there but hey, at least this project is gonna ...
by lilstrip
Wed Jun 02, 2021 3:37 am
Forum: Maps and Scenarios
Topic: The Dark Fortress
Replies: 9
Views: 8215

Re: The Dark Fortress

Good to see people picking this one up :)
by lilstrip
Fri May 28, 2021 8:24 pm
Forum: Maps and Scenarios
Topic: The Dark Fortress
Replies: 9
Views: 8215

Re: The Dark Fortress

Looks cool!

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